Bolt action need a damage buff

1.So youre saying that your snipers can get the vitality perk ?
2. And why would you waste that for your assault recons if even so ?
3. And yes you wouldnt stand a chance in long range with that but its not what its for even if you can somewhat be effective with it.
4. And yes ive killed many PPSH and other late game users with vitality perks with an simple bolt action up close and personal

And last if youre on the lower end of scorebord as Long range support you just aint cut for it and need to train more in aiming and support thingsā€¦

How ever i dont give a damn about the board since some just farm kills and think they have done something for the team while all they did was just farm kills but didnt provided any strategical offensive or defensive valueā€¦because the defensive team has endless tickets.

I respect more Johnny with 10 kills that shows up where its needed and tries to help out the team as much as he can then Fanny who only think about herself

So far Iā€™ve used all of these and had no issues putting people down at most ranges sure i get that odd time where it does not down them or kill them but that is rare the bolt actions are pretty reliable and accurate. Some i prefer over others but they all seem to be pretty good.

Axis

K98k (great iron sights) :slight_smile:
Gewehr 33/40 (even though its a starter rifle its quite nice to use love the iron sights)
Vz. 24 (iron sights were odd to me at first but i love it now)
Pre-war K98 (iron sights were odd to me at first but i love it now)
Mannlicher M1895 (I love this thing)
Mas-36 (love the iron sights and quite like it)
Carcano m41 (love it)
Carcano 38 (YES <3)
Carcano m1891 (again love it)
K98k kreigsmodel (basically a cheap version of the K98 so its good)
VG.2 (basically the German lee Enfield but with a slower fire rate and with a box magazine)

Soviets

Mosin m1907 carbine (wish the front iron sight was thicker)
Mosin M91 dragoon (again wish the front iron sight was thicker loved this thing when i first got it)
Mosin m91/30 rifle (what is not to like ? its great!)
Winchester M1895 (probably one of my favoriteā€™s honestly its fantastic)
Mosin m1938 (not really too bothered about this one i do not see the point in using it really as there are better options)
Mosin m44 carbine (nice i can stab people with it. other than that not too bad)

Allies

M1903 Springfield (I am not too sure about its iron sights other than that good)
Ross Mk. III rifle (Thing is pretty good and has nice iron sights)
Lee-Enfield no.4 mk1 (probably one of the best bolt actions in game there is nothing really bad about it)
SMILE mk III (Its good however i wish the front iron sight was abit higher up)
M1917 Enfield (Its very good but overshadowed by the lee Enfieldā€™s)

Not really all of them are pretty useable with a few being not really worth using as there being better options i wouldnā€™t really call any of them crap.

Like every fps shooter then.

I rarely have this issue if i hit someone with a bolt action they tend to go down or die outright. Perhaps you are hitting them in the legs or arms ?

They do if you hit Centre mass.

Bolt actions are honestly fine. I doubt they need a buff :slight_smile:

There all pretty viable its just im trying to say that bolt actions are pretty good currently and i donā€™t see why they would need a damage buff. I think the only thing has needs a damage buff in enlisted is the nagant revolver :slight_smile:

I think loads of people use them.

I mean this isnt real life its an arcade game. Besides the bolt actions already have enough stopping power.

FG42 II is only a sniper weapon at Normandy, in Berlin it is a better regular trooper FG 42.

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10 damage, itā€™s exactly 10 unless you have vitality perks

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Every Week 2-3 new Threats about itā€¦ Simply Solutionā€¦ Hardcore Mode

Buff BA. Lee enfield mk3 or Mannlicher with +12% BA firerate became new meta. SMG and Semi will be useless.

I myself canā€™t use any 13 hitpower gun. Itā€™s too inconsistent. And even with 14-15 you donā€™t kill at 1 hit at range. Just down.
What I feel is that BAs should start with their maxed hitpower and then have like a +10% buff at the final upgrade. It would make them a lot more reliable especially for newer players.
Now, I have a question: Would this make them broken?
Iā€™d say no. It would just make slower paced long range gameplay more viable and give new players more options. As such, thereā€™s no reason not to do it.
If you think it would, please tell me why.

Also, not a BA. But that ones fantastic, I agree.

I mostly hit in the torso. Usually uppper chest. But lower hitpower guns (13, sometimes 14) have problems with this at range.

15-16 hitpower ones do.

oh yes i forgot about Berlin which is confusing ^^ Also since people tell me that FG42 2 is the same gun as in Normandy but without scope and are still as accurate as reg FG42 which it isnt (to me) in Normandy consistent overall xD But thats another story

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Ok here are the things that make BAs considered bad

The maps: way too much CQC, thatā€™s why I like Tunisia the most because it has a good balance of range and closeness.

The AI/Player movement- Player movement not ad much but most definitely the AI movement, they have squirrel movement, they jag back and forth and dodge bullets. Very unpredictable and unrealistic movement such as stance change and immediate 180Ā° turn and run the opposite direction.

Objectives- Most objectives are in a stupid random house that means nothing and forces extreme CQC and causes spray and pray with SMGs.

Shot deviation- Random shot deviation just hurts BAs more than anyone weapon on the game, I donā€™t want to see anyone whine about shot deviation on FG42s

AI use- For some reason the AI suck with BAs compared to semj autos, AI like to wait between shots with BAs instead of shooting every second they have but instead take a shot and stand there for a second or two before firing again.

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you dare call tunisia good?
me too, with Moscow the best campaign

10 will down someone, 20~ or so will kill them outright.

Its not so much about the accuracy, the FG 42 II has much nicer recoil compared to the regular FG42.

well when you put it like that without scope its much better for sure having lesser recoil whgen assaulting. But landing hits when needed is to me some what better, also since im mostly an support player though. If people would have been marking more and cover our assault teams or defenses i would prob gone more assault asw but since they mostly are lemmings, well some has to do itā€¦ I have RS2 Vietnam for that pleasure though xD

Lets get back to BAs though which to me is the best weapons for long range shooting and most reliable as well

the thing is, you rarely have real ā€œlong range fightsā€, because both teams will place spawn radios 50 meters+ away from the objective, and while that being in theory sometimes 150 meters + distance, youā€™ll almost never be able to shoot from spawn to spawnā€¦ unless you are storming dday beaches or play tunis.

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I do especially with my radioteams until i get MG :slight_smile: but still. But that depends on my setup of the support teams as well. Some are more suited for mid-close range support which SAs are better for ofc

Am I the only one who thinks that semiautos are underpowered? Firstly dispersion nerf, secondly Rof nerf. Both are pretty ahistorically unrealistic, of course. After playing Tunisia allied for a while Im pretty sure semiauto is now in most cases just as bad as BA rifles, sometimes even worse(espicially in Tunisia). This also makes Moscow even more unbalanced, no wonder why the playerbase is dropping

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What do you try to express?

That alot of drama is going on for no reason :wink: Its def not BAs that make Moscow unbalanced even if i do have an eye on you mr Winchester xD and its not that much unbalanced just some few stupid details Like Russian Biplane and IL2, but thats for another thread that already have happened

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