Defenders suffer (An invasion without balance)

Pfff Yeah, basically what rob wrote. The stats are true and were never debunked.
And the recoil alone should be enough to question the ingame stats.

Nah, just that people wouldnt complain because they dont know how the weapons changed.
Totally different.
And for the sake of balance, it is important to know the numbers.
You dont change feelings after all if you reduce recoil or increase dispersion.

The devs can and will and did change whatever they want.

Why not? War Thunder makes up armor and pen values and so did Enlisted.

I know. Never forget the one percent.

Most likely because you play low br. And since you are console player, did you also check for crossplay?

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really no words. either you are a troll or *word that will get me muted*

if you bothered to click the link on post you would find out that:

  1. data is datamined from new files and it is up to date
  2. it is pinned topic on forum. that is as good as official recognition about its accuracy
  3. it is made by helper, which is official acknowledgment of their status.
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I already wrote it above, the fact that there are some statistics in the files does not mean that they are also in the live game. Ensembles can also include a 20-meter dancing dildo.

I play Americans 2.0, 5.0, Germans 5.0 and 2.0 and most recently Japanese. I keep crossplay on all the time because I have more balanced games. I’ve tried almost all the weapons of both factions and I have 1000 hours logged so I think I can compare.

I’ll look it up.

There are no test servers beyond Callisto, which were not a thing until late 2023. So how exactly could they make them up before?
And if your best counter is basic skepticism, you have nothing as evidence at all. Just saying they might be wrong without showing evidence doesn’t make them wrong… especially since you didn’t even know them until now.

Yeah, wow, so at least 50% of the time, no BR5 stuff. Hard to find those guns I guess.

So many hours but never bothered to ask how the guns actually work.
Thats ignorance.

Ok so you play the game in the most perfect way possible with fully unlocked squads, all the “best” weapons fully upgraded and likely max rank soldiers at the best matchmaking BRs. then you claim that if anyone thinks that the current game is unbalanced they are just compensating for their lack of skill. Then make some strawman arguments which combines to make you come off as an elitist d**k.

I think that the problem is not just with defence but balanced matchmaking in general. When grinding up the Japan tree do you only use BR 2 equipment til you get to BR 5? What about leveling squads up for weapon and soldier upgrades? Because i always have at least 1 squad with barely any upgrades due to wanting to get the next rank of soldier and upgrade specific weapons.

I think if i always had upgraded squads, the best weapons/vehicles for the tier and high ranked soldier classes i’d probably not notice the balance as much either. The fact you only play BR 2 and 5 proves the the fact there’s an issue with every other BR. I want new players to stick around and ideally for every BR to be viable without rolling the dice on whether your gonna be outgunned or not.

Making excuses for the devs isn’t helping anyone and im hoping the devs use the new influx of players from the steam release to improve the MM before all the new players leave after hitting BR3 or being steamrolled by experienced BR 2 players. But i think they will only do something if people make a big enough fuss about it.

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You have data there that is available in the game. Some may not. I still don’t know how it’s supposed to help me. Why should I look at stats when I can try out a weapon in a live game? Enlisted is not my first game, I know my preference for weapons. And from what I’ve seen over the years, only weak players look for stats. People like me who have been playing for years already know what our weapon requirements are. Someone wants less recoil, someone wants to play a machine gun, someone wants accuracy and shooting in bursts. What are your statistics supposed to help me if they were actually in a live game?

A lot of stats are not useful or of little use but things like can my gun on my tank penetrate this other tank? Without having to suicide a tank into it to find out. I was surprised when my Sherman III cannot even scratch a panther regardless of where i hit. Again your comment comes of as very Elitist. Your saying that everyone should play as much as you to get a feel for what each item in the game can do. Caring very little for new players trying to learn the game and where the limits are without dying over and over to find out.

There are definitely stats that are not shown in game that can be helpful for new players to understand where they stand. Like penetration. If you fail to understand how these stats will help you then im at a loss for words.

