Artillery spam, especially on invasion maps, is entirely out of hand, in particular at the very start of the game. Combine all the spam together with bombing runs, explosive packs all over the place, tank HE and mortars and you a meatgrinder simulator that straight up isn’t fun to play on invasion. On conquest it’s more spread out, so it’s not really an issue and requires good positioning and skill to play, but invasion is utterly awful. Le Bre and Ruins of Vaux are possibly the worst for it, since the capture points are so small with limited flanking opportunities.
Yes, we need more topics like this, I know its been done to death, but it’s still relevant and we can’t forget this is game-breaking.
all i do is spam artillery, cycle through my planes and tanks and I get 100+ kills every single match, hundreds of assists and land in the top 3 every single time. Game has devolved tremendously.
Artillery does need a massive nerf however, it requires 0 skills and makes nearly everyone near that zone unable to zim for 15 sec, then another artillery comes…
No this is bullshit. Artillery in this game is realistic and it is one of the things that make the game great. Over 90% of infantry and general casualties in WWII were from artillery or explosives (including tanks & bomber planes). It is in no way overpowered in the game (just avoid the red dots or take cover) and very few people are dumb enough to die from it (the main and only issue is with bots in squads mod not taking proper cover). Curbing it would be unrealistic and unfunny. Fix the bots not taking cover instead.
Actually, the damage of the Artillery is pretty high now (thanks for HE buff update) I think the damage number between before Update and the current damage, is would be the best imo.
Also, the Radio squad in the same time on battlefield, is a problem as well.
On of the match of yesterday theres was 4 red circle on our position…I dont need to say what was the result of that battle…
Please name a single side of ww2 who had an artillery ammunition shortage.
Seriously, if you play as radio operator with frequent strike you can hardly get 100 kills on invasion, while you can get way over that while playing as tanker or bomber plane. This isn’t realistic as artillery killed WAY more people, especially infantry, than tanks and bombers.
ARTILLERY DOES NOT NEED A CURB.
It is currently great the way it is. The thing that might need a fix is the bot ai in Squads mode not taking proper cover from artillery. This is something actually frustrating as, for instance, I took cover inside a building and went on prone and order them to do the same. They all went on prone OUTSIDE the building and got annihilated. Fix THAT, not the artillery strikes because THEY ARE NOT OVERPOWERED.
Its so funny when bomb spammers try defend their broken GAME mechanics with realism.
Im pretty sure soviets didnt attack with couple hundreds soldier to reichstag or other places in germany. Or they coulnt advance further unless they ‘captured’ some lamp next to opera house by standing next to it
This game has no environmental destruction so that’s a moot point. Also you can’t have realistic strength planes when the gameplay, game design, map design, map size and play area is already not realistic and too small for it. Further, the bombs in Enlisted are far more potent than whats available in pretty much any other FPS.
Easy. Soviets in the early stages of the war. But see the next point:
I don’t think you understand how it worked IRL. Regardless of how many shells you have stockpiled in a warehouse somewhere, the logistics was complicated. Artillery wasn’t always available, simple as that. “We would shell the shit out of that location, but the train with all the ammunition didn’t make it, cause a section of the railroad was destroyed. Please stay on the line, your call is very important to us.”.
Second point: what do you think would happen to a radio-operator that knowingly called multiple artillery strikes on a location with friendlies?
You want realism - well, how about you permanently lose that radio-operator to court-martial after every match? That’d be somewhat realistic.
I am all for realism, but what you’re describing is not it.
Go for it, more dmg for planes! I’m absolutely for it! With the drawback of doing bombing runs only every 3 hours tho, since we are aiming for realism right?