Enough of this balance talk, think about what you're asking for

Thanks.

I just realized today vehicles now use bronze orders instead of silver, so unless a player hates vehicles they need not complain about having too many bronze and not enough silver. I flinched at the order changes at first but overall I think it’s way smoother. No academy is great too. The 5 star rank is way harder now but it’s a good reward for single campaign grinders.

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Premium battlepass buyers are now on the opposite extreme, drowning in silver but starving with bronze.

On the contrary, it is now super easy to upgrade to 5 stars tier I soldiers.

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You focus on four campaigns, all 8 teams, every squad? If you focus your grind it’s easy. I try to level everything up like a chump haha. I’m also f2p. You’d need four hours or more in every day to f2p and easily 5 star about 30 squads

I’m on premium account and play more or less all factions and campaigns (maxed Normandy, 20ish in Tunisia and Berlin, 10ish Moscow)

Nice. I wish I could afford Premium but it’s great you are supporting them.

If you can’t afford premium on sale, there is a possible solution to earn some for free… You could play a seasonal event in War Thunder and sell the reward(s) on the Gaijin marketplace, then use the GJN to buy enlisted content.

But on the other hand, that’s probably more stressful than just working some extra hours IRL and earn the equivalent cash.

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Yup, WT is more stressful than real life. That’s why I hardly play it now :joy:

Good idea though

I think because rifles and early mgs ( and some early smgs to some extend) are so bad compared to high lvl weapons, + ppl not having access to full squads with pioneers, getting EXP at lvl 1 to lvl 10 is extremely painful, I would say that it takes longer to get to lvl 10 than it takes to get from lvl 10 to lvl 20.

Its just that the lack of stuff early on is limiting you heavily on even being useful at the battlefield, low lvl players are literally just cannon fodder, and that has to change quick.
Not gonna lie, i had some friends who tried the game and got thrown off because of the grind, they didnt even make it to lvl 10.

This is so f**king true.

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Hmm, the good stuff doesn’t really smoothen out until say level 15… but I stayed on for the theme. Love it.

What’s a ‘main’ sorry, noob question lol

Someone who only plays a side

Cool, thanks.

Yes, so that’s why I think that if they could at least max star their weapons more easily, it would be a tad easier at least :thinking:

Or perhaps change the way the grind work. By changing the very long campaign line to a campaign ramifications unlock tree, with branches that could still need to be grinded, but also be accessed sooner.

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Or give all newbies a free premium squad for one campaign containing a full upgraded Tier II Assaulter or Gunner squad until they reached a certain level.

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You know…
A temporary “help” squad is… a surprisingly good idea.

It would even be a win/win scenario both for the new player and gaijin

  • Player gets a taste of a fun and well armed squad, something he can get with regular squads later by grinding
  • Gaijin gets player retention AND possibly nudge players into buying premiums. “You loved the help squad during the timed (or low lvl) period? Why… DON’T YOU BUY IT? kaching kaching!”

It’s deserving a thread of it’s own.

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yeah that would fix sooo many things, who knows, maybe we might see something like that in the end.

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I like it the way it is. The squad unlock trees are enough for me. I love the leveling and grinding aspect

The problem is that people who dislike something are always louder and more about to post / demand than the people who like something. The people who like something usually don’t post. This is just human behaviour but might lead to false impressions in communities.

I don’t want to play cod or battlefield. I love enlisted so please don’t try to make it round and perfect. War is edgy

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well that is absolutely true. Its interesting to think about it, the reason we even have game forums for the feedback aspect, yet it is obvious that we all at some point had something to complain about, which got us to even start doing all the posting.
Must be tough for gamedevs to read through forum posts, since 90% is negativity even if ppl love these games- otherwise they wouldnt care.

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Ofc! Remember when game devs created a game and designed it just like they wanted it to be. In the end it got released. Then came publishers that restricted their freedom. Now it’s the gamers themselves who put a hold on creativity and product design.

Nowadays devs always have to fear a shitstorm

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