Its amazing that you bothered to write so much to complain, yet never looked into the game at all…
For example, battle rating IS coming to Enlisted…if you spent a single moment to research you would have known…
Its amazing that you bothered to write so much to complain, yet never looked into the game at all…
For example, battle rating IS coming to Enlisted…if you spent a single moment to research you would have known…
Says the person who complained about things without even researching the game or its upcoming updates LOL.
He knew you have very little experience in the game because you do not know the most basic of things. Not even news that has been posted in this very forum that you are complaining in.
Its like someone shouting for their sunglasses when its sitting on their head lol.
maybe do some research, read the devblogs? this is happening right now.
you DID do zero reasearch! maybe examine the whole game before making dumbshit posts like this. stalingrad is the only campaign with paywalled items and progression speedup. pacific has a buy in, but that’s only for the amphib tank prems and the ability to get 4* weapons and soldiers as soon as you buy them.
as above. totally wrong, lmfao. so much of your post is based on asumption.
again, do some research, its being planned. you know its not like this is the biggest news in the game for a whole year.
literally skill issue.
LOL
i have no idea why people are upvoting you, you are totally wrong about nearly everything
pls mods delete this utter crime against humanity of a forum post
P2W Guns? Come on the Kurz or the Cönder are so OP it’s sick. Just buy one early and rack up kills.
I agree that a few golden weapons are hella strong.
And I won’t resort to the “tEcHnIcAlLy YoU cAn EaRn SoMe FoR fReE” argument (even though it’s partially true)
But still, as said before, no amount of firepower makes your soldiers any more bulletproof.
And one of the strengths of Enlisted gunplay is exactly the extremely quick TTK.
An accurate, low recoil, high DPS automatic gun helps you dealing with multiple targets faster (and it can be really fun), but that’s it.
And I say that as someone who, back in the days, had 0 issues going with garands against full FG teams.
Honestly I flew so much in BF1 and BFV, then tried WT and Enlisted, I absolutely don’t get Gaijin’s flight controls – like when I move my nose up with keyboard, I don’t need my pilot to look at the floor, I want the character’s eyes to be centered at all times unless I start moving the mouse.
In battlefield you got marker and interface everywhere to tell you where the ennemy is.
In WarThunder and therefor Enlisted you have to use your eyes and look around to spot planes.
That’s one of the reason Battlefield is not a good plane game. We could also say that your plane got a health bar, you can repair mid air, the physic is not realistic, you can use nitro (lol)… and more and more.
If for you a dogfight is just turning in circle, then yea… battlefield is good enough.
If you want to a deeper gameplay based on plane capability, energy conservation and air maneouver, you should give a shot to WarThunder: the best plane game on the market with IL2 and DCS (that are more oriented toward simulation)
It’s like comparing Forza to Mario Kart and complaining that Forza will ask you to change gear yourself to be faster. And you don’t like it because you are used to Mario Kart.
If you don’t like it anyway, here is a pro tip: if you want your eyes to stay in the middle of the windshield, hold C (or the button you put “free look” on) before using the keyboard.
Which BF titles are you taking about? I flew a lot in BF1 and BFV, and I don’t remember enemy planes being on the minimap (unless your teammates specifically spot it).
What WW1/WW2 nitro?
Anyway, I’m just talking about controls, not gameplay.
It took me a while to get used to Enlisted controls where my pilot doesn’t keep looking at the nose of the plane by default, and where my wings are always automatically stabilized to horizontal state.
In BF1/V I can easily turn, reverse, go left or right, but in Enlisted it’s often a struggle.
TLDR i definitely prefer BF flight controls.
Thanks, I’ll try that, for now I’ve got used to holding the mouse in the needed direction.
This is completely realistic though, many prop planes have what is called positive static stability where they return to their initial attitude if all control surfaces are untouched and no extra force is acting upon the plane like turbulence.
Maybe. I’ve heard of that as well.
But in a game (at east for me) it is really inconvenient to keep fighting the force bringing me back to horizontal if I just want to dive with one of my wings slightly tilted.
Well, Enlisted borrows it’s flight models from War Thunder, which tries to make a mostly realistic recreation of flight mechanics even in it’s arcade mode where everything is a UFO. Those mechanics were what separated War Thunder from Wargaming’s attempt at a plane game and look at how that flopped, so it’s no wonder they have doubled down on this system. The flying in triple A games is more appealing to most people because it’s more forgiving, but it’s not in Gaijin’s character.
The campaign i bought was worth all the money i spend on it.
Saves me from a lot of grinding, and i can focus on enjoying the game.
I wish that would be an option on all campaigns.
I am not playing more than 2 campaigns, because of the grinding (1 of them are the one i bought), so im not playing the full game anyway.