American BR4 is already dead, GJ the merge killed the game

Only reason why 76mm are V is because DF thinks its funny to delay Pershings/ US Tier Vs and waste time by giving us useless filler III tanks we dont need rn.
Because otherwise US BR V tanks would be pretty empty.

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Sure, the Thompson SMG may not be the best looking SMG, but it is this wayward girl that appeals to the machoismo of us American faction players. :muscle: :muscle: :muscle:
In fact, since the merge I have continued to destroy Germans and JAPS every time I play in the US.
yOu cAN NoT deFeaT uS.

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what gear could you possibly need that isn’t somewhat there already beside a t29?

you can’t expect a rocket to outperform a shape charge?

rather, you can’t really complain about different outcomes for tools that needs to be used differently.

especially when we’re talking about MM.

germans kitties are relatively much heavier than pretty much most of the allied tanks.

not to mention, some of those are even sloped ( KT & panthers )

which … " flank it bro " it’s actually the solution if you want to use reliably said tool that will take out tanks.

either that, or a good bomb will do the job.

the choises are there.

feels more someone is afraid to put the effort to actually destroy said tanks.

but, there’s nothing wrong to gear up and farm some mains that play low ranks because they are too afraid of soviets or americans.

now that i think about it, the germans did had the drum smg from the soviets and it’s considered a br four weapons.

it’s just that… i believe it would cause more issues to the japanese.

and not really be balanced.

a bit tricky.
and i don’t have any solutions to be fair.

i don’t disagree there.

but… doesn’t looks like devs thinks alike.

hence, i’d rather damage control and somewhat be balance or fair in all scenarios when possible.

not really.

king tigers are not that unbeatable from 76s.

they are, however bugged i believe.

because once again, a king tiger barrel shouldn’t survive from HE or AP to the barrel.

yet it does.

if anything, it just needs a few tweaks to it’s durabilty.

because as much i had initial concerns about king tigers, they are not that invincible as people may think.

and unironically most of the maps outside d-day allows to flank and side shot the big kat.

if not, bombs do not makes distinctions.

not really.

i have yet to feel outmached in any of the 40 games that i have played this week against the US.

which i won’t deny that i have lost some matches.

but that is, because i was the only one on the point…
and those games do happens either way.

should the game instead hand held my hand and give me everything to one solo the entire german army?

no of course not.

as much it’s true you can somewhat keep your own against the allies, you will never win alone.

and if anything, i believe it’s the german army who is boring and somewhat the problem.

cooperation is hardly needed. they somewhat have it easy.
but i digress.

because you’re comparing stuff that aren’t the same thing, nor were really supposed to be.

as far as the war goes, stuff is often a counter.

all to say, stop being a bitch, get smokes, and rush that point with smg.

or bomb the shit out of them to then advance.

that’s the american way. baby. a dream, and a a lord’s work.

except, it still stands.

you and your self said, tank balance 1v1 is dumb. and not the focus of this game.

inspite of my opinions, us are kinda dominating top tier.

so… i don’t really see the problems.

other than some people not willing to pull their weight.

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if anything,

slighlty annoyed that people cry too much and demands to artificially tweak, nerf or upgun stuff because they can’t cope with stuff that they got.

without pulling their own weights, or put the actual effort in.

( impact spammer can get the full hammering for my liking. they deserve no respect or sympathy )

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I couldn’t care less, I do have calliope, 4 T20s, Premium paras with thompsons 100, premium jumbo, vickers paras, premium brit flamers.

All of it is way better than half of available tech tree f2p BR5 line up.

But keep defending it. Seems like you are not pro healthy balance of the game.
It will not affect me, since I can still keep farming people like yourself.

I am just saying, current BR5 US line up is objectively worse than any other BR5 line up. But whatever.

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i suppose we’ll have to agree to disagree honey :wink:

… unless you want to add cold war vehicles and weapons to compete " fairly ".

