I understand the need for some kamikaze protection but I doubt ‘damage’ is the way to go.
If I make several succesful attacks with my plane, without taking any damage myself, and I then crash by mistake after 15 minutes of flying (hitting a tree, building, bridge, slam into ground…it happens!), the system will still take me for a kamikaze.
That just isnt right.
How about making the anti-kamikaze system look at the time I have been flying since spawn?
If you spawn with intent to do kamikaze, you will crash within 30 seconds (this time is just an example) and will be punished.
If I have already been flying longer than 30 seconds with my plane, I wont be seen as a kamikaze if I should crash by mistake.
(could be 60 seconds to prevent suicider circling around a bit before kamikaze)
Basically, this system already exists in the game, if you crash a new spawned plane immidiately, there is a 30 seconds delay for spawning another plane.
Simply change that into not being able to spawn a plane at all.
Well yes it can work, but 30s is to short, I say you need fly one minute before crash the plane or suicide yourself from the menu for avoid the punishment
Another big reason for the system not to look at damage: when I am on the ground, I always shoot at every low flying plane.
Especially suiciders are easy to hit before they crash.
The suicider will then be able to spawn another plane immidiately because he had damage before kamikaze…
If your pilot die in the plane or outside the plane without having fly with it for one minute or the plane get critically damaged, you get one minute of Time penality before you can spawn another plane
For tank instead
After you die using a tank crew in or outside the tank, you need play another squad before be able to use another tank crew (tank crew=tank)
The time could work as well. But I do know some tank mains that would really dislike being forced to play an infantry squad in between. May not have a choice though with these new AI tankers.
Can you imagine trying tank main only to have a slot taken by a bot? This forum may get blown up with complaints. Guess we will see how this new AI functions.
AI use tanks if no players take it in a tot amount of time, also AI self destruct it pretty quickly if goes on fire, stuck or it can’t get kill, so mostly or always tanker will be player