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NVM they changed it. That’s why I had old and wrong informations xD
Mp-717 and mp-41(r) have to be nerfed as well though. Who needs all this nerfs at all. That purpose I just can’t understand. 2 years br 3 was fine. And now some intusiasts start collective cry. Why
Box PPSH = 0.21 dispersion
MP-717(r) = 0.7 dispersion
MP-41(r) = 0.73 dispersion
They have nothing to do with each other, this is why you should try to first understand the issue before commenting
It was fine all these years. Why it started to be a problem. Before nerf only one SMG at br - its better to give some new weapons. not make previous not worth it
Ppsh-41 with box mag feels no not better then pps-43. Its good at close distance but far then 20 meters its a white cross generator.
Why it have to be nerfed?
It’s not even my words.
It wasn’t, it’s always been a problem, granted it should’ve been fixed way sooner
Please check the dispersion tab
You’re absolutely certain that this is a bigger problem than getting stuck in window openings, jumping into the ceiling, and getting stuck in various objects? Something that really needs to be fixed, but we’re still struggling with ppsh.
Also is there no problem with it - just a one SMG at whole br?
Maybe bring some new gear - axis have at least 3 SMG lowered to br3
If you need a real knowledge about depression, you should go to editor. There is four counts. Not one
That’s pure whataboutism
All the downtiered Axis SMGs still don’t compare to the PPSh Box because surprise surprise: dispersion on that thing is extremely low
It really is that simple
The fact that some other problems exist doesnt mean that this one should be ignored. It would take the devs 5 minutes to fix. Just change the broken one with a average dispersion number
I know guys what you would say.
But add more and more br3 SMGs for one side and nerf only one SMG of another - is a straight way to ruin entire br games.
And OK so on. You nerf ppsh. After that it’s only one nerfed smg… and a lots of TT, bp, premium, event SMGs for axis. Is it OK for you? I’m sure you will.
Give pps-43 6.8 damage
Don’t look at the nickname, I am now seriously declaring the need for this step.
In short, it is necessary for this particular pps to raise the damage to 6.8 in the top, give a recoil about the same as the Zk and move the accuracy about the same (to 9/4, 0.53 instead of 12/4, 0.71, but it is “to", because 5 rounds of difference is 5 rounds of difference). And then transfer this smg to 3br as a ppsh substitute. I think this is a very fair and compromise solution to the problems of both the Soviets, who are forced to play with Shpagin’s peasthrower at 3br, and the Germans, who are forced to play against this smg at 2br
I have a solution
Now I see how you know the game. This browning is broken and didn’t have amount of damage high calbr. I have every prem apc in a game and mg is a way effective + it have a still shield.
Any paratrooper with flamethrowers?
Please show me some evidence of assault weapon with a scope in a soviet tech tree. Is it guy to be cut off from axis follow your logic?
Having the idea of having this in the tt while the other nations have to pay for theirs is disgusting. If they do add it, it needs to be a premium squad.
Any paratrooper squad with changeable weapons?
Where is assault rifle with a scope for every nation? Or only axis have it?
Could you kindly now explain the logic behind these mental gymnastics ?
Like with what logic BR3 smg is comparable to BR5 assault rifle just because theres only 1 gun to choose from ?
Really, do enlight me what actual fk is going on behind this statement.
DEVs which developing / balancing weapons are not responsible for getting stuck in objectives. both are two different teams. So in that case both can work without needing the other