Everyone's Thoughts On Devs Having Finally Added Deserter Penalties To Roadmap

i’m all for that if they add the option to select maps and game mods , some maps and modes i just can’t play

Something for that is in the worksy but it remains to be seen how reliable it will be or if it is just a 10% less bad maps at most kind of deal.

How many times do you get a map/mode you want to quit in an hour? Or how many times do you quit in a hour?

There must be a balanced number of permissable desertions within an hour, I suggested 3 within an hour on a rolling time basis before a timeout sanction, the permissable number and the length of the timeout are debateable, but something has to be done to sanction serial deserters IMO, it’s the worst aspect of this game, I’ve had 2 or 3 hours sessions where 7/10 games has been lost due to quitters.

Well, it’s hard to be sure since so many quit. Deserters are a problem, your determination to sweep it under the rug doesn’t alter that fact,

enlisted_2025-05-30_09-11-44
Maybe fix boring stomps and badly designed maps so people wouldn’t need to desert matches.

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It is already known that a large portion quit due to maps and mode (in fact they can make up to 50% of deserts), usually seen before the match starts or early on when they join very early. This was already obvious when Train Mode existed because half of the team was always grey before the match started and was universally considered one of the worst modes of the game.
And complaint that they “ruin” the match is also off since in most cases they are replaced by other human players anyway, depending on the server and time.

Well, it would be nice if you would show evidence, even basic shit such as match results or replays but I guess I am asking too much here.

What fact? Your words?
Sorry, lad, but your words are not facts either, especially in comparison to prematch desert stats provided by robihr.

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The CM talks about it every stream, one of the main reasons cited (amongst many) was desertions spike after they lose the first point. 1/2 the comments were about it in yesterdays CM feedback stream, the CC’s complain about it in almost every stream, it’s in the roadmap as a problem to address, you and others in this very thread admit to doing it for whatever reasons, it’s not like I pulled it out of thin air, your gaslighting won’t change the facts.

it can probably make over 50% of desertions for some maps. just from data that i had on some maps you had 40-45% confirmed prematch deserters. i could only find out that number cause those players were immediately replaced with another human player. if player is not replaced with another human player, then even if he quit prematch i didnt count him as prematch deserter.

personally i believe that there are lots of times that MM cant replace prematch deserter with another human player, thus number should be much higher than the ones i got.

here are facts

btw maps marked with orange include newbie MM, so that is completely new player to the game who dont know maps nor modes.
also campaigns with primarily new players(tunisia, moscow) also include lower prematch desertion rate. campaigns with only high BR(berlin) include more prematch desertions.

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MCDonezk also says that unbalance does not exist so I dont know how much credit he has.

And did he show any evidence? You know, numbers and figures?
I am sorry for you but I need something more than words without numbers and figures based on reliable sources.

Who cares about the three CCs that still exist? Just lazy authority argument unless they again show numbers and figures but since one of three is Parapleb, I doubt that one.

Roadmap also had map preference system so I dont know how this exactly disproves the point that almost all deserters desert due to shitty modes and/ or maps.

I never said that I desert. Nice gaslighting of yours.

No, just mentioning streams without linking said streams, mentiong CCs without mentioning their godforsaken names and still not providing numbers and figures that are worth more than mere words of stupid streamers.
Now that is closer to

What facts? Your facts are based on the roadmap and literal words of some streamers you failed to name.

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and the figures for during match desertions?

mid teens to low 20’s % desertions during the game, as an average, is not a problem?

I guess that’s where we’ll have to agree to disagree.

of course it is a problem. but lot of that problem comes from mainly 2 things:

  1. lack of map/mode selection
  2. roflstomps

people are not against punishment in general for deserters. they are against punishment until they fix those problems.

so at least they need to implement preferred map system and remove stacks from single player MM queue. i would also prefer some sort of SBMM, but i know that it is impossible to implement it.

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The biggest problem that I can see will be how to differentiate between people who suffer a CTD and then are unable to rejoin the battle after logging into the game again (for unknown reasons → has happened countless of times to me and others as well, usually if I am too slow to log back in I can not rejoin a battle, even if my friends are still in there and I would like to do so) and those who genuinely “desert” (i.e. quit a battle on purpose). I do not see how they will do it to be honest.

Eh.

Those who endure unpleasant matches where they play a mode they dislike or end up just being xp piñatas

Are imbeciles twits with too much unvaluable free time.

“People take this shit way too seriously. But I stand by my words.” Especially when they believe everyone not playing the way they do are cowards :smiley:

The beauty of opinions. Everyone got one.

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That’s not how should penalties for desertion work.

They should punish repeated and systematic desertion of matches in order to gain some benefits that you normally cannot have.
Like playing only as attackers, skipping weak teams and so on.

Yet again, you have no clue what you are talking about. Since you are quite new to the game. And still haven’t learned why desertion is abused.

Desertion is serious issue. And penalties for desertion are must have.


HLL is not a competitor to Enlisted. Those are games of a completely different concept, sharing only the theme of World War II. HLL doesn’t have even the MM the enlisted has.

Basically, every game that shares the same F2P format with this form of MM has desertion for penalties.
From WoT to WT.


Being against penalties for desertion basically means being pro exploits.

If you constantly get weak teams, it may not be the issue of the player who deserts but how the game’s balance and match-making works.

Because teams should be about equally strong, at least most of the time. Anything else only results in boring and unfun match that only pays off for one side and even that only in terms of K/D.
And I still fail to see why people should carry other people, especially if said people are only burdens in terms of defending/ attacking and building rallies.

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i find forum more interesting than game… you find some stupid topic, decide on one side and stupidly argue till both sides look like morons :rofl: in game it is just one sided bashing from one or the other team.

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Enlisted Forum grants new expierence with people across the world.
Enlisted Game is stacking with and against same tools on the same maps and modes for four years, soon five.

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