Enlisted could be the best game of World War II

To be honest, the game has everything to be the best in its genre, it has an infinite number of weapons, vehicles, it contains almost the majority of fronts that occurred in the war, from the Western to the Pacific, even though the game is mainly arcade, it has realistic and tactical elements, the large number of soldiers in the real game makes it seem like it really is a battle between, many other things

Now, despite all that, why is the game stagnant? Well, this is due to the little or no importance that the devs give to extremely important elements, such as the issue of animations, the terrible AI that the game has, despite being its main axis, the little communication they have with its community, the imbalance in matchmaking is still notable, in fact I dare say that there are more people playing personalized games than a normal game, partly because personalized games like Big Action apart from taking advantage of part of that wasted potential that the game has , they arrive to be much more fun than a normal game… there is really so much potential that this game has and the devs don’t even make an effort to try to get something out of it.

But hey, I guess that train has already left and this game will remain practically the same for the next few years, a shame.

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My biggest issue with current Enlisted, compared to beta and early game balance is that playing Enlisted felt like being actually part of a Battlefield - you actually played along with you AI units rather than they playing along with you. You had a real frontline, and AI was powerful enough that simply “walking” through the map was impossible to do - you had to take cover and actually pick your targets one by one.

AI has gotten so weak over the years, it really had hurt the game.

Nowadays its all about CQC, full auto and wiping squads fast, back in the days AI was already effectively fighting and getting kills at 100 meters distance.

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It took them a year to add a tank since its announcement. I guess they just don’t have resources for them to work faster and more efficiently.

Yet I think they are constantly trying to improve every aspect of the game.

Not that I’m happy with all of their decisions. But that’s only all about my personal preferences.

I certainly wouldn’t say that devs don’t care about things like balance, animation, or AI. They just aren’t very fast and efficient in development and implementation.

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Schwarzenegger - Laugh
K

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AI is so bad because most casuals seek for chill casual botfarm game, i wish they would add ‘hard mode’ for enlisted or something with more lethal AI for more engaging experience. No more stupid running around you’d watch your steps from now on

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Enlisted just needs :

  • Improved AI so they don’t behave like defenseless Oblivion NPC’s waiting to be mag dumped

  • More factions + maps (Commonwealth, Italy, France, and China would suffice, anything else would be cool too but harder to implement as stand-alone factions I think)

  • An overhaul of basically all of the uniforms in game since they all are not that great to look at to put it mildly

  • Maybe increase map sizes for more “Strategic” and “Tactical” gameplay (Enlisted should remain a fast paced game IMO but sure slowing down matches a bit is something I wouldn’t mind and I’m sure lots of other people want this to some degree but it shouldn’t become a true walking simulator MilSim game)

  • Maybe add team based voice chat as a regular function that does not require you to friend people first (Not everyone wants to friend people, not everyone wants to use Discord)

All this being said, the game is improving over time IMO at least.

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i must say iv been playing hell let loose
like a noobie doing shit for the team.

now i cant go back to this game
:sob:

how is improving exactly ?

They could simply increase AI difficulty with each BR

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You must love high br both are sweat fests 4-8k love players i would for enlisted to be so ‘popular’

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But those matches are filled with bullshit weapons
i love bolties :cry:

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so is hell let loos plenty of mg and smgs that can hit from combat distance.

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those are not bullshit weapons
bullshit weapons are those that are not historical

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yes, meaning poorly balanced with guns that dominate the meta and cheap deaths and cheaper tactics

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Bots dont have to be terminators, just actively engaged and immersive. But yeah, needs alot of attention.

Also bigaction is great and is the potential im waiting for…give it xp and im playing that

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The Original Enlisted was a really ambitious project with a super innovative concept:

Quote from 2020:

Other online shooters are basically sports-like competitions with one team fighting against the other with the background set or decor of a particular historical period, but it’s not a battle, it has nothing to do with the objectives that soldiers had in real warfare. The desire to actually “walk in a real soldier’s boots”, to be victorious against the opponent - the opponent being a real person - this is what we as players seek in these games but never find. We want to not only create “arenas” for a 15x15-30X30 team fight, but create scenarios that have tactics similar to real combat missions.

Battles involving equal teams in equal conditions are, of course, interesting as a competition. But they do not have the immersion or the thrill of real battle, where balanced forces and symmetrical objectives are unlikely.

The other feature of “Enlisted” is detailed accuracy in every battle. You may be a defender of Moscow in the trenches dug around the city, facing advancing enemy tanks and superior forces, with an objective to hold the enemy, to stop the advancing army in its tracks with all the resources you have. Your task is not to kill every enemy soldier; imagine being a member of the landing operation with an objective of capturing a foothold and mounting defenses, making it possible for the main forces to land on the continent, or, on the contrary - defend against the landing party, or lead your troops so that they arrive in time to a strategic point. This is something one can experience in single-player games but not in online game with human opponents.


Unfortunately, it has succumbed to a Call of Duty level of “WW2 backdrop” where a Panther tank disguised as an American M10 is time and space travelling to 1942 Stalingrad to fight against Soviets who magically adopted AS-44 and brought back Fedorov Avtomat from WW1.

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yeah what makes them so awful is lack of responsiveness and authentic behaviour, if they are getting shot at they should actively search for cover and then fire back, don’t even get me started about their weird movement where they run and stop and run and stop as if they didn’t know themselves what they’re trying to do, it makes them look awful and even worse it makes them hard to kill because they dodge everything I don’t understand why isn’t it major issue for players I haven’t seen anyone complaining about that really it makes them really hard to kill with BA rifle etc, AI movement should be predictable to some extent, if they’re getting shot at you can expect them to run to nearest cover and this way shot at them efficiently with for example sniper rifle which you have to shoot in advance where they’re gonna be once round will reach them and right now playing sniper is pretty hard actually with how AI is moving so weird.

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good summary, perfectly hits 80% of the problems

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bro i keep yelling about the AI stutterstep every single time I play lul

yeah, they could do better with seeking cover…but bots will spot you and start blasting if you run in front of them or make noise they can hear, it’s not actually all that bad

And I don’t think making bots better at shooting long range is all that much of a good idea - they already can sometimes lazer you through 5 bushes which is extremely annoying to play against

Every weapon in Enlisted is historical.

The historical prototypes are still part of history. Whether you like it or not.

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Pretty sure there are better and more popular fantasy shooters out there.

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