Not really.
I specifically suggested this nerf:
This would still make them very different from other classes of weapons.
- ARs would still be laser weapons.
- MGs would still have dispersion and would be essentially useless while moving.
- SF rifles would still be pretty accurate. (Not with terrible debuff to dispersion the MGs have) You’d just have to switch to semi-mode if you were to engage in longer range combat.
I really don’t see how they would all be the same.
But with your buff (buffing all other types of weapons). You’d have to make them all laser, all have -+14 dmg, all have 0% to movement penalty. Essential make them all basically the same.
Because there aren’t many ways to buff other weapons and not make them play exactly the same as SF rifles.
SF rifles are weapons that outperform compared to any other type of weapon. It’s not like they’re some sort of average and just every other gun is too bad.
And I don’t like the idea of limiting SF rifles.
Just make full auto of SF rifles worse than it currently is. So specialized weapons on full auto (AR, MG) would actually be better. Because those are the ones that should be limited.
BR5 should remain full auto. All guns there should have full auto modes. That is literally the unique thing about this BR.
(If you were to limit SF rifles, then at least give Smgs to BR5 engineers)