Concern for the future of this game

hopfully

Only if you throw them. Enemy ones are very good. :upside_down_face:

nar they just have a generic kill zone, very easy to abuse

90% of the time you donā€™t have an oportunity to do so so who cares?

Also one unpolished feature is not enough to generalise and say:

you cant even cook 3 of the 4 grenades in the game

As far as I know, thatā€™s how you are supposed to use them irl. To not blow up yourself and your team. So blame the design and doctrine.
Though I may be wrong. Itā€™s one of those things Iā€™ve learned somewhere, somewhen and I donā€™t know more.

ā€¦ ā€¦
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Thatā€™s the purpose of the spoon on M2 for example. So the time fuse starts after you throw it.
(Again, I may be wrong here so if somebody knows better, correct me)

yes but soldiers would cook alot of the time

Yeah, and they would dring their piss if they have no other option.
Devs decided to implement the grenades how they are in the manual. End of story.

just becuase nothink is said about cooking grenades dosnt mean it did not happen
enlisted 1 HLL 0 for realism

More like
enlisted 0.0001 HLL 0

Unless you want to talk about something else? Like exploding a tank with 1kg of explosives every soldier carries?

only if you want to bring up the fact the HLL has the worse HP systems for tanks
or the abundance of AT in hll

det pacs work alot better then the AT options then HLL
enlisted 1.5 hll 0, both games have the same issue but enlisted is better for the armour value and modules system

Last time I checked we were talking about weapons, not vehicles.
Yes, tank damage models are better in enlisted. No, thatā€™s not what we are discussing.

I didnā€™t write this when we discussed grenades because I was curious.

Ironic Laugh GIFs | Tenor

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In comparison to enlisted? Do you want to kill me with laughter?
Whole 3 infantry classes have acces to AT weapons in HLL (2 of witch require you to hug the tank). Compare it to enlisted.

Uhh, sure. I guess 1kg of thrown explosives destroying the whole tank is more realistic than 3kg of demolition charge.

enlisted 1 milion HLL 0

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ohh im sorry that hll lets you form a squad of two and have access to a rgp across 18 squads, and you dont even need to really aim to destroy a tank in hll as its just a generic HP pool

as i said both games have issues relavent to a abundance of AT
its jsut enlisted handles it alittle better

So? How exactly is that ā€œabundantā€?
And how is this more abundant than AT on every soldier?

Not to mention in HLL you need an officer and AT gunner so 50% saturation.
In enlisted you can get about 75% saturation with 3 AT in a squad and one filler. And thatā€™s only because Iā€™m nice and I dodnā€™t count this one dude can have explosive pack.

well tnt would be given to soldiers to place on tanks
and infantry did have access to AT hand grenades that are not in the game
(now yes i would like such weapons reduced)
both games have an abundance of AT

I donā€™t agree but ok. Letā€™s say they do.
Enlisted still has much more AT. Numbers donā€™t lie.

2 Likes

just cuz one game has it more doesnt mean the other is vindicated
enlisted is vindicated by the fact you cant just point and click to destroy tanks (though alot of people want it to be)