Disable xp booster when match is unbalanced

An option should be provided (after the game is over) not to activate the booster when the number of players/ player levels is extremely unbalanced, to prevent players from suffering the double blow of “average Tunisian axis experience”(It doesn’t just happen in Tunisia, of course) and booster waste.
The current booster experience is like gambling.

6 Likes

Experience cards already equal a bad game to me.

4 Likes

Boosters usually result in a sweat match, that’s true. I think bot strength should be determined by how balanced or not the teams are. Facing 6 players while you have 2 teammates should result in your side having stronger bots and vice versa. This doesn’t account for the quality of player though, I’ve won games where it’s 2v7 for example. I don’t think they’ll change boosters to allow for maximum potential, they want the grind

4 Likes

Lucky for you guys. I get almost the total opposite unluckiness with my Boosters. A very fast Conquest match where the most kills a single player has is barely over 15 kills and almost everyone would have some very low score.

For me it’s almost guaranteed a Conquest with a Booster.

Every match is unbalanced in some way. So I guess you don’t want any bonus exps.
That’s very odd but I respect your opinion.