Engineer III + M1A1

I was thinking of an engineer III and what abilities it would come with.
Added abilities:

First off, I was thinking to add to their construction list is they can build up to two grenade crates that refills empty grenade slots with frag grenades when used.
Second thought was that if Normandy and other campaigns cant get medics without screwing things up, allow engineer III to at least build a medical station.

New squad has to come with a new gun soo… for Normandy allies the M1A1 Carbine. The version of the M1 with a folding stock.
I was thinking that the M1A1 carbine with folding stock be added as a universal weapon the way the M1903 is. As a PDW, it would be seen carried by machine gunners, snipers, paratroopers, and tank crews. Since the normal M1 carbine is a riflemans weapon already, make this version of it available to other classes. It would give many of us a reason to give some of these listed troops a secondary weapon slot rather than just a back pack all the time.

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M1a1 is in the game for the golden bid

Campaign levels will only go up to 40, right? So I don’t think Engineer III would ever be a thing.

40 is the minimum, they can and likely will go above 40
image

From: Developer’s Q&A - June - News - Enlisted

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Grenade refill crates and a medical resupply station would be nice, just wondering what one could add for the PDW for the german side of the campaign if implemented

Exacly

They never said 40 was the maximal level.

Also a side note, good to fight against you on tunisia the other day a couple times. You are a good player.

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Thank you, it was fun fighting you and having a challenge in Tunisia, especially since I’ve mostly been bot farming for the last few days.

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Let’s hope we meet again then :slight_smile:

GGs

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Damn, over 40 levels huh.

realizing how much more grinding I may have to do in the future

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That is already in the game in Stalingrad called the medic class

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Tier III soldiers mean a VERY long squad upgrades grind before being able to fully appreciate them and the weapon(s) they come with, plus a ludicrous amount of bronze required to upgrade, so personally no, I hope to see the lesser tier III specialists possible, and sure as heck I loathe the idea of possible tier IV or higher.

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The M1A1 carbine? This weapon will only cost Allied players time, as it is not as good as M1 Grand at Level 7, and please don’t waste everyone’s time with this weapon, there are already level 2 engineers with enough needs, there is no need for level 3 engineers to replace them, then tell me, what’s the point of giving this weapon? Make it worse for the Allies to be shot on the beach by German FG42 / MP43?

Obviously, he didn’t take into account that if the Tier 3 engineers gave him this weapon, the number of Allied players would be even smaller

The fact moscow and normandy (and i suppose even berlin in the next update) are reduced to 1 level every 3 months is the sign they gonna stop at lv40 for some time for think wtfk do with the campaign, imo keep add equipment blindly withaut a plan dont help the game and i think them understood that

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I support this for M1A1. My paratroopers would love to swap their M1 Cs with M1A1s

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Its counter would be STG44, I think it’s fair, no problem to me

greande fefill? remember the old explosive spam? imagine a soldier throwing 10 impact nades…

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The M1A1 carbine is great for unlocking at level 5 or Gold, but it becomes a joke at level 40

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C.96 with stock and 20-round detachable mag, NOT full auto variant. Or german occupation FN produced Browning HP with stock

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Asking us to unlock a piece of scrap metal at level 40 is hard to understand