“A player can customize and train squads according to their individual playing style, unlock perks and upgrades as long as this does not contradict the **historical accuracy principle.*”
“Hundreds of weapons, ground vehicles and aircraft types. Each of them is based on a real model used in the specific historical campaign of World War II.”
– “Epic battles that look as massive as the historical battles”
“The game carefully recreates weapons, military vehicles and the atmosphere of that era.”
They used the word “historical”, three separate times. and the word “massive” three times.
So I wonder why we are seeing vehicles and weapons in campaigns that they do not belong.
Same goes for the paratroopers, who are being implemented in an entirely inaccurate/fictional way.
but who cares right?So long as there’s money to be made, what’s it even matter anymore?
My Suggestion: Is to stay focused on the game description, and how you are marketing your product to potential customers. Bait-and-switching is HIGHLY frowned upon.
And they also deleted my 1-star review from the Xbox game store.
It reached over 400 before someone had this deleted .
Yet… they are still marketing the game as being focused on “historically accuracy”.
Imagine the disappointment from all the new people who install the game, and give it a try.
Only to discover the dark truth…
Which is: You gotta fork out hundreds or thousands of dollars, to play the game at it’s fullest potential.
Otherwise, F2P players just get the minimum.
Yeah.No.
It’s pretty obvious why this game has a low player-base, and poor player-retention.
Anybody who says otherwise, is welcome to rebuttle this video example from yesterday.
Taken around 4pm Pacific Standard Time, North America Server: (which should be the beginning of peak playing time of the day, as people are getting off work/out of school).
And of course, there are endless matches that are void of human players.
6 human players, and 14 A.I. squads, is hardly fun.
listen. i’m a HA enjoyer, and perhaps an hardcore.
( to the least, one of the very few left )
but even i don’t make 100 post about the same thing.
it simply won’t come back anytime soon.
how about you make custom matches or mods historically accurate when the merge will drop and then back it up with some people playing just that?
despite me giving so much crap and debate to abundance @TUSUPOLISI69 he for once have a point.
( i know uncle T will be reading this, which by the way, that’s the only thing you are somewhat right about. but don’t mount your head )
you can’t really complain and sit while doing nothing but demanding.
so, perhaps help me ( on your own. since i’m doing stuff of my own ) in making HA custom mods and gather an actual community that likes it.
we can then push for it with numbers and prove something.
especially when you have the tools available.
rather than making ranting posts ( which i somewhat get, but the point across is that we have been mislead many times. and they keep liying no matter what. but if we can prove something, then we might change stuff )
( although, i must admit, i’m more working towards PVE rather than HA. since we can’t get all. but still very close to being a fully HA pve )
Not enough players lol. Anytime I look at the custom(er) matches, theres only like 3 or 4 full lobbies, and 20+ empty lobbies. Why would I create a new lobby, and play by myself? That’s dumb.
But they can falsely market a game as being “historically accurate”… and that’s not a problem?
But anybody who speaks up about it, is criticized? What kind of logic is that? lol
Well the only way to get something fixed, is to address issues as they are discovered. Such as the game description being entirely false and misleading…
You can criticize me, and this post…
Or you can look at the issue for what it is, and talk to the developers about it.
Do. Something. About. It
(As I am not part of the staff, and can only provide feedback/constructive criticism).
There’s like 20 guys here on forum presenting themselves like HA lovers or something like that. If they would create discord server about HA customs and started to propagate it, I think you could have at least one full lobby 24/7 + discord to communicate on.
But crying is always easier and more satisfying, it’s modern think to do.
Writing feedback/complaints/suggestions/criticisms does not co-relate with “crying”.
Also, I see you using the word “crying” alot… Is that your go-to insult?
Some people prefer to say “skill issues”, while others resort to accusing people of “crying”.
Its pointless to complain about this at this point.
You are wasting youre time.
We started complaining about this shit 2 years ago, and it only got less and less historically accurate.
So my suggestion is to just not waste anymore time and money and just move on. Its pointless to complain, the devs shown their incompetence so many times already and they dont care what the players want, or what they promised.
So yeah its sad but there is nothing we can ever do about that