Interesting concept, and yes it would be much more realistic that way in terms of it being US vs Germany instead of Allies vs Axis at D-Day, but the thing is, there were 6 beaches at D-Day if Iâm not mistaken, which took place at Normandy. 3 beaches for America, 2 for Britain, and 1 for Canada, if Iâm not mistaken. So, if this âNormandy Invasion D-Dayâ map took place at a line between beaches where there might be some mixed-nations fighting on the go (I donât know enough about the actual combat that took place along the beach, and if there were areas of American/British side-by-side, Canadian/British, and Canadian/American), then technically it MIGHT be realistic to have a bit of a mix between different squads. The fact I can have a sniper with an American M1903 scoped rifle, a machine gunner with a British Bren, and a rifleman with a WWI Canadian rifle that was replaced in like 1915 with the Lee Enfield, all on the same squad⊠is pretty darn unrealistic.
I could very well make a British-style squad with Lee Enfields, a BREN, and perhaps some STENs once I unlock them, and they would be right at home at Canadaâs Juno beach or one of Britainâs beaches, I recall Sword and Gold I think? But yeah, maybe Tunisia will have the British firearms transferred there and so segregate Normandy as being purely American and Tunisia as being purely British. That actually sounds pretty darn neat! Though if they include some British voice actors so you can either voluntarily switch the accent of your squad, or maybe each squad is given the accent of whichever nation the squad is from (Big Red 1 of course being American) then we could still include the British (and Canadian) firearms, then let people decide for themselves.
Personally, though I LOVE the Lee Enfield bolt-action rifle and prefer it over the Mauser or Mosin, my squads are basically all-American except for⊠wow, yeah, I guess just ONE gunner left with a BREN while the other two were given M1918A1 instead. Interesting, but yeah, semi-autos are superior to bolt-actions within 50-100m or so. Realistically speaking, once you go out sufficient distance, the recoil of the M1 Garand would require re-alignment of sights for each shot if you hope to hit anything, and since the firing has slowed down sufficiently, the advantage of the semi-auto over a bolt-action is greatly reduced, unless perhaps youâre prone and/or have the rifle rested to reduce recoil as much as possible, in which case, it would take even more distance to further lengthen the time of shot re-alignment and the reset/prep of the trigger, followed by the crisp break of the trigger pull to get maximum possible accuracy. Slowly squeeze, hold it on target, and let the round go off when it wants to. Though, for moving targets, thatâs not so much of an option unless you are able to lead the target smoothly and accurately as they move in a consistent direction, like clay pigeon shooting!