Disgraceful lying

i demand that you either revert the max depression of the flak 38 back or take this off your website and change it

this change is not true to life and is it disgracefull that you have not only made them over heat that did fix the AA spam but now restristed it max depression to +7 even thou in real life its max depression was -10, ontop of the fact that they have not been modelled to shoot properly

and to all you soybean cry babys out there
the flak 30 and later the flak 38 were designed to be able to engage aircraft AND infantry AND light vehicles

is this game call of duty or battle field

either way this update is disgusting to the so called claims of the intention of enlisted

probs gonna be deleted or flagged

19 Likes

Preach!

I suggest that Enlisted remove “Realism” from its official website.

15 Likes

so, you’re butthurt about “re-creates the atmosphere” but not
image

4 Likes

the scale is ok, its is nice to be able to play a game and get 20+ kills while playing against other players with the AI
and there is planes and tanks
the scale is still larger then cod and BF

1 Like

its going to be a fucking dog shit game in about 4 months with shit like this

Yeah their comments about realism are pretty fucking far-fetched this is the most unrealistic World War II sim I have ever played, if they’re paying attention to anything regarding detail it’s that they’re not intentionally paying attention to detail

Don’t get me wrong the game is fun as long as you don’t take it to Seriously because it doesn’t take itself seriously.

Hesco Barriers in the Pacific, I mean… lol, What sort of attention to detail is that it’s just smacks of complete and utter cluelessness, and that is the tip of the iceberg

5 Likes

Yes and I think it’s complete BS that they’ll no longer be able to engage ground targets because they were intended to do this historically I’m not really sure why they made these changes regarding the rotation speed and everything else when it was quite easy to shoot aircraft down with them as it was.

Yes. I miss going blam blam and seeing infantry parts everywhere. Change it back!

1 Like

As long as they’re up, they could make it a little more gory, I mean it’s kind of rated G the gore Department now, They could at least make it PG 13

3 Likes

The great news is now, playing as Allies on Guvutu today, there were 5 AT guns per side hammering away.

One spammable weapon immediately to another.
And then when that is nerfed it will be MG nests.

The cycle will never end unless they get hard capped per side.

6 Likes

Is an anti-aircraft gun that can be used whether in a wood planked room or on unstable wet soil , and a magic hammer that can create anything just by swinging it, realistic?

4 Likes

I think they should have switched mg nests and the anti aircraft guns if they were so concerned about aa spamming.

By that I mean putting the aa gun into engineer ii instead of the mg nests. I think they never should have changed the AA gun at all.

2 Likes

I don’t get the devs.

The AA spam was real, and extremely annoying. Like most, I hated it.
But it being used against infantry was realist.

What wasn’t, was the building time of those. 12 seconds only (while the super nerfed lmg positions took 20s and more). Made no sense.

Now instead of the logical approach of making a sophisticated build like this AA emplacement longer… MUCH longer to build (even 30s), and probably use a NON shielded version to discourage spammers to build it but still let it’s usefulness intact… They make it unusable vs infantry by adding unrealistic angle values.

But that’s not the worst: they REDUCED the time it takes to build them, it makes even LESS sense now. 8 seconds is almost instant for such a build…

Every time (or almost) they bring new mechanics in, it’s unrealistic or makes no sense. Like full auto squads everywhere, full fg42II squads, nerfed semi auto rof (thankfully reverted to a fun state)… I think the only thing they added as a new mechanic that I like is boosted bolt action damage, representing real life damage (yet they messed up ALL other firearms damage values by them not being cartridges based anymore.)

Oh well. It’s a teenager arcade game now, so what can we do :confused:

13 Likes

It always was though.
No matter what is changed or how, people will , like all other FPS games find the next ‘Thing’ because that is what people do when they are competitive.

In 20 seasons of PubG I’ve seen it. Everytime something is discovered to be powerful, its all people run, and the cycle repeats itself with every nerf and buff cycle.

We are doing it here as well. People want easy , quick ways to be powerful and contribute regardless of long term consequences.

People these days, this gen, give zero $^€@&$ about long term health of anything. The games are a fix , and if the game dies they move on to the next.

Over 2 decades of watching these cycles repeat and games change tell me this is exactly what will happen here.

What is funny, hilarious, absolutely astounding, is with no changes to the guns haven’t seen an FG42 thread in months now.

People forget and move on when something else takes centre stage.

Pepperidge Farm Remembers.

7 Likes

pretty much… sad thing indeed.

I’m still disappointed (alot) in the devs for always choosing the easy way instead of the more logical, if a bit more complicated, one.

Well. Enlisted is becoming a joke. with all the ONE SIDED censorship, it really does.

It’s my fault for expecting better however, looking for something at least a little bit realistic, like red orchestra (I was baited by the internet main page showed by the OP up there).

“Oh the humanity”

6 Likes

The AT guns are far less spammable as the reload between shots is far longer than the full auto capabilities of AAA. They are also a little more difficult to aim. I don’t think they are even close to being as problematic.

The MG nest requires at least an Engineer II Squad. It’s very limited on turning capabilities, zoom for range is quite low, and currently it’s almost impossible to find a spot that your head isn’t extremely exposed. Again, not an extreme threat comparable to AAA.

Also note that each player can only build one of each of those structures, whereas AAA caps at 2 per person, which doubles the spam.

I was honestly expecting something akin to Rising Storm/Red Orchestra too since they had all these images and videos during CAT and CBT of realistic uniforms with webbing and patches/insignias, it looked not too far from HLL but was a little more arcadey in gameplay. Now they literally got rid of all the visuals, pretty much found an excuse to add automatic weapons everywhere over the actual service rifles and BA rifles, and now there’s so many metas that it’s just becoming WW2 in name only. Not as bad CoD Vanguard or BFV, but it’s starting to become not to far with how they’re doing things.

2 Likes

Enlisted has and will always a “Casual Sim”

It gets the general feel of a sim

guns killing people quick, the maps feeling realistic enough

German soldiers weren’t running around with 1 off prototype guns.

Nothing in it’s marketing is wrong. It gives the feeling, they are careful in some respects. But in the minute details, it comes down to the average player just wouldn’t care about max gun depression