Engineers building severely nerfed?! Why?!

One of the things I loved about this game is the ability to build proper structures that took time for the enemy to get around …structures that made a difference…

I jumped on tonight to find that the engineer can no longer build the same defensive positions as they once could?! Devs please listen, I loved your previous building set up i could properly set up defences stacking 2 wire high sandbag walls… now building has been rendered usless. The wire is a mild inconvenience to say the least the sandbags cannot have wire built ontop of them making an effective door blocker? Please don’t cave into COD kids who just want to rush a point without thinking through how to attack the position. You had the engineer right the first time …don’t go BF V on us. Please guys your taking away a good mechanic by nerfing building options…speaking of …more building options would be nice.

8 Likes

I Never Used A Engineer Squad. But You Deserve A Like For Making This Game better :slight_smile:

3 Likes

they have been made a bit stronger ( for barded wire, now it takes two explosives to take them out.)

but you cant ( i would say finally ) makeing stacks of barded wire.

otherwise the attackers didn’t had much choises.

i disagree.

and it’s pretty much debatable.

that’s why those are sandbags, not door blockers :smiley:

i don’t think that’s the case, that’s why it has to be skill based and not fortification based.

countless time as a german i saw ally struggling to just enter the bunker. personally, i feel neutral about this nerf. but i’m sure many people will like it.

?

they are not.

but i agree that more type of buildings could be introduced.

although, just as i said, they also nerfed german coaxial mgs. am i sad? yes.

should i rant about it?
no.
because it has been made with balance in mind.

weather we like it or not, i guess it should be made for that specific reason.

cheers.

This is your opinion thats fine …but I heartily disagree with your game play view. As a veteran ww2 gamer the previous engineer building set up was 1000x better…war is hell mate …and sure as he’ll it isn’t fair… real war is not balanced…if you want a fun and challenging game stop trying to balance everything…it takes away the realism.

I stand by my comments… of you want engineers to be useful return to the old way of building.

2 Likes

Ok then you want all the Americans to get semi autos and maybe one german gets one? No german planes over Normandy either. It isnt fair right? How about every single Russian armed with a PPsH 41 and all you get are K98s? German players would hate true reality as germany lost for many reasons

4 Likes

Engineers are still most usefull class even they cant just cheese defense points.

Engineers doorblock is really stupis especially one beach map. Or they should make every invasion frustrating as d day. Adding some stationary tanks that mow down infantry to Le Bre would be pretty intresting. If germany dont bring some good counter class they lose. And while they deal those tanks allies can block entrances to house and cheese whole building with sandbags and berbed wire

and about realism. Im pretty sure german engineers didnt block any bunker entrances or anything else “stupid” that engineers do in this game

1 Like

Understand what your saying but the only thing they did was keep you from stacking wire so you cant block entrances … Hardly makes engineers useless …

Suppose you make a post suggesting that they give engineers the ability to block entrances and see how that goes over …

1 Like

Well, for ballance reasons game needs Matchmaking and Im sure there is not sutch a thing half team quits either because arty spam, enemy has stuff that they cant counter or sick from getting same map all over again! Really nice to try to destroy PZ IIIs alone with a just TNT. While rest of the team just hides in bush doing nothing if not already quit!

1 Like

i dont want engies to block entrances, especially when there is one map with one point that is really infamous for that. But if they keep ability to block entrances they should modify every invasion to be samekind stupid “point blocked, you lose”. Right now only one side really suffer for that stupid game mechanic

This isn’t Fortnite, and engineers are still really wonky, building AAA emplacements in bunkers. The stacked barbed wire was goofy and cheese, and so are any buildables that completely block doorways and vital paths to objectives.

2 Likes

tengo escuadrón de ingenieros pero como los puedo usar para realizar tareas a parte de disparar

No, you are right, they didn’t block it. But allies used Dynamite and C4 charges to blow up whole bunkers along with Germans inside it.
Sure, block the entrances with Engis, but let me use the true realistic power of Dynamite sticks. Let’s see who has a better time :slight_smile:

Mate …are you serious…you id love it to be as unbalanced as you have suggested…thats real life thats actually what happened…if you win at a disadvantage you have done well. …

I get the feeling that if a war happened these days this generation would just throw down their arms and say “its not fair they have better equipment, they’re OP im going home”

Ww2 generation would roll in their graves listening to you milk sops.

1 Like

the difference is that it’s a video game and not actual life. so unlike real life you have to provide a balanced experience to everyone

1 Like

but hte balance doesn’t have to be perfectly symmetrical and opposite - the invasion map already has asymmetric “balance” because 1 side is attacking and the other defending, so there’s no point trying to “balance” by making the equipment equal (for example)

Stacked wire etc is only a problem until you figure out how to deal with it and/or tactics to win by attacking somewhere else (flanks anyone?)

If all someone wants to do is win by charging straight for the nearest hole in the defenses and chucking explosives down it then I suggest this is not the game for them and they should be roundly ignored for making suggestions to achieve that end!

1 Like

now what if all the entrances are covered in stacked barbed wires like point 1 and when point 4 is in the bunker in d-day? now couple that dem packs that sometimes breaks barbed wire when the explosive is directly the barbed wire, then it’s not to hard to believe why some players wanted Barbed wires to be nerfed.
Personally i wanted the dem packs to be more consistent when it comes to destroying barbed wire and not the coinflip that it is in game

Huh - what?

Yeah I get that some people don’t like having to work for objectives.

1 Like

Again as I pointed out the major issue is TNT is too good of a grenade.

Tell me a reason to run any other of the offensive grenades?

Molotov has next to no range, and most areas have multiple entrances

Frag grenade… well it does have further throw range- but it bounces around a lot so even if you get it where you want to land, it will bounce and with it’s low aoe- net you maybe 1-2 kills.

TNT, can throw it decently far generally around to enemy cover and with an easier throw to predict as it will say where it lands, has a massive aoe infantry kill range, kills tanks in 1/2 throws.

TnT needs a hard nerf with it’s infantry kill potential, Running TNT shouldn’t be the everything solution (barricades/tanks/infantry). But this is why you have people covering outside too, like snipers? It’s hard to chuck in TNT when you’re getting shot at. Your team was most likely picking their nose, and not working together is the second issue.

Yeah - well I don’t carry anythign except TNT - because, yes, it is hte best.

So what?

Ther is a best of everything - you carry the best guns you can - why would you not carry the best “grenade”?

Well than your Engineer placements wont matter, because everyone will run TNT.

Which kills you, destroys your placements, and tanks.

“Yeah I get that some people don’t like having to work for objectives.”

Wont have to work for the objective when there is an easy button in the game. TNT removes the use of any foritification.

Chuck it in, all the fortification is gone, and the people. Got an empty point pretty much from there.