Health perks

Props to admitting it, man. Takes a lot of courage to change your opinion after fighting for it earlier.

(And no, I’m not being sarcastic or anything. I’m genuinely surprised.)

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no offence, but you show to almost everyone that don’t have a lot of common sense. i’ll tell you that.

i mean, don’t take me wrong, you can have your own opinion, and that’s totally fine. but
in the first place,

comparing two different games, it’s a stupid idea to begin with. because thank god they don’t have anything in common, if not that they are ww2 games. also, saying that H&G made more money, it’s not an arguement too. because of quality, everyone at the first watch can preatty much define the differences.

not to mention, H&G it’s quite old. and his own reputation it’s known for the bad ammount of stuff. but that’s another story for another time.

i don’t even know where to begin with this one…
anyway, to begin with, i can say that we played much enough, to understand what’s a bs, and what is actually ok. trying to figure it out what the devs wanted to make for this game, and what actually came.
the initial intents, and what has been brought to us.

meaning that, we ( as i can speak for my self, and many others tester that i had the chance to talk, argue and overhall, collborate with ) aren’t against premium squads, cosmetics or any other microstransations. because we understand that doing such, it will keep the game alive, and more content will come from those money.

but when we encountered for the first time, a premium squads, we immediatly found out that something it’s not going well.
because thinking for the struggle, where you almost need entire months of real life by playing this game in order to somewhat, archieve the same fire power of this squad( and not even fully like the premium squad, because the max ammount of automatic weapons for a single non premium squad, it’s 5. ). not to mention, the time required for achieve weapons upgrades, veterans soldiers and perks.

meaning that for 30 euros, you just basically wasted your money, because not only you are gonna find the game boring, but you basically paid for having a squad that cannot be beated normally if not from the distance, or by a tank. changing the overhall balance. also, this pack it’s gonna kill your endgame, because you don’t have to upgrade your normal assault squad since you already got the premium one that it’s better, and making your game experience very shorter. ( technically, if you want secondaries you need to upgrade that squad, or if you wanna train more soldiers )

we understand that a premium squad should be special, and somewhat better than the others. which it’s totally fine. but not stupidly broken and overpowered. because if the squad was only for 10 euros, with only 4 starter assaulter and no health perks where you had to upgrade them up to 7, it would have been much better…

and i couldn’t agree more with ScythianPJ:

Well said. Honestly, I just stopped playing the game not too long ago simply because I do not enjoy playing enlisted anymore. At some point everyone will have these OP perks, guns, whatever and then the new player comes in with nothing more than a bolt action and no sense for direction or anything…

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it’s becoming a living hell.

you have to pray to not encounter one of those yellow trench coat guys. or at least, not more than two per game.

because they are the only people that manage to kill my entire squad in just seconds.
laying down in bushes, ready in some houses, or some place near objectives.

it’s just not funny anymore

NO. they are not over powered and sorta defeats the purpose of ranking up and having elite soldiers.

Please explain how 30% health increase isn’t overpowered? The point of ranking up is indeed to have a better soldier, but player skill should still be the most important thing when it comes to doing well, not having a high level squad. The upgrades provided should be things such as the stamina increase, the faster weapon swap, maybe a couple percent (single digit) health increase. But giving soldiers the ability to have more health so that their ttk (time to kill) is effectively doubled is ridiculous.

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a single digit health increase is also pretty bad

A health upgrade of any kind is bound to cause significant imbalance. The only form it should come in is armour, with the trade-off being a slower movement speed, less inventory space and removing the secondary weapon slot.

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I dont mind The perk too much but it definatly needs an reduction, 15-20% as most

The perk needs to be completely removed…instead just give armor to 1-2 guys so that people will cry less owing to the fact armor can be obtained from drop and armor protects you from few shots!!

Instead of nerfing the perk I think it would be interesting to add new or buff current ones. Having such strong perks would make each soldier build that much more unique and interesting (possibly).

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We’re not talking about nerfing the health perk. We’re talking about outright removing it because it’s broken.

buffing perks would lead to an even higher barrier of entry for new players. Letting them fight without perks against super soldiers with 5 perks would be a bad idea.

the vitality perk is a problem the prem squad just made the problem more widely felt

I unloaded a full mag of the PPD into someone and he didn’t die, he was about 10 - 20 metres from me. Ended up killing him on my first reload, but I am sure 25 rounds into a guy should be able to kill them.

are you sure that all 25 rounds hit that guy?..I am sure you missed most

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Possibly about 15 shots, but I know it was a fair bit, more than usual as it had a lot of hit markers.

It really looks like everyone is using the premium squads now. Kind of disappointing.

you too are using right?

I mean why would you use the weaker squads on purpose?
I too use the premium squad to compete