Definitive Rider class improvement 2.0 aka additional and much needed improvements for the rider class. ( IMO )

Or - just straight up add a medic box to the bike aswell

3 Likes

yes, one or the other.

for support role.

3 Likes

i choose both, i have both in every squad and often a radio squad with of course both classes. yes its risk and reward a glass cannon but it works for me at least when i could use it. on console and it might be my controller or a glitch but can’t call arty any more. only get 3 of the old four pie options showing up. love engies and arty they really milk the score system and its fun flipping between offense and support. what if riders trucks and jeeps could movie engie structure. like aa and at guns this would add a real team work mechanic. player base is bad at this and it could leak to griefing but so can a lot of things.

1 Like

do this, give me my damn AS-42 already!!!

1 Like

it sure is feeling lonely in the editor :frowning:

5 Likes

also add some of the ideas I place here and the class could do a better job!: Possible Biker Rework Concept

Could a willys jeep witg a 37mm gun fit at 1.3 BR? : r ... but how far i too far

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lol at gun jeep

Ayo we got the M16 MGMC? I must’ve missed that one. Shoot I’d trade in my M13 MGMC any day for the quad fiddy

Also, where armored car? Lol

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we do. :smirk:
( a more scuffed version, though )

Why is there a spool on it?

because we only have the carbine version. which it’s smaller.

not… the long one.

i did sayed scuffed, didn’t i? :upside_down_face:

The hand guard isn’t textured at all. It’s literally a spool. Lol

ah, that one.

same reasons as the handguard.

due to being the modern version, and not the 50s,

took that one from the ak.

wanna see more scuffed things?

eh why not.

the (wannabe) mpx:

saiga 12:

fn fal

ar 15

glock 22

:ghost:

1 Like

when they first came out i saw them as a MOBILE MACHINE GUN

just flank stay in a good spot
and shoot
problem is being too obvious for the enemy

and there is no time to change seats to continue firing

riders are useless cause the maps are small
in HNG they only were used to move fast between points
but hng was a huge map with lots of cap points. :thinking:

Kind weird to see a German holding a modern rifle

lol yeah.

those assets are currently being made for my lspd enlisted conversion.

( a mod that no one asked for, but i took time and dedication to make it in reality. )

IT’S taking my sweat time, but i think it’s coming off alright:





1 Like

Looks really cool if only I had a PC :pensive:

2 Likes

Harsh truth.

The big one that I would like to see is a buff to the scouting ability of riders or just a buff to binocular scout ranges as a whole. Scouting and communication were the primary roles of motorcycles in the war, so a buff to their scouting range and duration would be great. A scouting buff like this would also make sense for snipers, tank commanders, and radio operators. Really, I just want to be able to scout enemy vehicles better, it’s so annoying that they can be very clearly visible in scopes and binoculars and still somehow be outside of scouting range.

1 Like