Progress:
Im coming from playing a lot of games that require a ton of grind to make progress, even one of them is made by Gaijin (War Thunder), yet this game seems to have an unsurmountable progress system, the amout of things you have to unlock is insane, each squad has its own perks, each member has its own perks, to upgrade guns you need to play 50 games with X squad in order to unlock the upgrades then buying the upgrades is individual for each gun, for each soldier, same goes for soldier perks and levels, things should me MUCH more generic, much much more, all you earn can be wasted in a few seconds buy upgrading 2 soldiers and 4 weapons, its insane, it makes no sense and most of the time makes me not even bother with the horrid upgrade system.
All that multiply it by 6 since its the amount of campaigns this game has, meaning for each campaign you must always climb the same endless ladder.
Unlocking new things after a certain level becomes almost imposible, since half the things you need to “buy the full campaign” to even unlock, which again is INDIVIDUAL for each campaign, which gets me to my next point.
Premium
Again, speaking from experience even with Gaijin (i.e. War Thunder) I understand free games need to have certain “premium” components in order to well, make money, something that in the past few years has been completely offset. Enlisted, unlike War Thunder is not pay to progress its PAY TO WIN. 70% of everything that is completely broken in this game is only accesible through investing actual money into the game. and oh my THIS GAME IS EXPENSIVE. 30 dollars for EACH campaign, again, even flopping 30 bucks into this game will only get you full access to a SINGLE CAMPAIGN, that is a whopping 180 DOLLARS FOR THE “FULL GAME”, and that is just for the campaign, im not even going to dive into the rest of the premium components this game has. Its baffling how Gaijin, which has experience making free games that have premium components, made such a bad choice with Enlisted, the game is way to full of filler content, meaning half of the progress you make is useless so in order to make real progress you need to invest, not even a moderate amount of money into the game, a MASSIVE amount of money.
This needs to be addressed ASAP and if you only care about profit margins and whatnot then dont even bother cause the game wont last long if you make it this P2W shooter, 90% of casual players wont bother logging on if they can be blasted out of existence by a JU 87 which they will never get to play, same goes for most tanks and weapons, this also ties to my next point.
Matchmaking
By far the biggest crime in the game. Most of the stuff I previously stated wouldn’t even be an issue if it weren’t for the mindless matchmaking. New barebones players with bolt action rifles, with two 4 soldier squads which have no equipment have no chance against experienced players rocking flamethrowers, KV1s, full auto rifles, etc etc. Again, matchup against PAID players wouldn’t be as bad if I weren’t playing with the Mosin in a 4 man squad which doesn’t even have TNT vs completely indestructible tanks and fully automatic rifles/250kg bombers/flamethrowers and everything else. Battlerating is a thing in War Thunder, WHY IS IT NOT HERE? which again leads to my next point.
B A L A N C E
Oh god, everything I have said thus far would be TOLERABLE if it weren’t for the godforsaken TERRIBLE balance this game has, throwing historical accuracy out the window. KV1s and T34s are busted, Germans are merely rolling around in Pz III/IVs which dont have neither the armour or weaponry to stand up to those tanks. 95% of all German weaponry doesn’t even hold a candle the busted PPSH41, massive mags with LASER accuracy and nonexistent damage dropoff or recoil for that matter, and that is only 1 of many weapons that make you feel like you are playing with god mode on basically. Flamethrowers, and hell, even FLAMES in general SUCK, they are so busted it doesnt even make sense how someone could see that in action and let it patch into the game. Flames in general are way to overpowered and dont make any sense, so imagine a FLAMETHROWER which is only accesible in lvl 20, is by far the most busted weapon in the game, you cant even see who is shooting there is basically no counter unless you catch the person of guard or from a massive distance, kill feeds are constatly plagued by flamethrower kills, even worst when someone has the PREMIUM flamethrower tank. Molotovs and Ampulomet are also very busted and make the game insanely annoying. Cant rant forever about balance but it takes a single hour of gameplay to realize everything that is wrong with the game.
Maps
Map design isnt half bad, but there are a few instances where its just pure garbage. Spawns in open fields vs fortified locations which are virtually unwinnable and makes the entire match just a game of spawn and get killed 2km away by a sniper or an MG from a fortified location which you cant even see. Close quarter maps are domintaed by PPSHs and flamethrowers, long range maps basically consists of tanks camping outside the range of your team (meaning you cant TNT rush them or do anything to them) making them almost invulnerable, and snipers camping from so far away you cannot even slightly see them, in summary CQ maps heavily favour most busted weaponry and long range maps are just boring, VERY BORING. This of course varies from campaign to campaign but its mostly a 30/70, meaning only about a third of the maps are good, the rest are all horrid and require massive reworks.
Ending
I wont even bother with going into bugs because the game is in early stages and im sure Gaijin is well aware of the gillion bugs that plague the game. I will just end by saying the game truly has potential, but if some, if not all, of these issues aren’t addressed in due time then it will suffer an early death, which again, since I believe the game has potential I do not wish for this to happen.
In summary:
-Make it less P2W
-Rework the progress ladder cause its just insane
-Balance/or consider adding some sort of battlerating system because its very hostile to new/casual players to the point of making it unplayable
-Rework how flames/flamethrowers work in general
-Rething some maps, add trenches or points of cover in open maps to make them slighly playable and just just a slaughterhouse for the defending team.
Considering I bashed the game pretty hard, specially on premium aspects I wouldn’t be surprised if the post gets taken down, if Gaijin wants to be taken seriously then instead of dismissing dissatisfied players and censoring they should make the least bit effort to hear them out and make room for complaints and try to take at least something from them. Needless to say if this does get taken down then I will have no respect left for this game and sadly cannot stand by it if it lets things like this go through, and so I assume most players who will simply quit.
I must reassure that im not trying to simply trash the game, im an actual player who even recommends the game to my friends but its hard to keep them hooked when it has this many problems, im hoping this issues are addressed in some manner.