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you want to know how it may help?

  1. before it was only source of actually knowing if your soldier was max stat or not (without having to calculate those stats for every soldier every single time)
  2. it shows penetration numbers for tanks so you can actually know what tanks you can penetrate and what you cant
  3. recoil stats are actually useful to know what gun you actually want to grind. you cant try those weapons before unlocking them and you need weeks or months to grind some weapons.
  4. shows accuracy (dispersion) of specific weapons
  5. shows predictability of horizontal recoil for weapons (random or leaning to one direction)
  6. removes guesswork when comparing weapon balance between factions

pure BS. weak players dont try to learn anything about game. high skilled players try to learn everything that might give them advantage.

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I grind the Japanese where I have nothing and I’m still in the table of the best three. And yes, I play from BR 1 with weapons against BR 3, so your argument that I don’t see an imbalance because I have all the best weapons is ridiculous. And imagine that even if I play BR 5, I also have BR 3 weapons, for example BAR. The M1919A6 seems too heavy to me, so I have a BR3 machine gun there because I feel it plays better with it. The whole system is only there so that the more technically advanced weapons of the end of the war do not go against the first weapons of the First World War. There is no such thing as a one-size-fits-all best weapon, everyone is comfortable with something different. If the player is experienced, he already has some preference. That’s why only weak players look at the statistics.

I rather grind everything, try everything because I believe that my own opinion is the best. I believe that statistics in games are unreliable anyway, and that the best thing to do is to try the weapons myself.

I don’t know who you consider an experienced player. I consider an experienced player to be someone who has been playing various games for 15+ years, and who is in the top 5 percent of the games he plays. If someone is an average player, then yes, they probably look at the statistics. I don’t want to sound elitist, but these players still have a weak impact on the game. And since they don’t understand the games, they shouldn’t suggest changes to the game. How can a person who finishes in the second half of the table propose changes when he does not understand the game. I see a lot of players in the game who are confused, don’t know what to do and run around like scared monkeys. Statistics won’t help these people anyway.

Yeah “weak” players or you can call them new players that use ingame information to find out where they want to put in their effort and time. But i give up you clearly have a deep rooted belief in what you are saying and there’s no point trying to put across other people point of views. Experience definitely goes a long way to making you better. But if you get sick of the game because all the vague nuisances and seemingly poor balance then most new players will not stick around.

Though i get the feeling you couldn’t care less about that since you seem perfectly happy playing this dying game til there is nobody left but people like you and bots. Also your claiming that BR1 against BR3 is balanced because YOU can win? You must be pretty good or lucky to get matches at BR1 against BR3 and not come across other people who know how to play. Since it seems your claiming that if your good enough there is no disadvantage for BR1 against BR3 or BR3 against BR5. Completely forgetting that player skill should ideally be balanced for (especially considering they already have a rank system) and i’m guessing you dessert or forget the matches where you face a decent BR3 team when you only have BR1.

So you think there is no issue with matchmaking? despite it being commonly spoken about in videos, the forums and ingame. Only weak players look at stats? haha ok so every professional gamer is a weak player lol do you even know how silly you sound? Your arguments are hilariously bad most of the time and you just come off as a bit of a knob. i think everyone should just give up on this guy as i suspect he might actually be trolling us lol.

Hahah you made me laugh soo much with that comment!

“I don’t know who you consider an experienced player. I consider an experienced player to be someone who has been playing various games for 15+ years, and who is in the top 5 percent of the games he plays. If someone is an average player, then yes, they probably look at the statistics. I don’t want to sound elitist, but these players still have a weak impact on the game”

So your saying 95% of players should have no say and only if you are “elite” should they be able to suggest anything. I agree that noobs and the bottom % should not get much say but saying 95% of players shouldn’t is the most elitist thing i’ve heard anyone say for a loong time. If you want a healthy playerbase with new players then you need to listen to more than the top 5%. I understand why you think the way you do now and it is because you are an Elitist and you don’t even realise it.

