Denerf the AP mines

After the recent AP mine nerf, when declenching a explosion, the AP is not deadly when just running we just take 2 damaged. So they really need to up the deadly to back where he was.

12 Likes

im invincible and havent yet died to an ap mine

just puffs of smoke, complete joke

they also need to de-nerf the explosion packs

Could you post some videos?
I planted some mines yesterday and they seem to work normally (kill when step on).

5 Likes

“Declenching”…

Are you French?

I love the state ap mines are now, thought. Those spamming them without a thought are less annoying and some soldiers can even survive (if pretty banged up) rallies mined by cunts.

Edit: Québec. Ah bin Caliss :smile:

Same here. I didn’t see a difference in my AP mine performance after the update/nerf.

I am of the opinion that things should not be nerfed into uselessness.

But as far as AP mines go, I don’t really care. I’ve never felt that they contribute in any way to a better game experience. Quite the opposite. You’re just buying a free kill, which with how fast the game is, more or less can’t be countered.

3 Likes

Yes Québec

1 Like

Now we just have the perk of running to avoid dying from ap mine and sometime we can jump over it without make the mine explode

You can shoot them. Pay attention when you’re walking near an objective or in a building near an objective. I shoot them all the time. I don’t know why people get so butt hurt over AP mines. You guys didn’t play enough Golden Eye/Perfect Dark growing up and it shows. :stuck_out_tongue_winking_eye:

I’m actually happy with the change, I thought that Darkflow is going to absolutely destroy AP mines and make them useless kinda like impacts, but that wasn’t the case.

4 Likes

They are uselss now it not killing someone who go destroy our rallie point

1 Like

Mines over your own rallies are just a safety protection against turds who want to mine it. If your own mine goes off due to enemy proximity, your rally gets destroyed and can’t be mined.

Mines are still useful to protect passageways leading to you when you’re busy sniping, for example.

They’re still spammed as usual thought.

2 Likes

Now they don’t cover hall ways and door ways because they can jump over it without making them explode

Survived two times already just by walking or running towards the mine. I was left with about 15% hp left (had vitality)

Oh nvm i survived three times so far last one was enemy rally mine that blasted and haven’t done more than 25% dmg against my hp

Wow weird when I was running into AP mine half of my live was left without vitality

Mines are so random that you are playing nerfed Russian roulette right now but not a single bullet can kill you since they are loaded in with the rubber bullets

That’s realistic thought.

If the person jumped over it, it’s because he’s seen the mine. And those are supposed to go off only through direct contact :thinking:

1 Like

thats definitely what we dont need. ap mines are now finally balanced. theyre perfectly works against rat players and still defend your rally from enemies. they must work like that since added.

1 Like

i think they kinda nerfed the mines a bit too much.

i keep running onto mines, and i keep surviving…
sometimes not even a scratch.

funny, but weird.

4 Likes