First tier tank to kill last is ruining the game any just annoying the players!

see you understand my point ! thats exactly what im trying to say !
and tanks would not be OverPowered as plane allready is such a hard counter that makes them useless especially on open maps !

Except (after a long and hard investigation) we determined he’s actually asking for quite the opposite.

prety much…

In all of this, I don’t think I’ve ever seen anywhere that there is such a RULE about ā€œstarter tanks must destroy later onesā€. It’s good they can do that, but nowhere is that set in stone.

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I never said that i want starter tank to be able to destroy the last one, its dumb on so many levels , just anather shortsighted thing about the game , robbing it of all the good high end stuff.
hence i made the topic and says so even in the title !

In practice this would mean there is no point in using earlier tanks. Sure you can destroy a more advanced tank through other means, but 1) someone else will spawn in right back in, 2) this only further illustrates the loss of viability for early tanks.

For something like that to have a remote chance of working there needs to be a strong incentive to use less advanced tanks. And no, their mere existence is not incentive enough.

Sorry, Shiivex, meant as a reply to OP.

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Is your keyboard broken so you cant post periods? ! ! ! ! ! You know, this one ā€œ.ā€

Most of tanks can kill enemy tank if certain factors are met! Flank! Distance! Enemy occupied with something else!

Some can’t like T60 in any normal engagement, but it is somewhat balanced against its counter, the Pz2.

But does it even matter, you research tier 2 tank in few gameplay hours and will never again see T60 in your roster (Which is in my opinion such a waste of development hours). Half of the game will never be used in future. Who normal will use anything else than PZ4 E in current state of the game? But that is another topic, which I will cover when I have more time in separate thread.

Ayyy lmao :joy:
Strong medication is needed. :thinking:

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Not even half ot it. With the way things currently stand, all of it will be unused except for one ā€œbestā€ item in each category. Best case scenario - they’ll try to make it so that ā€œbestā€ items keep changing. Which among other things would probably kill any semblance of realism still left in this game.

Now that I seen Darkflow really implemented one idea I presented, I have my hopes up.

I have an Idea how to address it until it is not too late, but I will have to take some time to write it down and think about it more.

My Discord group didn’t react to the idea the way I hoped, so I have to think about some tuning down.

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SOMEONES butthurt that I cant be bothered to sift thru your bad 9 year old punctuation to see if you had anything worthy of criticism.

Plus I cannot tell what your point here is. Add new counters that arent currently needed? Add new tanks? Force every end tier tank to be killable by starter tanks?

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I keep seeing t-60 on the battlefield however… and most of the time, the players using it HAVE unlocked subsequent tanks… They still use the t-60 because it’s fast, have a ridiculously good armor for it’s tier, is tiny and nimble compared to the second russian tank, and since it’s main canon is basically a big hmg, it’s infantry deleting capability is excellent. Also it’s fun to use. There’s still use to ā€œnewbiesā€ tanks in Moscow (unlike Berlin) same goes for Normandy starter tanks, wich are MUCH more agile than their later ā€œcousinsā€.

As such the OP’s arguments (assuming I understood any of it, what he wrote is a terrible mess) is (are?) Invalid. Starter tanks will always have some use (except in Berlin) because tanks have many more use than just destroying other tanks in front of them…

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Tell me where the Pz3 shot you? If in the forehead, it’s not true. I can send you a video from the range, where I will shoot the pz3 at point-blank range at the most vulnerable parts of the jumbo and won’t penetrate it.

we found face to face and he killed me as I say. Every single shoot he did, he penetrate and killed 1-2 crew and while my crew was changing seats he was reloading, so when I was ready to shoot, he killed me again.

not true? take a look at the post a guy did, now where he shows how a Jumbo (and other tanks) can be penetrated forehead with a Puma (Tier 1 tank)


There is exactly 1 pixel where a penetration can happen occasionally and not always, if you lose in a duel to a tank that is aiming at 1% of your frontal projection, then I have bad news for you. (Puma penetrates slightly better, machine gun area penetrates slightly better, but it’s still 2-3% of a tank’s frontal projection)
I didn’t come to play OSU or perform heart surgery. I don’t want to mouse out 2 pixels in my forehead when everything in the world is in my way. It’s unbearable.

mmm no.

take a look, we are in a Puma (tier 1) vs a Jumbo (tier 4) this is not 1 pixel.

-you can shoot on MG port,
-on the chain wheel (there is a bug that kills the crew. said by devs on reddit if I’m not wrong)
-on commander’s hatch
-in the welds (there is a post about it too)

and you can do a lot more, but I’m not going to say because is to long.

puma one shooting from the side? too. he was sniping and I didn’t see him while I was going to my objective. (and this, I recognize is my fault because I didn’t notticed he was there on long distance)

imagine vs a pzIII as I was telling in my example.

There is a Sherman on the screenshot. Check it carefully. The Puma does not hit the Jumbo anywhere except for 2 pixels in the gunner’s socket and 2 in the commander’s turret.
Pz 3 does not pierce the commander’s turret, I checked. Other than the machine gun there are no other places. No seams are punctured there.
Are you seriously suggesting that I aim 1 pixel at a distance of 100 meters 3-4 times to kill a tank? Bushes, crashes, shaking the tank (even when it is standing) is IMPOSSIBLE to aim. This is not a tank duel, but a battle of two idiots, I fork a jumbo fork. It also doesn’t penetrate the pz4 very well, but almost the entire turret is safely penetrated. And if it hits the aiming drives, the duel is over, I can’t aim at 2 pixels.
Don’t talk about bypassing. Often it is impossible or will end with an explosive blast from enemy infantry on my roof.

another PZIII guy who oneshooted a Jumbo. And there are more.

the classic hypocrisy of any man. Personal experience (the empty words of a random person) is truth and facts in his favor. The same words and personal experience against his position are blah, blah, blah, I’m not listening.
I attached a screenshot, the machine gun on the jumbo is almost all impenetrable to Pz3. there you need to hit not even the ball, but in the socket of the machine gun itself. No normal person would consider it normal that I have to aim one pixel in a game where there are bushes, explosions, shaking.
If you think that Pz4, and especially pz3 and Puma have an advantage over Jumbo, you just don’t know how to play. You were given an impenetrable tank with a vulnerable zone at 2% of its frontal projection. At the same time you have no such problems (the only place the jumbo doesn’t penetrate is the forehead of the pz3 and pz4h hull, but it can shoot into the turret).
I can make a video of me shooting a jumbo machine gun from 50 meters on the range with a pz3, you will see that the hit with penetration is a miracle.
And in general play a couple of battles on the puma, wait until you meet the jumbo and you will lose. You won’t stand a chance.