Change br of impact nades

Ever since the merge I’ve recognized the major influx of impact made spamming on low tier matches. Pit impact nades at br 4. If you have the audacity to spam impact nades, then you should have to put up with auto rifles in Normandy and Berlin.

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Just remove them from the game, please :cry:

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I am not fussed, think these where introduced, during one of my spells from game, as i don’t have any, and would need to pay.

But what i do disagree with, that only certain army’s has it, while others don’t,
It should be for all, or none.

1 Like

Nope, they should stay. Impact grenades allow one / two good players to carry the match (otherwise filled with console bots / rookies). They allow to clear some nasty (and stupid) AI groups hidden in thick brush, in buildings etc from the distance.

Nope. Rather take them out of the game entirely or force impact nade spammers to fight high tier teams by putting impact BR’s to 4

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that is extremely false, 2 players with just coms together can carry a match

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And 2 players + coms + impact nades is just headache inducing. I know I’ve said in the past you can do anything with a bolt action but people like myself solo on low tier just to have fun, not get to bust a blood vessel because of impact nade spammers. Like is that really how gaijin wants to welcome their new players?

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imagine you are a new player from steam excited for a good ww2 experience on enlisted:

  1. spawn in for your first match
  2. hearing constant explosion sounds near you and impact nade kills filling up the kill screen
  3. wtf.jpg
  4. one milliseconds later your entire squad get wipe instantly and with you incapacitated.
  5. heal up and trying to see where it comes from.
  6. find the dude around the corner and take aim with bolt action
  7. the dude suicide bomb you iraqi jihad style (no aim and skill require)
  8. wtf2.jpg
  9. repeat step 2-8 until the match is over, running simulator to the objective only to get farm by the impact nade dude, ending up with 8 kills and 20 deaths
  10. these mf don’t even use guns in ww2, uninstall and review bomb enlisted

newbies with bolt action stood no chance against impact spammer(especially they have a big squad) in low br, they can’t even copy them because bad economy and impact nade cost lots of silver, impact nade is a veteran privilege. How is it fun if you keep getting blowing up.

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Here’s the trick my friend, It’s not. Not even myself as a player who is been around since October 2021 would ever even think of using them. That’s why these impact spamming :clown_face:’s should have their signature skilless weapon be uptiered to 4. See how it fairs for them when they have to fight in late war matches against fg42’s and m2 carbines.

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Limit impact 'nade carry capacity to 1 even with 'nade pouch.

Good players u say? I mostly see console n00bs walking with full impact 'nade straight into enemy then switching to 'nade luncher ally bot when they are killed. Soo much skill with gunplay - literally almost never using gun to kill. Few times I seen actuall good players with impaacts they aactually used them to clear points not tu run straight into enemy

I use impacts myself and think spaming them is just broken - carry limit should be implemented.
That said I seen some trobule with them not working(not dealing dmg) to enemy recently.

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Yeah but you can still be able to clear a room with frags, Molotovs or Det packs. It just takes a little bit more skill and timing to do it. As impacts require no timing as it explodes on impact, as the name insists.

Then while they are at it, they need to nerf or remove explosive packs too.
It’s absolutely ridiculous that players don’t even need AT soldiers and weapons simply because of the existence of explosive packs.

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@guardianreaper0 this is you now “waaa i want my warthunder 2.0 simulator”

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you got jokes, pal

No they don’t. Explosive packs are fine just the way they are today.

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Devs are aware of impact nades being too strong, they’ll get a rebalance.

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Rebalance for Impact grenade soon so topic will be closed within 2 days automatically
If OP is not satisfied the grenade rebalancing as the answer closing of the topic will be cancelled (feel free to ask).

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Thank you guys for answering

So they are overpowered enough to make 2 players carry the game?

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So you need impact nades to win? Otherwise you lose? Damn…

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