Please, submit us your feedback on current game experience:
What you like
- …
What you don’t like
- …
What is not too easy to understand
- …
Please, submit us your feedback on current game experience:
What you like
- …
What you don’t like
- …
What is not too easy to understand
- …
I like:
I don’t like:
Not easy to understand:
Overall, I had fun playing Enlisted, keep up polishing it and adding content.
What you like
- The gameplay overal
- The ability to swap specialized non-trooper soldiers between squads
- Performance is excelent
- Engineer squad was extremely enjoyable, even with only 2 building options.
What you don’t like
- Progression:
- Weapons are locked behind a 3-pronged unlock system
- Progress is generally RNG based with random logistics
- Weapon modifications should be sidegrades, not pure upgrades
- Weapon salvage RNG
- Randomized perk choices might ruin a soldier, as there are clear better/worse options
- Very show progression overal makes it hard to test things properly.
- Melee and SMGs seem a bit too powerful right now, especially weapon bashing for melee.
- AI seems to be less intelligent in terms of pathing right now compared to the previous open tests
- Moving weapons / equipment from soldier to soldier is tedious and requires a spare weapon
What is not too easy to understand
- The weapon unlock system was hard to understand at first
- Weapon rarities and upgrades were confusing
Enlisted is a game with an extremely high potential to me. It offers an unique experience that you can not gain anywhere else (including Heroes & Generals and Post Scriptum), but the slow, RNG based progression is holding back the enjoyment of trying out new weapons, loadouts, etc. Maybe, for progression, allow a player to obtain more of the same squad type later on, so they can play with 3 recon squads, for example, if they have enough snipers to fill up all squads.
I like:
I don’t like:
Not easy to understand:
I like:
Graphics, especially lightning
Much better AI (still not perfect though)
Historical uniforms
Great performance. I have i5 6600 and RTX 2070, weird combination but gameplay is very smooth.
Good balance of weapons
“Rush” game mode (can’t remember the name)
Overall balance. Thanks to dividing the game into campaigns, everybody is using mostly the same stuff, there’s no thing as low tier or down tier known from War Thunder.
Building
I don’t like:
RNG, grind. I’ve played two hours yesterday, one hour today and still haven’t got any gun besides Mosin. I know that Enlisted is supposed to be a F2P game but it is too difficult to get a new gun. Upgrading your squad is fine though, it takes an hour or two to increase squad size and get all basic bonuses to speed up the research. But everything related to guns is too tedious. First you need to get a license to use that gun (bad idea in my opinion), then you need to unock certain gun and then you have to pray to gaijilla to get that gun in RNG-based drop.
Upgrading weapons. In my opinion it is too complicated. It should be done like in Red Orchestra 2 where you upgrade your weapon by playing it. That is, the more enemies you kill, the better your weapons gets and you at using it.
Bomber class far behind the grind. Such an important class should be one of the firsts to unlock.
Too short games. Some people may consider it as an advantage but for me, a semi-realistic shooter should have longer games. Or at least an option to play them. Devs could make a mode like “conquest” or “frontline” known from battlefield games. The first one is basically the domination, currently in game, but bigger and without respawn limits. That is where the planes could shine. The second one is like rush but both sides are attacking cap zones. If one side captures the point, it gains the initiative and becomes an attacker till the defenders stop them. Then the last point becomes neutral and both sides have to capture it
Limited respawns, it isn’t War Thunder, there’s no need for such a thing in a shooter game
AI is still not able to vault walls or mirrors
Campaign grind. It is definitely too long. During previous test I managed to get gunner class in less than I day, right now I’m still at level three and gunner is far away.
Weird cooling mechanic of machine guns. It takes less time to keep shooting till your machine gun overheats and wait for cooldown compared to shooting in bursts.
No way to replenish ammunition once you’re alone, or in a tank.
Love it, can’t wait for the release and glad I backed this early. As I said, squad AI could use a little work but over all the game is fantastic.
What you like:
improved graphics
improved guns
New maps with different ways on engaging the enemy. Either CQC or long range distances.
Very detailed houses with objects, makes the game more alive feel.
Nice touch with the combat engineer to make Static weapons and defences.
