I agree, when I say I don’t care about “balance” I mean I don’t care that everything must be 1 to 1.
It’s like the Germans can have the Mkb while the Soviets at that point in the war didn’t have any assault rifles. Of coarse for all we know there could be some prototype somewhere so who knows
i fail to see how merge, removal of campaign based mm (and limited map selection), making the grind even longer and more expensive is ‘‘helping the game’’.
I completely agree with him,and while it is good that Darkflow listens to their users, it seems to me that they are agreeing to the changes without really thinking through them themselves.
I know of a WW2 game in the past that was driven by the opinions of some players like this and turned into a shitty game and died, Battlefield V.
That, or limit how many can be in a squad. A rifle squad for example should be able to equip only 3 or 4 of them total.
The M2 carbine should be reclassified as an SMG, the Browning M1918 (regular version) could fill the role as the US’s auto rifle. Or the T20, but I would prefer the weapon that was actually used in combat.
It would make US better at mid range and worse at close range. They already have too many close range guns anyway. I’m mostly using machinegunners (for mid range, sadly they are only 3 of them in the squad) and mix of tommies and m2 carbines (for close range)