Further balanace and development 3.0

Now after thorough research and testing, I am happy to declare that the most effective and over-powered class in the game is Mortar class and I will illustrate why exactly.

now I needed a critical moment to test my theory which is which class is the best in turning an absolute defeat into victory and I am aware that most if not all would say that it would be the (Assaulter or Gunner)
although If you are an experienced player you would say a tank

but the scenario I tested this theory was I was on the defending team in vyskovo village 7 times and in monastery 5 times so in total I was on the defending team 12 times and 5 of those it would have been a complete defeated if I didn’t use the technique

I used the engineer in the Assaulter squad and built a spawn point and 3 ammo crates in a well-hidden place but also not near the point or close to the action so no one would use it other than me and it would be an emergency plan in case of the point is close to being overrun by the sheer density of the enemy and believe me when you play the game long enough you know what I am talking about and you only then wish to have an artillery strike to clear them and only then comes my emergency plan I rush the enemy with grenades and stall them as much as I could until my allies secure the point ( which they too will be overrun soon) and I respawn in the placed spawn point and I clear it easily and also farm a lot of kills ( target-rich area ) and I only used it on the last point in the defence but it was more effective than depending on a tank or assaulters to do the job

Solution: make mortars friendly fire

Note: I haven’t done anything about the Normandy campaign because they need a lot of work same as Moscow when shotgunner class existed

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I don’t like this solution tbh, your solution is make me pay for having Teammates farming kills, that won’t stop them from farming kills that will just Destroy the experience for every one involved in capturing the point.


Tbh it’s genius. At least artillery strike have a friendly fire.

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I don’t think it will stop mortar spam - people will just not care, and the ones getting killed will just get annoyed.

Here’s another idea - change squad makeups so that squads do not have both mortars and engineers in the same squad.

That will prevent the instantaneous spam - - won’t stop it altogether but it will require teamwork or advance preparation to make it happen.

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Does anyone seriously think, that mortar spammers care about friendly fire? As long as they get their juicy kills, they don´t give a bloody damn because completely denying access to the point secures them victory anyway.
Just disallow them from getting unlimited ammo from engineers.
Friendly fire and forbidding them to fire from spawn is then a juicy bonus in the interest of fairness and encouragement to use mortars more strategically.

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No one think so… Except the guy who did the post apparently

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leave mortar alone,the most op thing is mg30,as long as this laser gun stay in game ,there is no balance . :rofl:

I am aware of that but if you see the bright side these spammers would have a high friendly kill ratio which they would be detected by so the game could punish them or do something about I mean that making the mortars friendly fire isnt the final answer but its a mean of easily detect them and so on be punished

if you think about it unlimited ammo for mortars is necessary for mortar class in order to not be a useless class just like the radio operator after you call an artillery strike for three long minutes but imagine if you could detect these spammers and also enjoy your mortars because it would need a lot of skill to know the place and the timing you fire in order not to kill any of your friendlies and wait until you get to play with your friends having fully upgraded squads I am quite sure you will have fun with the mortars ( not spamming the point with three squads god no )

I am happy to accept any better solution you have in order to resolve these agonizing issue and if you noticed any of my previous posts you will find that I have tried and used every and each possible exploit I can lay my hands on considering the mortar class and I got pretty creative too

and the only solution I got from these exploits as a qualified spammer is only the ability to detect them and punish them by seeing the number of friendlies killed and I am quite certain they will be detected easily

the technique I just mentioned earlier didn’t need to have an engineer and mortar in the same squad and I can mention to you many ways on how to spam the enemy with mortars without necessarily needing to have an engineer in your squad my problem is the continuous spamming to the point with no punishment you could be pretty bad at the game but by spamming you will be on the top score

First there’s no system against team kills in the game, you can team kill as much as you want.

Second there’s no count for team know kills only normal kills so…

If you want them to be punished for playing the game the way they supposed to play it just report them jesus…

Teamkills currently only work with the tank or with grenades.

With the tank it is actually quite difficult, because you get only a little damage and then you are pushed to the side.

it seems like you are new to the game

– first, if you really want to kill a friendly you have two ways only run him by your tank or killing him by calling an artillery strike there is no other way

so for our ill-experienced opinion it is pretty hard to kill an ally

but if you make mortars friendly fire you will see the kill-feed flashing all kinds of colours and so on it will be very easy to detect them because you won’t punish someone who killed 4 or 5 in a game but 50 well that is a spammer

If someone spams teamkills, then he will certainly be punished. But how the whole thing happens we can not yet know.

Because this hurts the gameplay

Lmao I know you already can team kill and I am not new, I just said that there’s no punishment over team kills.

You can just as easily see someone’s name when he’s spaming mortars I don’t understand why you don’t just report them.

Of course they play by the game rules and do nothing worng cus they play by the rules but if you don’t like it just report them…

the idea generates more its like copy cat you report one ten more comes out you need a way to end the loop

Okay so why you don’t ask the devs for punishment over team kills first? You can team kills as much people as you want right now…

and the game doesn’t punish people now because of the occasional team killing it is not on purpose