Beef up the bomber strike based on BR

To make the bombers more impactful as discussed In the mess room.

Example:
Br 4/5: 2x 250kg per plane.
Br3: 3x 100kg.
Br 1/2: 4x 50 kg.

13 Likes

Frankly, I’d rather that more bombs be dropped in an area than bigger bombs in smaller quantities.

All it takes is a bomb to land in some weird terrain feature like a trench, and it becomes useless against all but those inside. More bombs alleviate that.

4 Likes

No thank you

No fun T-T

Please elaborate

Sure, and I think some of the player-controlled planes need more ordnance as well.

But what is often argued is that a more reliable map wipe would be imbalanced. And that’s a valid point, so here’s some limitations that would make ordnance increase more feasible:

  • when your squad dies to a bomb, your respawn ticket cost is reduced and you can spawn the same squad again
  • Planes should receive more 50kg/60kg/100lb bombs predominantly, since those require a direct hit to damage more heavily armored tanks. Sure, tanks are a power role at the moment, but what they really need is greyzone changes and not being threatened by aimless carpet bombing.

Would you agree with these?

1 Like