Like buffing the squad and giving them nine man squad instead of 6 and make it so we can also spawn multiple squads instead of just one at a time considering this thing sticks out like a sore thumb so can compensate by overwhelming the enemy if any of these are in the area.
And anyone’s free to improve on my idea if they want
Not really when you have to drive on a road and they get stuck on the smallest things And if you try going off road just forget it it doesn’t climb slopes
True but it would make games more intense if any of these are in the area and if you don’t destroy them they’ll start swarming the objective and actually make them a high priority target.
The trucks can blend in well, plus there isn’t much sign of it acting like a rally.
Actual APCs such as M3 and Sdkfz250 are good as they are, some people are already exploiting the HMG on M3.
Some people already Carpet bomb the map so there are not many places you can hide with this thing especially if you’re trying to support the objective.
as an avid user of the apc squad ( and i absolute love them )
i think apc squad is balanced and has already more than one could need.
making drive bys with the american truck and the m1 bazooka on pz iv Js, IIs, IIIs, etc it’s now my favorite past time in enlisted.
the only thing as previously said, would be nice to have the ability to use it as a infantry squad without the apc would be great. ( even though, might… lose their need )
so that i don’t have to replace the already placed apc and being able to grind it reliably.
even though, i noticed it’s somewhat faster to grind unlike riders.
That isn’t what I meant.
I mean that APC is situational just like mortar squads, this is an old problem that F2P players need to use generalist squads.
nope. it’s just an mg34 reskinned to look like an mg42. ( not joking. the sounds, the rate of fire, and the overheat are exactly the same as the emplacement one ( the only thing that changes, is technically the overheat. as that’s doubled on halftracks )