It’s just a stupid deterioration. Repair aircraft guns against tanks. Then there would be at least some sense of the nerf of the other suspensions. You have premium planes with specialized anti-tank guns firing peas, and people paid a lot of money for them. You have a 37mm BF110 cannon that cannot destroy any tank.
Shame!
Maybe they are struggleing to fix AA guns so they are nerfing planes instead.
Agreed. Totally unnecessary.
Due to a few whiners that dont represent the community as a whole who are also the cause of 99.9% of nerfs.
Devs stop altering the core experience because of a few bitching and moaning. If theyre wanting a nerf because of ‘OP’ or ‘Spam’ let them go on to play BF or CoD as they were ruined because of balance.
If they havent got the mental capacity to flank or use a counter weapon thats their god damn problem.
Dev team this decision is bullshit. Just when it looked like the game is taking a step in the right direction youre dropping these bloody nerfs?!
What the actual fuck?
The 37mm on the BF110 fires HE. It’s not intended to take out tanks. You might get lucky hitting the top of a lightly armored tank and that’s it.
However, it massacres infantry and aircraft, as it is supposed to.
The example that better fits your complaint is the Hurricane Mk4 in Tunisia. They never fixed the bug with its 40mm. Supposedly it has AP shells, but they don’t register against tanks correctly, and they have no splash damage, making them worthless against infantry.
Dude, you’re probably a beginner, they just messed up the 37 mm cannon at the time. From the very beginning, this gun was wonderful, it even killed jumbo in the stern (set fire to the engine and fuel tanks). Then there was a strange story when they released a patch in which all aircraft guns (even small caliber) very easily destroyed any tank, then they released another patch that fixed it. But after this fix, they messed up what worked well. After that, the 37 mm cannon stopped killing tanks altogether. Now you know everything.
That’s weird, since I destroyed few t-26s and t-60s with my classic bf 110 that has only 20mm cannons in previous days.
Careful what you assume, I’ve been around for quite a while.
I remember seeing one of their posts about it being made as a HE. It could still destroy tanks by delivering a blow to top vents causing an engine fire (and it still does if I’m not mistaken).
I remember the patch where damage calculations were all kinds of messed up allowing tanks to be destroyed easily with both aircraft and other tank shells.
After that it is definitely much more difficult to kill tanks with it since it is not AP, but its not impossible.
Even so, it’s the first attack plane that you get. Far before the enemy team gets the Jumbo. Balance wise you should move further down the line if you want something to kill tanks with. Like the JU-188. Cannons (nor any other type of weapon) should be a one size fits all situation.
I don’t have particularly strong feelings about the suspended munitions changes, although some of them seem a bit excessive (4 HVAR? 10 is definitely OP, but 4? And Wfgr.gr.21 are fine as is)
But I wholeheartedly endorse fixing aircraft guns. As @61839981 says, 40mm Vickers S Cannons have zero penetration and are no use against infantry either which is particularly galling given it is a premium. But the Hispanos are also completely broken with no armour penetration either, despite being one of the most powerful 20mm cannons fielded by any airforce in WWII. Stop messing with things and fix some of the existing issues…
Hispano damage has been broken for a long time with no fix in sight. Rifle calibre machineguns are more effective at the moment.
I agree, about the only way to counter some tanks is to have a massive hard to miss bomb. Without it, the other team essentially has a tank that will over preform and there is not much you can do about it other than wasting time and tickets trying to flank or get a sneaky AT gun up somewhere. That and the 40mm/37mm and other big caliber airplane mounted weapons are almost exclusively for shooting down planes as they are no good at anything else. Make strafing runs great again.
But we are bringing “balance” by butchering historical battles…
Im totally against ‘balance’. I think its utter bullshit that why i found Enlisted so refreshing. Its nice to fear and work around certain weapons.
Yeah, we need BR that considering is year when the equipment was used, not its powerlevel. Sadly that’s not what’s planned.
I really like unsymmetrical balance, especially in casual games where it’s not so overabused.
It is good that they are listening to their forum users, but the speed of reaction to give notice of a nerf and then withdraw it within an hour is rather odd.
I believe that balancing a game should be done with a clear vision, careful consideration, and based on strong conviction. But they withdrew it after only an hour of forum user reaction.
I can’t help but wonder if the nerf idea was actually announced without any in-depth discussion or consideration.
It’s as if they are rolling the dice to decide what to update…
They’re people too so it could just be up in the air or throwing shit at the wall to see what sticks
Probably didn’t expect nearly as much vitriol about it tho
They never said it will not be implemented, they just “postponed it” until merge.
Plus I think this “balance” wasn’t a big thing in theirs eyes. So they told themselves it’s not worth it of another shttstorm (yet).
I agree. That’s what having a forum is for. I understand having a focus group of testers to run things by, but unfortunately, general human nature is to focus on what benefits the individual, so important balance details will be missed. Hence why using a larger group is necessary.
Personally I would like to see active discussion posts, with careful moderation to keep it on track. Having developers hash out details with forum users as a whole when dealing with topics they intend to change, so they are less likely to overlook details.
Balance, balance and balance. There is no balance in WT. They seem to arrange tanks in BR firepower, and yet the realism of ballistics does its job.
There was no balance in the closed beta. When normandy came in, there was also no balance, and the game was good.
Some noobs who came to us from CoDwz started screaming that there is no balance. There is no balance in EFT, the player base is huge, and the game is still officially in closed beta.
Balance is obsolete. Give us back the realism with CBT, gun jams, wall-piercing high-caliber bullets. And gives us back seas of blood and waves of guts.
The American tanks are extremely disadvantaged against the Tigers, but they have powerful aircraft that can destroy the Tigers. I liked this kind of asymmetry. It is also a good thing that if you know the rules of the game, you can win even if you don’t have the reflexes or dexterity.
This is like a very complicated rock-paper-scissors game and should not be adjusted to nerf only Paper or make it more difficult to use.