Planes can spawn 30s after the match starts. Imo tanks should have something similar, but maybe shorter.
Such situations are simply stupid. Tanker can get a lot of points simply for shooting at the big group of enemies that just spawned.
Tanker: low effort for a lot of kills,
Infantry: gets killed without it’s own fault
Of course spawn delay is not an ideal solution. But it’s fast and easy to implement, unlike changing multiple maps or redesigning how infantry spawns.
it is really hard earned reward… do you know how hard it is to find more than few enemies on one spot if not at beginning of the map do you think that enemy is actually defending the caps so that you could get those kind of kills by shooting at cap?
No need for this nonsense, just spread out the spawn area and allow players to click where they want their squad to appear within a certain range of their own edge of the map.
You can then spawn whatever you like, because unless you’re running cheats, you’ll have to spot/find the target first.
I dare to say, that defenders should simply spawn further apart and not all right inside the capzone - this way planes also don’t need that spawn timer.
There should be no spawn delay at match start, but once a vehicle is destroyed the vehicle slot should be locked for 30s before a new one can replace him
Well the maps aren’t big enough for that, but even if they were, they should just be better designed in terms of spawns and the allowable spread of players across a spawn area.
If they didn’t artificially bunch up players as much it might not be so bad.