Flames
improved realism with shell shock effects, and swaying accuracy from stamina depletion or standing close to a explosion.
What you don’t like about Enlisted:
Stale movement animations, quirky movement. Does not feel realistic.
Molotovs flames takes too long to actually “ingnite”
AI still feels like a AI with its movement and behavior. Literally Aimbotting and barely fun, the AI was better on the public testing couple of months back than this…
Skeptical P2W mechanics with Logistics and Weapon Upgrades. I do not like seeing how your weapon has a “chance” of the upgrade to not work. It feels like a damn mobile game and ruins the experience for me.
Then the Logistics which makes it look like glorified loot boxes. Which you may or may not get the best rifle in the game and proceed to clap everyone you see. I can already see the p2w mechanics about Logistics, due to the decreasement of Logistics rewards from every game. This thing will make people spend money on it so they can get that 3 star weapon or high veterancy soldier just dont.
Decrease in Experience earning to lvl up your faction the higher level you get. From level 3 which I earned around 2000-3000 experience a game, only to get 1500-2000 experience a game when I am on lvl 5 with no difference in terms of results I get after a match (kills, deaths etc.)
RNG based progression. Why do we need to “hope” to get a gun, seriously this is not even funny.
stale gameplay in the long run. Due to the factors above me will cause boredom, because you want the rank x or get the weapon y and it takes too long and you dont want to spend money on the game.
What is not too easy to understand:
Overall: I see large potential about this game, please do not implement stupid paid loot box mechanics or weapon upgrades to the game. It will alienate the newcomers from the game as a whole…
I like:
I don’t like:
Not easy to understand
I like:
I don’t like:
Is not easy to understand:
But all in all I had a great fun playing the game, and I can’t wait for the release, keep up the good work!
What I like:
Visuals are top notch and the game feels optimized for what I see in-game
Map design and art style fit WW2 almost flawlessly
Gameplay seems like a perfect mix of everything at the moment; casual, tactical, punishing, suspenseful, etc.
Historically accurate weapons and uniforms for each battle, please do not ruin this with cosmetics
Wide variety of weapons, gadgets, supplies, ranks, upgrades
I don’t like:
AI appears to be a little better, although it needs a ton of work before Enlisted is fully released to the public. There are moments where they’re dirt stupid, and then they immediately land a perfect headshot on you.
The FOV being capped at 90° is horrible and makes the gameplay slightly nauseating, the FOV should be capped around 120-140° even if clipping occurs
Player movement feels weird, not fluid
Map sizes are horrendously small, I do like finding combat around every corner but it needs to be spaced out a little more
Server / Network performance seem bad, and I live in a suburban area and have very good internet speeds. I think 60hz servers should be standard for Cuisine Royale and Enlisted
We should be able to strip dead bodies for ammunition and other supplies before they disappear
Tank turrets should be every so slightly faster, around 5-10% and shells should have a deadlier blast radius because of how difficult Tanks can be to control
Bipod functionality should be added to both Enlisted and Cuisine Royale. It’s silly that such a beloved feature isn’t already in either of these games
Lack of HUD/UI customization. We should at least be able to choose where certain UI elements appear on the screen, for example I want the kill-feed in the very top right corner of my screen. Should also have some sliders for opacity and scale.
Not easy to understand:
The system for upgrades and unlocking new things is very in-depth, which can be good but should be simplified
Weapon rarities, upgades, varieties, etc. All these things should definitely be simplified before release if possible.
I like:
I don’t like:
What is not too easy to understand:
What you like
game style - reminding battlefield 2’s ai battle but more faster game because of smaller map
most realistic tank despite of even similar with war thunder arcade mod
realistic soldier’s outfit
weapon recoil system is more realistic
What you don’t like
realistic soldier’s outfit, but there are exist that not fit in battle of Moscow, like volkssturm uniform and recruit of german tanker wear rifle man’s uniform.
of course, I understand that this game is still developing, but It should fix
uniform is realistic, but soldier’s gear need to fix, I don’t know that soldier’s gear fit randomly, most of they don’t have ammo pouch.