I guess that is a good point, barrels and gun breaches do absorb quite a lot of damage, in my mind evey tank in this game deserves to have more weak spots, especially turret shot traps, which would bakance out quite a lot of vehicles.

And while at it, not just the Jumbo should have a “MG Port weakspot” but every tank that had thin armor at these spots should have problems in this regard.

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Im sorry that I consider lol flanking, pixle aiming and shoot barrel+track not as long-term balance…
Or questioning the logic that tank B and C with similar performace are lower tiered than tank A for no reason.

Just lower 76mm Shermans. I dont know why this is considered too much.

I can honestly say that I continue to play the American faction and have never had any complaints other than the fact that there are some matches where the “number of players” is not even. No kidding.
Sure the current American tanks are inferior to the German King Tigers in defense and offensive capabilities, but they are infantry support tanks and I don’t want them to have the ability to easily defeat a King Tiger. I think the King Tiger is more of a threat to land forces because I think it is more immersive.
The game is not too one-sided with the King Tiger’s presence, and the US has aircraft that can swiftly reduce the King Tiger to ashes. As for infantry capabilities, they have the M2 carbine that all riflemen can be equipped with.
I think the problem with people being biased towards the German faction is not so much the performance of the gear, but simply because there are somewhat more people who are attached to Germany, and more Sissy in the game who want to safely beat the enemy by sticking with the majority.

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they made an entire game out of it :skull:

controversially sucesfull too.

i’m afraid we’re kinda too far deep to reverse now.

as once someone said: ( :fox_face: )

war is not fair

which it’s true.

so, i don’t inherently see wrong by having to flank, or bomb it.
( or use my m9 :smirk: )

in this one, i’ll admit, i’m not really the right person to discuss those.

i guess some of my suggestions about brs were still implemented, such as bikes and shotguns, as well as few others but… yeah. not something revolutionary.

as far as it goes, we both know it wouldn’t make a difference because br IV still faces BR V and you would just reverse the problem on the japanese.

unless br IV becomes on it’s own and japanese do not go over tier III ( good luck ) you will have full equipped and somewhat time travellers stomping mid br III american players.

because, will it be really a solution?

i’m afraid not.

based

( and i don’t say that alot )

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Funnily enough, that’s the case only for US. So why doesn’t Germany need to flank?

Slowly it sounds like you think everyone in the game is being forced to do what the US has to do.
But sadly, that’s not the case.
Meaning, it is not well balanced. Meaning, your :point_up_2: statement isn’t right. Because it isn’t entire game, it is just part of the game. Specifically one faction.

I guess you just enjoy underdog playstyle. But that’s not what BR concept should aim for.

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I wouldnt call the past three years success but to each their own.

I think he also said that we have enough players for six campaigns and said that SA nerf was justified (only to semi-revert it).
I think war is also about greyzones, Wehrmacht soldiets spamming paratrooper weapons and Germans still having air superiority in Berlin 1945 and Japs using island-protos in 1943.
Really true.

Ja, lets do nothing then because nothing seems to be always better.

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You seem to get the wrong picture about me, I don’t necessarily “need” those pieces of gear to compete, but I get frustrated quite quickly for having to outplay someone that has objectively better gear than me, I am what I would call a “balance absolutist”

I play video games for competing with others, and if the outcomes of my fighting is even to the slightest determined by anything else than my skill or my mistakes I get frustrated. Balance is absolutely needed to have a satisfying fair match.

And it is simply much much easier to hit a tank frontally than from the side, outflanking is not as easy as people make it sound, being able to shoot at someones side is more determined by the mistakes of others than by you own skill.

So I never claimed that the M9 now magically should compete with Panzerfaust and Ofenrohr, however what I am trying to explain is that using one is much easier than using the other - and thus the real purpose of our BR system should be to place gear into the right BR according to their performance.

Also speaking about “asymmetrical” balance… asymmetrical balance would be if one side has the stronger armored Tanks and the other side has the stronger AT weapons to make up for it. But thats not the case, instead one side has the best AT weapons and the best tanks.

