Buff the 7.62mm, 13mm, and 20mm on German planes already, the videos bellow explains it all

Only German 30mm and 37mm does the job correctly, the other one sucks. Either it’s the gun or the damage model

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It is the damage model, and it is across all sides of all campaigns.

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it’s not just the german planes since allies have it difficult when shooting down planes as well, tl;dr it’s just messed up damage models

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and it’s broken only for the allies eh? because allies planes shred my plane in seconds.

I don’t believe you until you give me a video of American or Russian planes hardly shooting down German planes.

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i’ll get right on that, hopefully they don’t suicide bomb

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Uh… no - I said it occurs across all nations - there are multiple reports on it going back months for all sides in all campaigns.

Want a video - I’ll see what I can manage tonight.

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13mm German is as effective as 12 mm US. 7.62mm is bad for shooting planes it is the same in Warthunder. 12mm and up does the job, before that you need to down a plane by increasing its weight with lead.

12 and 13 mm are more effective than 20mm because they fire way more bullets per second and with that put a plane on fire much faster. 20 mm you have to aim for vitals and if you dont do that it is not great. 37mm has a good he load so you insta kill planes as you should.

Works most of the times but as others said, dmg model is not great atm. It is however better than it has been for a long time. I notice that I am being shot down way more often than a week/month ago.

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hot damn that’s 3 people same that the DMs for planes are fucked

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@88124479 ye asked and ye shall receive
.50 cal verus 188 - YouTube

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mayby you are getting hit by 37mm cannon? Looks like you play berlin where that IL2 - 37 is really common.

Also its only cannon that is even worth using against planes, usin 20mm will give exatly same result as your 2nd video. Maxed both dactions in that campaing and its same for both, use biggest cannon or ignore shooting planes.

That was ‘pretty effective’ or mayby Ju 188 crashed cause evasive manouvers and not cause damage?

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Yup, I’ve had cases with the p47 that I shoot all my bullets at planes, 80% of them hit, plane starts to smoke, and nothing.

nah he just suicided out since it will still count i killed them if they crashed

Another day of normal AA warfare

How about Il-2M3 in Berlin getting so badly damaged by just a couple of bursts from German plane that it becomes unusable?

The guy stopped atacking after a while, but then came back and missed a lot - but I had to suicide out - couldn’t reach enough altitude to resupply. Gave kill to “Enemy” - guess the guy had left by then or something.

Adding this while it is still uploading - if it isn’t showing yet then wait a few minutes.

The big problem is going to be the dogfighting ranges in the game are much much shorter then they were in reality.
In reality you would be seeing fighting at longest around 600M more generally around 300m
So if we compare the three historical German weapons systems for the 109 which are the 13mm Mg, 20mm cannon, and 30mm cannon they have velocities of 750m/s 700 m/s and 540m/s. So at normal fighting ranges landing a hit with a 30mm on a fighter should be very difficult, but enlisted has the aim marker, and is fighting at much shorter ranges making 30mm much more viable, if they want to change that they need to make planes more visible to other planes. In most instances 30mm should not really be that useful against a fighter outside of what is essentially the aerial equivalent of knife fighting range or against large slow targets like bombers or slow CAS.

{Insert mandatory “ARE YOU SURE ABOUT THAT?” John Cena meme here}

Not sure how that makes it harder to kill planes??!!

Here’s another - I took a heap of damage - all to the rear of the plane - but hten he incautiously flew right in front of me - and I headshot the pilot! But I couldn’t continue - so much damage could barely accelerate or climb, and I hit a chimney!

So there’s a big difference - if all you do is follow behind somone then their aircraft can take a lot of damage - but the pilot’s head cannot!!

And chimneys are OHK OP! :wink:

Again writing this while it’s uploading so it will take a few more minutes to become available.

Also, just like in War Thunder, the main issue with airborne weapons targeting being “too easy” isn’t the lead indicator. It’s the mouse aiming control mode that allows PINPOINT ACCURACY, something that would definitely NOT be a thing IRL.

Try flying in Enlisted (or WT simulation mode, for what matters) with a joystick or controller, without mouse pointer assist, and then come back and tell us how “easy” it is to hit stuff when the first enemy you have to fight is your own plane, whose nose waves and wobbles all around at every single input you give. It feels like sort of a weird “biathlon rodeo” where you have to shoot while sitting on a wild bull.

Dude… i see like 60% of your shots hitting the plane which is pretty good. But damn, you killed that Ju 188 by firing 200 rounds, and what with my second video? Okay, I did kill the A-20 in the 2nd video but that was like 25 seconds after the video ends but damn, I wasted my whole mag for that plane, and the rounds were goddamn 13mm and 20mm. In War Thunder, 13mm is just a little worse than the 50 cal but obviously, the 20mm is way better than the 50 cal, and that’s how much it takes to kill an A-20.

That video literally gives me proof that the 50 cal does the fair amount of damage to planes for a game like Enlisted, the German guns under the 30mm? na… ah… (Courtesy for TheCampingOwl for saying me sucking at shooting) also the first video is not mine, it’s from someone else, the 2nd video is mine because I main Normandy.