In my experience in army and pictures of ww2, they(especially german now(most of soviet soldiers have pouch in game)) should have ammo pouch
of course, fitted pouch per there branch(like SMG pouch for assault) is best
What is not too easy to understand
What i like:
-good graphics
-a great range of weapons to choose
-the ai squad idea is nice
-maps are great
What i dont like:
-the unlock systems is complicated. I need to level each squad to unlock weapons for others squads
-the IA dont react sometimes. a single enemy on our flank kill my entire ai squad
-the balance on tanks. ba11 can one shoot pz3 while the pz3 needs a lot of shoot sometimes to kill the ba11
-the RNG of weapons unlocks. I dont know how to get weapons supply.
-after unlock more tankers they look like infantery
Suggestions:
-Customization options for the soldiers
-Better weapons supply system. Maybe one supply per battle
What you like
The Graphics and the general look of the game, tanks and weapons
The sounds
The overall feeling of being in a battlefield
The new engineer squad with its Flakvierling
What you don’t like
The AI often gets stuck in doors/windows
It should be easier to unlock the AT squad, since it’s a really important class
The soldier movement feels a bit strange
What is not too easy to understand
What you like
What you don’t like
What is not too easy to understand
What you like
What you don’t like
What is not too easy to understand
What you like
What you don’t like
What is not too easy to understand
What you like
What you don’t like
What is not too easy to understand
I like:
-that you guys did remove most of the spam texts we had ingame on last tests
-Destroyed vehicles stay and we can be used as a cover.
-Maps, amazing! and every corner have a soldier to fight, they dont feel empty like in post scriptun/heroes and generals.
-balance of weapons - SO far on point! keep it this way and we wont complain about OP this OP that.
-alot of weapons to choose from. for an alpha GG. even tho some are/have wrong images as placeholders (for ex mg13 using mg42 image on menus, or mp28 using mp38/40)
-weapon recoil isnt as noob friendly like we had on last 2 tests. a semi auto now kicks more . imo its a nice upgrade here than befor!
-Game is optimized/amazing performance for an alpha. i get 100-200 fps even on massive explosions
-AI feels more solid than last 2 tests, they shot more/shot back more (still work to be done here, an option for them to move around the map alone (not as a group) could be usefull in some scenarios for ex,)
-Gameplay is simply amazing! the bolt action rifles bring me so good memories from cod1/cod2 and medalofhonour games, and, the extra iron sight zoom make them so usefull comparing to games like heroes and generals! well done here! geting kills with them is srsly fun and give me a good feeling!
-The slow progression. i love it! the more i have to work for a iten/character/squad the more i get involved in the game! if i have everything with no work from my side a game gets boring
-Finnaly an option to remove weapons i m not gonna use as parts to upgrade others. good move here.
-overall the game is simply amazing. good grafics, easy to point and shoot and very, very adictive! my game of choice from now on for sure!
i dont like:
-Tank HE shells are useless, low power/low explosive range.
-Tank sight zoom r too low and the way to aim is kinda strange to be fair, should be more easy to get a sight on a enemy.
(the above is the reason i dont play with tanks, and i did enjoy them alot on other games… oh well.)
-i wish i could change my soldiers names/uniforms/give paintjobs on my weapons as “era related” skins.
-not having an option to select the type of mission/map i want to play
-Games are kinda too fast, i wish i could stay for longer/have more tickets or more objectives on a large map. insted of 5/6 objectives a map with way more than that so we can play longer… 10/15 min per match is kinda low for me.
-Not having a personal stats page on UI menu and or a chat on the menu where everyone can talk with each other.
-i dont like the fact i cant type using enter when i m dead.
-or the excessive noise a plane makes even a km away
Not easy to understand:
-Nothing so far, even on last 2 alphas the concept/ui is/was prety easy to understand for me. even tho some things did change imo its still more userfriendly than games like heroes and generals (i was playing it since alpha untill this game was on first alpha and lost all hopes in that game.)
i got it all prety fast with few clicks. /others may fell diferent opinion, so a more friendly UI could be usefull here.
Im here to stay. probably more on berlin map tho Amazing FPS game you guys did made. hoppefully it will go live for everyone prety soon!
Keep the good work !