First match as a communist

I keep seeing people complain repeatedly about two things

Premium squad health perks and the MG30 being overpowered.

I decided to play my first match as a communist! ( I do not have any premium squads for USSR, but that may change as this was fun!)

With the barebones starter squads, I inevitably found myself facing off against MG30 gunners at a variety of ranges. I OHK with the non-upgraded 1907 Mosin every time I hit an MG30 gunner except for one time he needed two shots to go down.

I’d say easily 1/3 of my kills were premium soldiers.

Glad I explored it for myself and reaffirmed for myself that I believe a lot of the complaints are exaggerated due to the fact real-money is tied to the issue.

I will say those giant mittens the communists wear are quite distracting when aiming down your sights!

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In many countries “nazi” is offencive while “communist” is just a description. That’s my assumption why it is like that.
For example you can buy t-shirt or towel with Che Guevara with ease.

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That is true

Sorry @67929529

I thought OP was trying to prove a point of whatnot

You commie

The premium squads extra health allows them to withstand one more shot from a standard rifle and eat more bullets from a SMG but shooting them in the head still seems to bring them down on one shot. It is unlikely you where the first to face those Prem bois you one shot, personally I run around like a I’m invincible when I play my premium squads and still do pretty well. So far I have not seen or heard of anyone getting the perk that gives more health to your men from leveling up so I assume only the premium squads. If that is the case it objectively makes the that squad better then a normal one that you can only get by paying, I don’t like being to be better by paying. You could also argue the guns they get are better but I don’t have all of them so can’t make a proper judgment yet.

I can say that the Chauchat is pretty fun. Its fire rate it too trash to spray and pray but it will down most enemies with one shot and the first shot is pretty accurate. If you use it as a semi-auto, you can destroy squads easliy thanks to the 20 round magazine. If you are going to buy one of the Russian squads, I would recommend that one. Maybe the SMG guys are better but Chauchat is fun meme gun that is actually pretty good (so long as you don’t use it as a LMG)

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This is good monetization:

PPK, Chauchat, MP-28 (extended)

This is bad monetization

MG-30, MP-41, M2 Hyde

The main problem with premium squads is that some are balanced while the others are OP

yeah dude you got me, they all got done absorbing 30 tank shells before I finished them off.

Instead of passing off your performance on P2W maybe spend some time watching streamers or practicing in the training level. Alternatively you can just focus on enjoying yourself instead of worrying about what existential circumstance is somehow preventing you from dominating the battlefield.

The psychological impact that these squads can be purchased has is absolutely stunning.

An upgraded G33/40 will one-shot a premium squaddie every single time. a bone stock G33/40 can but doesn’t do it all the time.

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Baader-meinhof phenomenon on these forums in full force

(learns about vitality perk)

shoots foot wow this p2w vitality perk

misses shot wow this p2w vitality perk

shoots once with SMG wow this p2w vitality perk

it’s interesting to me that nobody here is mediocre or bad at the game. Everyone is a god slayer who fails to excel at the game because of broken mechanics, anti-tank mechanics too strong, p2w mechanics, whatever the reason it’s always the developers fault. It couldn’t possibly be a learn to play issue.

Like I said I’d recommend people chill out and stop dipping into confirmation/frequency bias so hard and try to enjoy the game. I think everyone would find out they do better when they stop stressing.

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Asymmetrical balance is not the same as Asymmetrical ubalance and P2W

I won’t argue further

Bye :grinning:

you must be joking.

i never seen someone shooting lower parts in almost 1 year of testing this game…

so… i have no idea where you got this idea from.

i don’t think you need much further to see fotages of people shooting those guys, and they still survive.

