Dear Darkflow - Do NOT Port This Mechanic!

Yea, used to even say that in description of the game. Lucky it was so poorly written that it could have meant anything from realistic models to realistic names.
It was rather clear that the game was never going to be realistic in sense you seem to take it.
Otherwise it would have been exactly that from the start.

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That’s not true, if you’ve been playing the game for over a year like I have, then you would see that changes have been made on the accounts of both gameplay and realism. I don’t have a problem with a lot of the prototype and lesser used weaponry being put in the game because I get the chance to learn more about them, however, I still think they shouldn’t take place over the standard weapons for a nation. Major reason why I had issue with the Breda being the starting LMG for the Soviets in Stalingrad. Captured weapons being the most common is not smart.

It’s just that the only strong machine guns the U.S. has. The MG34-42 has great dispersion (1.5+ times higher than other machine guns) and excessive rate of fire. The Soviet machine guns have great recoil (although the DT is a machine gun not inferior to the MG).
And I have NEVER been defeated by machine gun squads for the Axis or USSR.
The PPSh wins for the USSR, the FG-42 wins for the Axis.
Only the BAR and M1919 have abnormally low dispersion parameters and very low firing penalties on the move (50-150% less than the MG42). Only the U.S. spams machine guns. But believe me, when the Thompson with 50 rounds comes along, they will spam it because it is “meta”.
I played before machine guns were nullified and never felt humiliated by them. I don’t know what all those people who added spread in MG-42 comparable to Thompson M21\28 (0.68 in both cases - is that realistic?) were weeping about.

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Yeah, played with this account only for 11months, im sure that extra month would have been entirely different.

What exactly ? Turning the LW mode into hardcore shitshow, or toning down the planes mini nukes / constant artillery spam ?

Well unfortunately for you, id guess majority aint intrested to grind same guns all over again in new campaign.

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I’d rather them have all the possible campaigns they can to fully represent WW2. There’s going to be repeats because there were only so many weapons in WW2 and multiple fronts and battles included the same weapons. Considering the amount of people who are playing Stalingrad with repeats, I doubt it’s the “majority” rather a loud minority that actually care about repeats for historical and commonly used weapons like the Kar, Mosins, MPs, MG, PPDs, etc. New campaigns should have all players start on the same playing field. Meaning that they have to level up through all the same levels, whether or not they have them unlocked in other campaigns or not. If you were smart about it, you’d level up the same unlocked gun in other campaigns, then transfer it if you really don’t want to level it up from start.

Be my guest, anyone who fell for this dirty trick deserves being pissed off anyway for encouraging devs to ruin premium squads more instead of properly fixing what is wrong with them.

Less full auto spam= good decision.

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But PC Players say, its a Beta.
Nothing in ENLiSTED is called a Beta on Playstation.
Who Lie?
Developer or Community?

Playsation/microsoft store :wink:

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Well I decided to skip stalingrad for good and more I read about it more convinced I get that it was right choice.
So idk how many players is playing it, but before it was even released quite many said they wont touch to it due to p2w content.
So how many people is playing it ? Is it like normandy ? moscow ? or like tunisia or berlin ?

I was using MGs extensivelly during the last 4 days and so far I have only two complains.

  • bipods are worse than before (great fix)
  • downwards recoil is BS and should be changed to sth normal
    If MG are to become unusable, it’s because of this.

Outside of that, everything is fine and good to go.

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Probably this one is a bug

It might be. It looks like recoil got turned 90 degrees clockwise.

If you use a mg of the practice table in stalingrad the rocoil go up instead, darkflow as some rivality with bethesda probably

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I am not against a stamina drain mechanic, however this drawback should also come with a benefit, like accurate MG fire, but yea right now its just an “unnecessary” nerf.

I have no idea atm. I’ve been playing the Unknown War event and having fun instead of worrying about grinding for things. Also there was the cosmetic event they did when it launched so if you want accurate numbers, you’ll have to wait.

Those MGs don’t use stamina drain mechanic so I’d assuse that they are like that because they need to work the same in all campaigns. But yeah, downwards recoil is a bit weird.

But weapon recoil is separeted by stamina drain, are two different thing, is sayed and i repeat, darkflow have some rivality aganaist bethesda on how many non sense bugs a game can have

No they definetly should since this actually makes the LMG not just an oversized SMG. It will make it so that you actually have to use an LMG like an LMG. They just need to rework the bipod system but if you lie down it doesn’t drain stamina. This is a good change and should not be discarded just because it might piss off people who bought LMG squads me being one of them and I am fine with.

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You are trying to use a certain weapon that benefits from a specific perk. How is that bad game design? You aren’t forced to it’s beneficial however.

It was already achieved with rather massive dispersion / recoil / movement speed nerf.
Which alone made the lmg rather useless.

Yeah better keep customers pissed af. That usually works well.

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