US planes are great no doubt, but they shouldn’t ruin ground balance because quite frankly most players don’t play with planes to begin with, its not fair to ruin everyone’s experience with a rather niche gamemechanic - that actually is even arguably not “asymmetrically balanced to begin with”

I am yet to be convinced that US planes outperform German planes.

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because germans had different doctrines.

and as they went on with the war, they wanted something bigger and generally heavier to " tank " shots.

which unironically, tiger tanks were meant to be used as break through tanks.
but unironically only performed better when defending or stationary. ( especially when they didn’t break down )

as they didn’t had speed going for them.

so… yeah. tiger tanks weren’t really used for flanking.

flanking was more of a panther and panzer IV job.

due to being better for mobility.

the us army had different ideas.

which unironically, even troops on the field rejected and didn’t make much use of 76ses long barrel shermans.

also, the US army relied on air supremacy.

tank vs tank was kinda " rare " mostly because tank destroyers were meant to take on tanks.

actual tanks were more used for pillboxes, and against infantry.

you … don’t have to be an historian.

beside that, few attempts were made for heavier tanks.

but then rejected because all of it’s problems and essentially prices.

as much this game does not reflect those issues ( nor should ) it’s a product of what the us army actually was.

bombing the shit out of the enemy, smoke to advance and swarm the enemy.

that’s how its somewhat accurately depicted in enlisted too.

so if anything, sounds like you only desire of one boring play style to be the same across all factions.

not really.

that’s how it’s played.

and is being played,

which works for those who are currently in top tier. but not for few loud individual over the forum.

you tell me hun.

but… yeah, keep putting words in my mouth i guess.

it is balanced from a certain point of view.

whatever you call it, it’s fine by me.

hell, if it wouldn’t have worked, i might have been the first one complaining about it.

but that’s not the case

because there isn’t much to complain about.

i can somewhat agree to that.

but as said:

i know your " feelings " about this as pretty much shared by my own.

but yeah.

unless that’s truly what you want and changed your mind,

i doubt much can be done.

or should be done.

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Strange argument regarding equipment balance in a video game.
I guess German doctrine is now reason why Shermans with 76 and hellcat cannot be put on BR4 for the sake of better game balance.

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i mean what did you expect when going br4 to fight jap? most american are fighting german so yea it gonna be extra rare to see anyone in pacific

beside a bomb review.

eh.

the game didn’t die.

and still is being updated ( more than enlisted that is… )

i never said everything he says, is correct.

subjective i’m afraid.

the concept still remains in place.

don’t fix what ain’t broken.

her kommandat.

not really.

i don’t… picture people.

i’m just explaining why A is not like B.

and C may or may not do/be both.

over this arcady “mess” ?

eh… good luck i suppose

a game of this caliber will never be 1 0 1 balanced.

it can, but you will have to artificially tweak everything to a point where it would just become the same thing with just different skins. or worse, resort to cold war era stuff.

i’m not sure enlisted can sarfice the other point that this game was based on, they did it for HA.
don’t think they can do it for " realism " and all that other stuff.

well, that’s part of the challenge.

you want to deal with that enemy?

make sure to move from cover to cover, try to stay low as possible and flank while keeping your at guys alive.

similar to what path finders do / did.

good.

they do have the strongest airplanes though.

but. by definition, it is.

you do use planes if you see bigger targets. even gray zone.

otherwise either flank it, or wait for him to make mistakes.

that’s how it goes.
the tools are there.

honestly, i can’t quite assest that.

but based on firepower, i believe they do.

and well, most of the germans don’t play with planes either so.

not a balancing factor, but could be taken to your advantage.

which, i don’t run with planes either.

but if i really struggle against tanks or take the piss, planes are there just for that.

you asked a question,

i gave an answer.

despite you not reading past the first sentence, or refuse to aknowledge it.

i’m starting to see a pattern here.

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Your answer is completely unrelated to game balance.

it is to explain to your dumb question of why german tanks do not have to flank.

because they weren’t precisely designed for that,.

but keep at it i guess

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