¯_(ツ)_/¯ i don’t deny that we have questionable people in this forum, that throw some arguments like smg not 1 tapping people. but that’s not the point.

i mean, yeah? lol

hahaha. a cbt that tells to the others how to play this game it’s really what i was missing.

now, jokes aside, people that have played this game for quite a while, i think they got a clear visual of what they are playing. so if you don’t mind, we got our clear visual either.

but i don’t think getting fooled like this for having money more than a stable gun it’s a sorry exscuse. i’ll tell you that much.

you see, i would agree with you, but it’s really hard enjoying something when it’s plagued by the overhall bad enivorement. don’t you think?

70% of this forum for you must be really dumb by complaining all together about the same thing over and over. right?

i don’t understand how can you be so blind.

you kinda remind me this meme:

again, me like many others played this game from the beginning, and we can understand that some things might change as it was an alpha. but people do not expect to change in worse.

but if you don’t wanna listen. well, don’t know what to tell ya.

is this supposed to be a joke?

right?

sure, watching last time how it went. i might agree.

I already gave you whole list about what makes them P2W and clearly stated that no one is saying that they are impossible to kill.

Yes, complaints are present due to their paid nature. If they were grinded like everyone else has to do it then it would be purely matchmaking and progession problem (btw you can also see posts about clear advantage that veterans have against new players with no matchmaking). But premium squads are not only too powerful against new players, they give unfair advantages that F2P players will never get, even after whole grind.

Yet, you still seem to ignore those objective facts about their statistics and advantages and say “I can kill them, so there is no problem here”

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Upper torso downs on a single hit as well, but stomach/lower does not. Tho if they get downed, and use a medkit, they sit at ~85% health, letting you oneshot them on the torso.

That almost all, including me, complain about them being OP :rofl:

:rofl: claiming everyone is trash to prove your point. Even mediocre players can hit upper torso.
The bad players are often kids that don’t know how to use forums.

Or you could just accept you are the minority here and be like “well I don’t really agree with it but nerfing the vitality perk isn’t necessarily a bad thing”

I only shoot limbs when they are the only body part exposed.

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I wish there was some way to test this stuff, I have no idea how many times I have to hit with a pistol to down someone or how far from a grenade will it still kill.

Some manequines in traning mode, like it is in Cuisine Royale, could be a great idea. That way everyone could test their weapons and see how exactly they preform. But first standard shooting range must come back, instead of only having the same tutorial over and over.

Enlisted uses the same damage model as CURSED TOAD (name misspelled intentionally), with each soldier having 10 health by default, with damage modifiers based on body parts. Neck and head are ~2x, with neck being higher (2x) than head (1.8x). Torso is 1x, lower torso is 0.9x or so, limbs are around ~0.5.

Someone posted an image on that, but I forgot the exact numbers.

However, when a soldier is almost dead when hit (not sure what health level is the trigger for this, or whether chance is involved, they get 5 more health while downed, which they will lose when they get back up, but you don’t really notice that as you got healed to get back up anyways.

Which btw proves you cannot kill a premium soldier (13.5 health) with the weakest bolt action rifles (13 damage) in one shot on anything else than neck/head, especially when you keep damage falloff into account. That is why 15+ damage bolt action rifles are the only ones that can consistently oneshot premium soldiers across the standard combat ranges you have in Enlisted, which go up to 250m or so.

News post on that actually, though afaik we don’t have the pain threshold feature.

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So that’s why I sometimes have to hit twice to kill downed enemy.

How is MP-41 unbalanced? It’s just a maxed out MP-40

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It has even lower recoil than MP40

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PPK is a laser gun, and yet it’s counted as “good monetisation”

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PPK has lower rate of fire and with that DPS compared to PPD or MP-40, thus having a downside. You trade DPS for stability.
MP-41 has no downsides compared to MP-40. Every stat is on par, or better.

We don’t care about a premium gun being good, we care about the gun having the same overall “value” as its non-premium counterpart. If one stat is better, another has to be worse.

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Fully upgraded MP40 has 17 vertical and 9 horizontal recoil

Unupgraded MP41 has 14 vertical and 6 horizontal recoil, but you must add to that -10% recoil upgrade (then there are also recoil reduction perks, but that is perk problem in general)