Fairly match the number of players

As the title suggests.
When matchmaking, make sure that the number of human players on the two teams is the same.

For example, in the case of Tunisia.
Suppose there are 10 people on the Allied, and 1 person on the Axis who want to play the game.
Currently, the matchmaker will set up the following match

10 vs 1

↑ Please stop this.
Because no matter how you think about it, people playing alone are not having fun.
It is just abusing AXIS players. He will either stop playing this campaign or quit the game itself.

To make a fair match, make two matches as follows

1 vs 1
9 vs 0 (all bot)

Make the match based on the team with the lowest number of players. The extra 9 will be in full PVE mode. Isn’t it fun to play against only poorly made bots? Yes, it would. But anyway, this is fair and better than putting the burden on the players with unbalanced matching.

If there is a brave player on the AXIS side in this case who is willing to take on 10 players by himself, we may have an option for him.
If you are a brave and hard player, check the “Allow unbalanced matching” checkbox before matching.
Then a 10 vs 1 match will be set up as before, but the player playing alone will get a bonus of double or triple the experience gained.
The experience multiplier could vary depending on the difference in the number of players at the start of the match.
This makes everyone happy.

While it is expected that campaigns will be merged in the future and the player count issue will be eliminated, we still absolutely need the ability to match two teams with a fair number of players.

15 Likes

This would require actual thought.

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It would also be nice to have some mechanism to make the game feel exciting to those who are thrown into full PVE mode.
I am not sure what that would be. The best thing would be to make the bots smarter… That’s probably not going to happen anytime soon.

Maybe make the difficulty of the bots variable and make them (even if somewhat unreasonably) crunchy strong for full PVE, or have more bots than players, like 10 humans vs 20 bots. (This is the system seen in Insurgency sandstorm.) Such a thing seems possible.
I’m not a developer, so I don’t know how difficult it would be to code that…

Anyway, I hope that Enlisted will be a game that anyone can enjoy (and not feel too much stress while playing).
If you have any other good ideas, please go ahead and write them here.

3 Likes

Could just be just like a swarm mode. Like killing floor, cod zombies, sniper elite zombies or vermintide.

bots dumb and easy to kill, just spawn a fuck ton of them to swarm and overwhelm lol

NOT ENUUUUFF BULLLETS!!!

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I want it to be a nice game too. Bigger maps, stay historical. Give real flavor. Dont a$$rape the customers would be a good start.

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This is literally the reason they’re making the BR system update soon. Because if they did that now while keeping campaigns you’d have 20 minute Tunisia queues.

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I still think the best solution to this is to give a bonus to xp for number of teammate imbalance.

Essentially, for each additional player that the enemy team has more than your team, you get +25% more xp overall. This would encourage players to do more than just one side in both the case of time to level that faction, as well as amount of logistics orders received.

Many players just play on the popular sides in Tunisia or Pacific just to farm resources that can be taken to the other campaigns in order to build up their arsenals.

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I’ve had that happen more often than people would think. I set up MG nests all the time and idk if my teammates are brand new to the game or what, but they seem incapable of killing enemies, leading to floods of enemies.

Yeah, thats what i was thinking. Been playing pacific and sooo many japanese entitys to shoot and no bullets. (Cos team mate bots kill nothing)

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Is not what the new matchmaking want do With extra BR step?

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Devs already working on it: About the new progression and matchmaking - News - Enlisted

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Hi James. Your portrait is seriously cute.

… All kidding aside, I hope the new matchmaking is fair, but my concern is the part “the matchmaker will assemble a classic session without taking ratings into account, If the waiting time is too long” taking ratings into account.

I worry that even if they do fair matchmaking in BR, if there are not enough players, they will still match up like 10vs1.
Furthermore, I am also worried about the Pacific. Until the Japanese are given higher BR equipment, their opponents will be limited to low BR players in the US, which means that the US will be split between veteran players and beginners.
The veterans on the US team will go to Normandy, while only the novices will take on Japanese forces. The Japanese army has a large number of veterans with a large enough player base. I can’t for the life of me see how a fair match can be made just by rating in BR.

Anyway, I will keep an eye on what is newly coming, but from the description, the new matchmaking may not be enough on its own.
Keep up the good work for fairer matching.

Yes, that is another thing I am concerned about.
As we can see from Tunisia and the Pacific, most players want to be on the team that has the advantage in terms of numbers.

Why do they rally to the majority? Do they simply hate to lose? Want a casual fight? Then why not just offer them PVE?
So, I made my proposal to offer 1vs1 or 3vs3 matchmaking based on the smaller teams and offer PVE to those who are left over.

Agree, but before say this we need wait the update with the BR matchmaking

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Yes, indeed.
Hopefully the new matching system will at least give us a fair fight in terms of numbers.

We do need a PVE gamemode.

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