Its 33 points for every 3 balones destroyed so ya
Ah sorry. Tomorow I can provide that screens. I have them on my pc only plane fights.
If you can’t. Keep trying.
What are you looking for? 19:30 minutes of combat. 170 kills. 1 death - I got bored and did a banzai.
Screenshot is old because I rarely fly the plane, especially after weakening the bombs
they are good bc they can stay in grey zone, the day when the det packs will be reworked and not every single soldier on the battlefield will have the ability to destroy even the heavier tank, the grey zones will be removed.
Just because YOU don’t camp in the grey zone does not mean it isn’t abused by others.
Not sure why you felt the need to post about ammo re-arm points for tanks….you know damn well that another tanker posted the same request a handful of posts before you.
Usually 133 from the ground….like with an AA gun
That has nothing to do with the option to refill ammo that is already present in conquest…
Be honest, how often does that happen for a fighter pilot compared to a tanker. And you say it’s an old
screenshot, before the bomb nerf and reduction of plane HP? Because we vare talking current game conditions
How often… Lol.
Do you srsly play this game?.. Do you even know p47?
Yep, I play a bit, but not in tanks….lets agree on a time and I’ll show you
The enemy definitely doesn’t often, because I take my fighter and shoot them down.
It’s the same logic with tanks, though. If I see a successful tanker, I focus on destroying him, 9/10 I do it within 2-3 minutes
I m not interested in you to show me nothing. There are plenty of better players than me.
Lol wtf is wrong with you. Again, that has nothing, nothing to do with the option to refill ammo that it’s already present in conquest, and to every other class in-game
I’d bet it got flagged for not being a bug in the bug reports section, since it’s not flagged as “inappropriate.”
Tanks don’t have HP, you have to kill the crew or detonate the ammo to destroy them completely.
As far as the suggestion in the OP goes, I’d rather see no tank resupplies in Conquest than see them added to Invasion. As it sits, the limited ammo in invasion serves as a soft counter to grey-zone camping or otherwise extremely skilled and effective tankers. For greyzoners, it forces a time limit, giving the enemy a break from their nonsense and allowing someone else to use the vehicle spawn, and for the skilled guys it provides a mechanic to limit how long they can be so effective. If skilled tankers had access to effectively unlimited ammunition, this game would cease to be about infantry combat, and would become a tank combat sim with infantry targets and airstrikes.
So, can we ask to remove the plane refill with that logic?
Or ammo boxes? Since a skilled player can refill the ammo over and over. No?
/joke.
But the game is a combined arms one. Isn’t a inf only game. The option to refill ammo it’s already present for every thing in every mode, including tanks in conquest.
Bikes and tanks and possible future vehicles with less ammo capabilities won’t refill in assault and invasion.
And you see, there are tanks like the M10 or chaffee with already low ammo counts of 20ish Ap or he shots.
no I mean respawn points so 1000 to 1033 you kill um all its over 1400 ish
then the plains need 5 min spawn in times so axis team dont get bombed into oblivian I mean a count down of 5 mins like in war thunder when you play tank chalange and you only 5 5 mins to fight as a plan once 5 mins are up you get kicked out to ground agin
Pretty sure everyone knew what I meant…just mindlessly pushing back on an exact idea that had JUST been posted a few minutes before.
That would only exacerbate the problem with suicide bombing, planes are not effective for 20 minutes without resupply, tanks can.
That’s almost a fair point, if tanks weren’t the force multiplier that they are. I still think that if we’re seriously suggesting a change, removing the resupply points from conquest would be the way to go.
Good.
I haven’t played the Chaffee in this game, but the M10 is basically useless anyway, and more ammo doesn’t solve that problem. Solid AP with awful post-pen damage, armor that wishes it was as good as on the Sherman, a commander that gets domed almost as fast as he can get into the fight, and a turret anyone with a grenade and a good three pointer can hit.
yeah, he’s saying the balloons are worth more if you shoot them from the ground instead of using a plane.
No. That would seriously reduce or eliminate the ability for enemies to spawn in a plane to deal with you, and planes are the only counters to planes at the moment other than the ground.
Couple things I want to point out before you guys resume you debate. The refill points for tankers in Conquest is usually the same for both sides meaning to get to it, you have to fight all the other tanks and usually win (unless you are a puma and can just blitz by everyone). While I’m not completely against a refill point on Invasion, it should be placed with a similar philosophy if it is added. Place them parallel to the point and roughly half way between either sides spawn, but like 150 m away or something. This could also help discourage grey zone camping.
Anyways, just my two cents.
exacly why tanks need resuplies…