Do not allow Guerrillas inside the greyzone

but… they all do automatically get 1 plane for each nation, yes they can choose not to use it, but that’s a user problem, not a game problem.

Not even taking into account AT guns, other players who can and do take out planes, tanks, mortar squads, call artillery, all can deal with tanks in greyzone! So no, I still don’t see a need for guerillas, especially since they can easily spawn camp the enemy, and vice versa

imo the vast majority of the time a greyzoning tank is only alive because a team fails to communicate (mark tank for bombs/mortar/AT gunner/friendly tanks). If a team is communicating, marking targets, a tank will not be able to camp in the greyzone, as there are plenty of ways to destroy him

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F2P can now take Plane + free spawnable Tank so? Besides it’s a self inflicted wound by the greedy devs we should be able to unlock two more slots for free by using silver.

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In Devs mind this squad will be used as Anti tank squad 95% of the time, while in reality people will ignore tanks since they don’t have at launcher and will just camp enemy infantry behind cover 99% of the time.

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Well I agree they wont solve it sadly

Well I really doubt a class with SMGs can spawn camp effectively I don’t know can they equip assault rifles maybe then they can but first you need to get this 4 guys to the spawn point undetected then you if you kill one squad then the guy know you are spawn camping and will be ready for you. So I don’t see how squad of 4 smg guys can spawn camp maybe against new players will work but at BR III + really don’t see how they can spawn camp if they have only SMGs the second problem is is it worth it to spawn camp since if you have taken you so much time to go to the spawn point and you get killed you have just wasted a lot of time to be honest to me this class is worse medic class and recon all this 3 classes will see very limited play specially in High BRs 4 guys vs Squad of 9 guys with M2 carabine good luck xD

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Agree, it’s complete debacle. It’s way worse than I imagined it could ever be.

I believe there’s no need for such feature. And ammo for enemy weapons by itself is enough to make this class unique.

They should seriously rethink implementation of this ultra toxic greyzone feature.

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Well I also don’t see much need of it i have created an option for similar class

OSS Premium Squad - Suggestions - Enlisted

Where they function a bit like paratroopers but they can call the crate for changing weapons like radio operators instead of being jumped so this gives them flexibility

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but you already have all tools to deal with greyzone tanks. you just choose not to use them.

that is why you have few other counters. AT guns, AT rocket launchers, other tanks and AT mortar. currently only US and japan suffer from not being able to penetrate high BR tanks with those weapons, but they just need to buff them.

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Well that’s like 50% of the factions … AT mortar only if we had our buildable rocket mortar :
Type_4_20cm_rocket_launcher_4

and

and Type 90 75 mm field gun:

And also make rocket artillery available to all radio operators and be usable in the gray zone and the problem with gray zone tank camping will be fixed specially for heavy tanks however this doesn’t change the fact that some doom turtles need their speed nerfed and other tanks from BR IV speed buffed so there is some balance between tanks

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At this is point it is rather obvious that the whole talking about the “grey-zone tanks” was just a convenient excuse for a desire of spawn-camping :sleeping:

Shame that Gaijin decided to trust dumb-liars than regular players.

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As much as I hate the greyzone tank campers, this “guerrilla” class is a terrible idea. These “freedom fighters/guerrilla’s” who made up a fraction of a percent in the actual war are going to end up accounting for half of the squads on maps like D Day. This game is going to be CoD before we know it.

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like i said they need to buff those factions. AT guns are incoming for all factions and we will see if they will get better rocket launchers and AT mortars for us and japan. btw all factions have tanks that can penetrate high BR tanks.

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I agree I don’t think that the grey zone should be a place where fighting should take place. It’s already bad enough when you spawn in get two feet onto the fighting area and two or three of my AI are dead. With the Guerrillas they probably made them with good intentions but once again they fail to see how things can be exploited.

To fix the tank camping problem what if they just add a timer to your tanks when they spawn in. You get x number of seconds to leave the grey zone and enter the battlefield or you blow up and can’t spawn in a tank for the remainder of the battle. If you try to move back into the greyzone then the game kills you outright since there will be nothing that will cause you to have to go back or even near the grey zone barrier. The Devs can move the tank resupply a little further into the fighting area, so you don’t get the off chance that “Oh I want to resupply, and my tank tread hit the grey zone and I dead” response to the changes and also tankers will have to engage with the combat instead of just shooting from afar.

This also goes into another thread about tankers and infantry getting points for helping one another in the fight.

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well this doesn’t change the fact that map favor frontal armor encounters and there must be a bit more BR IV and BR V tank balance King Tiger is the most armored tank in game and yet it moves with speed almost like a Pnather … like it has no armor at all then you have infantry vs tank there is anti tank mortars and better anti tank guns that can be given and some maps gray zones for the attackers must be removed almost so its easier to take such targets down or even better let also rocket artillery to be fired in gray zones so you wont even need to kill this tank he will have to move while he is moving you can take the point or he can chose to die from the rocket artilery

afff already assuming things… is just one of many ways to see it

They won’t solve it, but Tanks have enough protection in the grey zone as it is, so OPEN IT UP to Guerrillas and Paratroopers.

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Man someone listened to their Econ teacher. Nice use of B.E.C.!

I like how all the GrayZone tankers are B-ing about this new mechanic. I guest players will have to utilize skill instead of taking advantage of a poor game design.

lol, spawn camping takes zero skill. Right now if a tank is able to survive in the greyzone for any period of time, that is a skill issue of you and your team, it is ridiculously easy to destroy tanks in game with halfway decent teamwork.

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Like other said above, spawn camping is highly unlike to happen for long periods of time IF it even does happen. The new SMGs are underpowered, you only have a squad of 4 and it would be HURTING your teams ability to take or hold capture points as your keeping bodies from the capture points.

Did they mention if Para’s are being added to the tech tree?