First tier tank to kill last is ruining the game any just annoying the players!

Devs have this glorius idea of balance and fairness that was common thing in ww2 !!!
For example when someone had an OP thing more offten it would brake down and wasnt in a match so game is historicly accurate !

Sarcasm and jokes aside , this is ok and noble idea but it doesnt work , creates inbalance and more problems than its worth !

Battle for Moscow is really weird with starter tanks so much that its not even worthy to be put in debate !
(I will qoute German player " Practically when I’m playing PZ IV and see T60 - I don’t care at all.")

Battle for Normandy is where this actually somehow works as both stuart and puma can kill latest tanks
(yes puma can kill Jumbo on sides stop complaining how much is OP !!)

Battle for Berlin is where this shows as a total failure !!.. People are complaning so much that T 34-85 is way better than Panzer IV … and yes it is , on paper and in game its much better tank as it was !..
Panther is only slightly better than T-34 85 ,so if devs have put T-34 85 vs Panther, would also make it unfair… So you wonder then why not T 34 -76 vs Panzer IV !

Becouse of this RULE: that first tank must kill the last one and you need T-34 85 as it is able to kill King Tiger 2 on side armor ! … Guess that Panzer IV can also kill IS2 on side armor aswell !

Now this rule just fucks up the balance , limits the amount of tanks that can be put in the game , kinda ruins experience, removes some of the most iconic tanks of the ww2 ! And gives ups copy paste of same things with slight change ! Now tell me how this is better deal !!

For all those concerned about “balance” ! Example KV1 in Moscow that is so feared !

Counter 1 : Aint the explosive pack allready the most op tank killer ?
Counter 2 : German planes have above 100 kg bombs like aint that the ultimate Tank killer !
(on open maps airplanes make tanks literally useless, why not whine about remove op planes instead of op tanks or is working as intended ?)
Counter 3: Anti tank guns… why not make German engeniers be able to build 88 mm cannon ?

Historical description of Battle for Moscow goes : Attempts to destroy the T-34s and KVs concentrated on first immobilising them by firing at their tracks and then by tackling them with field artillery, anti-aircraft guns, or by blowing them up at close range by shaped charge grenades.

Why not making something Historical like that ! rather than removing things for “Balance” that pisses the ppl anyway just look at whining about T-34-85 vs Panzer IV or Jumbo vs Panzer IV!

I cant w8 to whine about King Tiger 2 (designed for anti tank role) being OP vs IS2 (designed for anti fortification,breaktrough role) !

Someone asked devs if there will be IS3 and they said its possible if it existed at that time, it was but didnt made it on front in time !!.. so maybe even IS3 … then i get to see Axis whine how Op it is !!

Arent we all having Fun !!..Panzer IV players >" Jumbo is Op "but hey you dont play late tier tanks ! but the first one (puma) so you can flank and kill it !! :rofl: :joy: :rofl: :rofl:

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maybe they could make engie 2 or an eventual engie 3 have an upgrade in the tree that allows them to build heavier AT guns?

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image

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Calm down and stop crying.

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I tried reading it all and STILL I’m not sure what is even the point the OP is trying to make.

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I tried to read it multiple times.

did read. didnt know what op was trying to state.

why did i read it tho…

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Read it multiple times, can’t find anything still.

I don’t have read it, but I know the answer.

42

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things, in places.

Imagine being you thinking , you are cool but just being little troll **** !
Ppl like you who say too long didnt read are such a joke !
Nobody cares about your lame troll comment !
why do you even bother going around forum posting that kind of shit ?
are you 10 year old ?

OP complains is something you will see plenty of becouse fail policy of first tank kills last…

Allraedy can be seen with Jumbo and T34-85 constant whining ! … and Battle for Moscow is a joke too !

Not even following posts are helpful, since apparently he’s mocking two opposites at the same time.

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Please help us understand by answering:

Are you complaining about starter tanks being able to knock down later ones, or are you making fun of tankers who get mad about this?

Or it’s something other?

A lot of people are complaining about Jumbo, but I’m sure is because they don’t have it. Since I have it, I can say, a lot of tanks destroyed my tank from long distance

-yesterday, a Jumbo hit me from long distance and killed 2 crew in 1 hit
-2 days ago, a pz III N destroyed my tank. Every single shoot he did, killed 1-2 crew members.

And till that last update, Jumbo seems designed as sniper tank. if I try to fight in first line supporting the infantry, I can’t do nothing because his optics, enemy infantry with demo charges and other tanks flanking.

In my opinion, that tank is not as hard as people say here in forums. but devs will nerf it because people are all the day complaining about Jumbo instead learn how to counter.

-I say again, a pzIII N shooting and killing 1-2 crew every single shoot, was impossible to me to move, because when my crew change seats, he shoot again, and he destroyed the tank in 3 shoots.

I don’t know if there is such a rule that guarantees that 1st tier tanks have a chance to kill late tier tanks, but if it is, then I support it.
I don’t care about ego-tanks. Op or very hard to kill tanks would ruin the game experience, especially for new players which the game needs in order to grow.

This works okish in Battle for Normandy and Berlin , but in Battle for Moscow… Panzer IV players say they laugh and ignore T-60 !

What im making fun is result of “balance” of tanks ,becouse of failed policy: first tank has to be able to kill last !
There will be plenty of this and people will complain just like now with Jumbo and T 34 stating their OP compared to their counterparts Panzers IVs !

Like i said this rule just fucks up the balance , limits the amount of tanks that can be put in the game , kinda ruins experience, removes some of the most iconic tanks of the ww2 ! And gives us copy paste of same things with slight change ! Now tell me how this is better deal !!

I ended up copying the same shit i allreay write… even the topic title says all !!!

Iconic tanks WILL be coming at some point no matter what, because they bring money.

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if i understand correcly, OP asks for starter tanks to be able to destroy end game/latr unlockable ones.

so, a new player can have a chance on the batlefield.

but he forgets that a new player may die a few times and progresses too on the campaigns unlocking better tanks to fight even better ones.

op, i get you point, but i dont support it. as the campaign moves, so the rewards we get. or we will never see tigers/is-2’s/KV/pershings or what even in the batlefield coz a pz3 / 4 /sherman / whatever cant destroy said heavy tanks. and, like me, we want to see them ingame.

if a new player wants a even better chance to fight , he must progress as we are doing right now.

  1. People will complain no matter what. The only thing that matters is whether or not the system works and produces good results. Guess what, it doesn’t (like many other things in Enlisted). That’s not a good enough reason to break everything even more, though.

  2. There’s already a huge difference in power between newbies and veterans. A difference that ideally shouldn’t be a thing in FPS games. There aren’t any systems in place to counteract it either.