even cod and battlefield are more hardcore… cause they would never be caught having bots in pvp game. specially bad bots.
Is there a good way to implement personal level based dedicated server browsing? I still personally prefer everyone being mixed in together regardless of any level, but there should be some kind of thing in place to more evenly distribute high and low level players per match.
like a matchmaker? i wonder why nobody had that idea before…
The usual idea of matchmaker is to eliminate high level players from seeing low ones at all.
I think the more appropriate thing is to evenly distribute high and low level players instead of excluding each other from the same matches. If we’re in agreement about that, I’m glad we’ve overcome the miscommunication
k i will just remain AFK and move a little from time to time until we loose, or just friendly fire with the flame thrower.
I’m pretty sure griefing and botting afk are bannable things
idc if i dont enjoy the game anymore i will create my own fun, that is burning my allies and griefing.
nah… problems with matching high level player with low level one only leads to seal clubbing. tiger vs m4a2, fg 42 vs springfield, mp43 vs m3 etc.
players get outmatched by high level player in terms of weaponry and with something they cant match without at least month or three of grinding just one side of one campaign. and that then leads to players quitting. lots of others games (f2p or not) offer battles on same ground with same weapons. enlisted could at least get MM and match low level squads with other low level ones. you could just enter MM by matching highest level of your equipped squads/weapons. that way even high level players could enjoy some BA battles.
Theres still this problem of only 1 guy has high level weapons on the entire team while the other team have almost half of the entire team have mid-high level weapons and working brains to win the battle for them. That 1 guy would rather quit especially when team is known to be incompetent and poorly armed.
Also certain cases like Tunisia where there are more high level Allies with high level weapons than Axis. Such a situation where I was the only one who have a Panzer IV but the Allies have like 2-3 guys with Shermans.
It would kind of be better if we had dedicated ranked servers. That way you can see the map rotation like BF5, it would limit quiting from games. Because people would know what to expect. Plus dedicated servers with solid server rotations are soooo much better.
At “punishment” u lost me, should instead get a matchmaker working or increase rewards for staying. Punishment that also hit who lose connection for wathever reason!( WT shows dis behavior well) is dumb in a game
quoted just so some retards can read it again untill they understand why some of us leave matches.
i played cod2 for around 10k hours since the release for many many years.
played on lans and tounaments all over europe when i was a kid. even won money and computer gear playing it.
a game that if you learn the hitbox pathern on running soldiers, or jump+shoot tactics you could miss and still be rewarded with a kill.
had much fun, but game had a broken core by default/design that made it “special” to play.
and in certain game modes it is even worse… like assault… at least on invasion you only need to attack/defend one point, so even if team sucks you can somewhat cope. and on assault it gets impossible.
Most of games are broken and the pro-scene uses exploits - which makes the meta.
I’ve made 5 digit numbers with games:
CoD2, CoD4, BF1942, BF2, BF3, BF4,
and I’ve casually played CS:S, CS:GO, Quake 2, Quake Arena.
My face was represented in Battlelog for a year or so when people logged in. So yeah. Been there, done that.
Oh, and gonna add, nothing was wilder than playing on a GER server and then the next round on native server. Also CB: Confirm or Conflict
Well for all of your game examples I’ve seen thus far
There is NOTHING staked on winning in either the MCC or RO2
You play with set gear or gear you pick up
enlisted is a arcade game though and though
- its perk systems like +%40 jump hight and +%30 HP are and %50 chance to survive a headshot
- the reloading is way to quick, faster then some “arcade games”
- the movement is way to fast to the point its like we are all wearing super speedy rolly shoes
- kill cams and kill feeds
- no movement inertia
to me battle field is far less of a acade game then enlisted
like what realistic details, acade game play and hardcore vehicle mechanics
this is a fact not an opinion
what is an opinion is that you think that the fact is a opinion