Probably unpopular but, Alternative to Nerfing Payloads. (Now I’m only offering this as a compromise because I think planes are in a not too bad place, but the fact that a nerf patch was planned means something will eventually happen)
1: Add Airfields
2: Add custom Loadouts (ammo belts, ordnance options, effectively allowing player to choose his spawn)
3: Fighters, Strikers, and Bombers with small payloads (*250kg placeholder) have “Air spawn”.
3: Fighters, Strikers, and Bombers with larger payloads (*500kg plus placeholder) first spawn on airfield/carrier.
This gives interceptor type planes advantage over strikers, and gives a downside to the power of bringing larger payloads (but not at the cost of power) that you only have to pay upfront, once you are up, you can just rearm and continue as usual. Incidentally this also makes suicide bombing a huge waste of time.
Balance can be modified by changing airfield and resupply distances.
Pros
- Interceptors/fighters become more available, desirable, counterplay (they will spawn into action faster)
- still allows for spawning into the action with a minimal payload capable of removing a tank, just not a carpet bombing
- Suicide bombing becomes a huge waste of time with large payloads
- Allows heavy payloads to be maintain their power, but harder to bring to bear
- players can tailor their loadout to what they want to acheive
- Potentially can reduces the frequency of large ordnance drops on ground players. (Its in players hands)
Dynamics
Interceptor type planes with small payloads would probably become more common and desirable, as they can simply get into the action faster AND set on Heavy strikers easier (while they are climbing) and anyone dedicated to that, would probably shut them down. So that would inadvertently shutdown the heavier explosive spam without taking away from power. Heavy striker will still be hugely powerful, but high risk.
Is it great? No, I’m sure it will offend many. In my book planes aren’t required at all to play the objective but they are fun. I’d take it over nerfing payloads and effectiveness. And then Id ramp up bigger more exotic payloads for funsies.