How about we just remove the Fedorov entirely?
It has no place in this game.
Berlin is way too late in the war to have it as anything more than a gold order and there’s no need for it to be in Moscow as anything more than a gold order either, simply due to balance reasons of russia being op enough already.
Not really.
The differnce between the 2 isn’t that huge.
7.92 kurz has roughly 1900J of energy. 6.5 arisaka has roughly 2500. Though 7.92 kurz would deal more damage due to it being slower while having a larger surface area. So the difference wouldn’t be that huge.
On the other hand, something like full sized 7.92 has 4000J of energy. And .45 ACP has 600J.
So the two are much closer than they’d seem.
Why? Let it be an assault rifle. It doesn’t do anything horrible.
It was phased out of service from the red army in 1941.
Do I really have to explain to you why i have a problem with it being in Berlin in 1945?
This game is full of assumptions.
I don’t think you can remove something that’s already in place.
Probably not as allied mains would start crying (even if it was added last patch).
But this is just too much. Like, 4 damn years? No way that thing would make it there with the whole of 0 6.5 arisaka in russian storage. People like to cmplainabout things like the M2 carbine, Jumbo or MKbs, but fail to notice this garbage right here.
It’s the worst ahistorical bullshit added to this game as of now. And I see no reason for it, as Berlin is already dominated by russia.
I agree, but the improvements I suggested would make the MP43 a true assault rifle, not an SMG with slightly increased damage and low rate of fire.
I think that would have solved everything. In any case, the USSR decides between PPSh and Fedorov
Yes, and I have no issue with those, I think they’re quite nice.
I have an issue with the fedorov being in Berlin. Or even in the game. If it was to be added, it should’ve been saved for a winter war campaign.
Now it’s just killed Berlin for good for no reason.
Okay, you can make a thread about that, but here I’d like to focus on the game numbers, which I carefully described in the post. Feel free to give it a “like” if you agree.)
I know, I just saw your comparison with the fedorov and put forward a suggestion on how to make that more realistic and this damage conundrum a lot simpler.
You didn’t have to reply back. But you did, so I explained my reasoning.
The Russians are using Madsens in game left in the stockpile from when the Russian Empire bought them. There’s no reason to remove content just because it’s outdated, I have a bigger issue with Captured weapons being more common than service use/purchased/lend lease weapons like with the Soviets in Stalingrad with the Breda. Or the fact that some weapons are in campaigns earlier than they existed, like with the MKb 42 in Moscow when it wasn’t used on the field until three months after the Battle for Moscow ended.
Thing is - The madsen is:
1)In Moscow. That’s early barbarrossa, so those guns make sense there, seeing as the USSR was short on machine guns.
2) A gun chambered in 7.62x54R. The most common russian cartridge used by basically all soviet Mgs and rifles in ww2. Therefore a madsen could easily be supplied with ammo.
The Fedorov uses 6.5 arisaka. That cartridge basically dissapeared from Europe during early barbarrossa. Therefore Fedorovs were pulled out of service, as there was literally no way to ressuply them with ammo. So I don’t see how any could still be in use past 42, nevermind 45.
And Mkbs were actually in use during the time the Battle of Moscow was taking place. Not sure if in Moscow, but 35 prototypes arrived at the frontlines April 1942.
And Mkbs are necessary for balance, as the soviet faction currently severly overpowers the germans in both Moscow and Berlin. So there is no need for basically fantasy guns to be given to the soviets.
moscow is stated to have ended in January of 42 while 50 MKBs arrived at leningrad in april
But Who cares? As long as It Is blanaced more content Is Always appreciated.
Imo if the weapon existed It can be implemented
And it isn’t balanced.
It’s a strong weapon for an insanely strong faction.
AS44 when?
Might as well add in the IS-3, SKS 45, RPD, Maus…
i dont see a problem with them, as long as they are balanced
good so nerf it? idk i didnt really play it or played against it so i cant say.
Well, I do.
I’d say this game needs a decent amount of historical accuracy, which it is losing. Otherwise we’ll end up with COD Vanguard: gaijin edition.
Nah, just find an actual soviet smg to put in instead. Fact is, axis berlin needs a buff and allies berlin doesn’t need more op toys. And nerfing everythning is not the right answer.
if the dont implement cursed shit and just restrain on prototype/“old” weapons i dont see where is the problem
The problem is that it just doesn’t feel right.
Some prototypes and stuff I understand if they’re added to balance things out, but the fedorov in berlin is just too much.
Also, it basically kills the idea for a winter war campaign.
And then there’s the issue of the fedorov being unlocked at the same level as the STG44. A gun which had over half a million created by 1945.
Oh and also, we already have a place for these guns in the game. it¨s called gold orders and premium squads.
Oh and to add to this: Furry pfp detected, opinion discredited.
People who come to play WW2 games for WW2 content. Not fantasy Halo-Wolfenstein-Fortnite land.
Enlisted.net: The weaponry, soldier’s uniform, appearance and capabilities of the vehicles in the game are in line with historical facts.
Neither MKb in Moscow/Stalingrad, nor PPK or Fedorov in Berlin, nor many of gold order/premium weapons are supported by any facts.
At least I’d understand 1 per player gold order MKb for “kewl” prototype/testing vibe.
But Stalingrad meta right now is 3 MKb squads on infitine rotation.