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I have faith in what I see in the game. And in the game I see that the game is at its best than ever. The matches are balanced, the game is almost not frustrating at all. I’m not interested in videos, I’m interested in the game. I’ve been playing the game for three years now and the game is in the best shape it’s ever been. I’m not interested in videos. The game is built around BR 2 and BR5. If you like gambling, play BR3. Adapt or leave.

You can reach br2 in a few hours of playing. Steam players have already played other games, I think they can handle it. The only people who have a problem are a few people on the forum.

Few will play Enlisted as their first game. 99 percent of people have played another game before. However, there are chronically weak players who are bad in every game. And statistics will not help these people.

Yes, they will probably help average players. I wrote what I saw, my opinion. The forum is for discussion. You have your opinion, I can have another and we don’t have to agree. You should stick to the game discussion and not call someone a troll just because they disagree with you.

I wrote that people who are at the bottom of the table should not propose changes in the game. I would also add that I think that people who have not played for both sides should not propose changes in the game. I probably wrote it incomprehensible or you didn’t understand it.

lmao i play as defender against axis cucks every time and they consistently FAIL to cap the obj. German retards need to step up their infantry game and stop relying on stupid panzers and luftwaffe suicide bombers

playing this game for 2+ years, still dont have everything unlocked so yeah good luck getting everything unless you have no life and spend 10+ hours every day in the game or spend loads of money.

well everyone has their own beliefs. some believe in god and some believe in pink unicorns. datamined statistics are facts. they provide extra info for people who want it. some people will use it smartly some wont.

well i have been playing various games for 25+ years and have played counter strike (from 1.1 to 1.6) in highly competitive leagues (clanbase, esl 5on5, esl 1on1, esl 2on2) where i was highly placed most of the time.
data and statistics are extremely important in high level play. sometimes change in one weapon stat can be start of a new meta and it is almost impossible to notice that change with just playing normally. not to mention statistics are used in every sport to evaluate players, teams and even tactics.

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I have a whole American tree, half of a German one, I started a Japanese one that I want to grind completely. I get 10-15,000 xp per game which is about 40-60,000 xp per hour. All this without a premium account. I don’t find grinding to be a problem in this game.

I don’t understand how I’m supposed to imagine how I’ll play with the weapon according to the statistics. I understand the damage and rate of fire but how do the hidden stats help me decide that I want this weapon and not some other? What if that weapon has an inadequate sight or is unreliable at medium range? The statistics won’t tell me this. The weapon may be too heavy, how should I determine how I will play with it based on the statistics? How can I determine, based on a number, whether the backlash is still okay for me, or if it no longer suits me?

I also played CS 1.1-1.6. You mention a completely different genre of games, yes, statistics are key in these games. But I didn’t write about games in general (at least I didn’t think so). The posts I write are meant exclusively for this game and for the players who play this game.

Well this is casual game so, even casuals can actually give theyr suggestions.
Sure they might be genuinely bad ideas, but those so far havent exactly become a part of the game.

Then again, due to casual nature of this game Im quite sure there aint many people that has been top 5% in any game.

And this somewhat elitist idea of only present or past pro players of different games should be heard is quite horrible idea.
As someone who considered spawnkilling as entirely valid tactic in rtcw / ET and merely being just a part of the game.
I highly doubt people would enjoy the same thing in this game.

Just example.

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It’s a bit complicated. Casual players mostly give suggestions to make the game easier for them. As an experienced player, I don’t want to be artificially limited just because someone can’t keep up. With those suggestions, I rather meant that DF should choose, for example, 100-200 players who would be selected and who would give really valuable suggestions. They should be people who also know how to create such a game and know what is possible and what is not. Now it’s just a spam of suggestions, 98 percent of which are impractical or pointless or want to limit experienced players.

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