Are select fire rifles OP?

Absolutely, dude, this gun breaks the entire balance concept that we are talking about more than any other gun in the game, the biggest current limitation of SF rifles is their smaller magazines, you cant have SF damage and AR mag size without having some other massive drawbacks.

If you want to keep this gun as a SF rifle because of realistic technicalities, since that Arisaka round is still a rifle round - then fine, but lower it’s damage to under 13.5, you cant have both without getting some massive drawbacks … which the gun definitely does not have at the moment.

Which is why they absolutely need a 20 rounder version, even tho AVT has other stats slightly increased compared to FG42, it still isnt enough to make it matter, there is just so little you can do to buff that gun until you realise that only a mag size increase will fix the gun.

The drawback is quite obvious. Ammo reserve. 90 rounds vs 270 is quite significant.

Plus as I have suggested. The other drawback should be the significantly higher recoil in comparison to ARs.

That’s why Fedorov should be reclassified to SF rifle.

Also FG42 > AVT

However AVT + Body armor > FG42

for the same reason why type hei is OP, SF rifles are all about one hit downs, changing that severely limits those guns, because then they pretty much ARE just assault rifles but with smaller magazines.

Problem here, if you keep that gun as SF you would need to massively increase its recoil so that it even has much higher recoil than other already nerfed SF rifles - which doesn’t make sense since that Arisaka round is the weakest of those (6.5 x 50mm)

But Fedorov has 25 rounds, moving the issue into the opposite direction

The developers have driven the game into a dead end. That’s what I like about the English language, it’s how accurately it describes certain situations. For example, the word “dead end”. It’s literally death and the end. That’s exactly what awaits the game. There is no way out.

Why? Does a body armor prevent you from getting killed with two hits? If not, it doesn’t matter.

As long as the full auto mode on SF rifles plays that important role. And semi mode is for people who don’t know what they’re doing. As there is literally no situation in which it is better. The body armor realistically plays no role. You always spray an enemy soldier. Especially in cqc where OHK could potentially be a possibility. But literally no one shoots singles in cqc with SF rifles.

Body armor is the most overrated thing in enlisted.

But I’m honestly surprised DF hasn’t given away its gimmick 10% bonus to dmg reduction yet.
Literally the flavor isn’t worth the controversy.

Also pls no double standards my friend, keep the discussion honest. Doesn’t suit you.

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Then lower Type hei damage to under 13.5 when it doesn’t matter.

I dont understand you defending this.

If they can make effective partial modifications or overall changes, then there is still a possibility for the game to survive. However, they have now put all their bets on active matter. With so many games similar to Escape from Tarkov nowadays, the outcome won’t be very promising. And the outlook for Enlisted is even more pessimistic. It is bound to be a sacrificial victim.

This is true, I admit. Which makes the nerf to recoil all the more important.


Simply full auto mode on SF rifles needs to be nerfed to the point that semi mode is a valid and/or even better choice in ±50% of situations.

Which is simply not the case in the current state. Full auto mode is literally always better rn. There’s no real benefit in using semi mode.

That’s why the gap between semis and SF rifles is so huge.
Because semis lacks the obviously superior firing mode.

Escape from Tarkovs hype almost disappeared already, just like battle royal shooters being still played but the hype is gone.

Enlisted will absolutely stay relevant for quite some time, simply because its a classic battlefield style game with AI and squad elements + warthunder mixed together.

Its too unique to die that fast.

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I don’t know how you define the “death” of a game. But for me, if a game is regularly updated and players know what the game company is up to, then it’s still alive. However, if a game has seen almost no improvements for a long time and we have no idea what the game company is doing, then I think the game is already dead. The rifle in the battle pass is something we already knew about half a year ago, and the battles between the Soviet Union and Japan that were announced last year still haven’t appeared.

But not unique enough to not get shelfed like some other smaller games under gajin (like crossout or star conflict). Still developed but as a 3rd category project with minimal funding.
Personally I feel like this transfer is happening right now (or even already happened) but I may be wrong.

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Well okay, here is what I think - “IF” SF rifles would get such recoil nerf and those guns would need to be used with small bursts or single shots past lets say 30m for example, then those guns would effectively become semi autos with the ability to use them in full auto in CQC - which totally makes sense.

Now a BR5 semi auto needs to down in one shot otherwise it is simply not a rifle worth using, as such I can absolutely understand you defending Type Hei especially since Japan got nothing else going for it.

However 30 round do remain an issue, and in my opinion, whether you have a gun with 8 dmg per shot, or 10 dmg per shot or 13.4 dmg per shot - those are not what categories a SF rifles, those are AR dmg stats for me.

Arisaka round is weaker than Mauser and Mosin rounds and could get a special treatment of either lower dmg or less recoil, but same or higher is illogical. 30 rounds do make a huge difference - you said it youself by claiming AVT has issues.

What to do about this is not clear or easy to do, I am only suggesting stuff, but you have to see that I got a point with this.

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It is obvious that this will not happen. The game’s problems are much more global, they cannot be fixed. The problem with automatic rifles appeared not yesterday, but 3 years ago. Or maybe even earlier. Did someone fix this problem? No, they only made it worse. Or maybe cuirasses appeared yesterday? No, cuirasses were there almost from the very beginning, but they appeared randomly on soldiers. But cuirasses were already working. Who fixed this? No one.
And here we are. Again.

Dumb measure unit.
By that logic, BFV which still has thousands of players would be dead because Dice stopped development for them.

Also, last updates were like one to two weeks ago.

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There was no Enlisted I, Enlisted V, or Enlisted 2042 in the past, and there will be no Enlisted VI in the future. Why are buy - to - play games compared with free - to - play games?
And the last update should probably have taken place over a month and a half ago.Is there anything new?

Listen - this isn’t even the topic, and if development gets shifted doesn’t mean it disappears.

I want to remind you that updates still happen, even if possibly in a smaller frequency.