Airstrike Radio call in needs to be removed from Pacific

The Airstrike mechanic was already anoying in Stalingrad but atleast the objectives are often in buildings. In the Pacific it´s mostly huts and open ground with sometimes a hangar if you´re lucky.

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It is half the power of Stalingrad, run or hide, no need for removal sorry.

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I have no idea what you´re trying to tell me.

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a better alternative would be to give the engineers an AA that could hit the bombers, like the flak 88. it would give a chance of response at least

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Problem with that is that if the Bombers from one side have mountains or other cover from the ground but the other sides Bombers come over water it gets really unfair. But long range AA is a pretty good idea either way.

On the map with the mountain the bombers fly so high that the lead indicator pops up only after they dropped bombs. The SPAAs are absolutely useless against bombers, especially the M13 so bombers rule supreme.

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lol and use um aginsed infrentry instead? :rofl: bad enugh people put um inside buildings as is

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And Ya Alie plains are defently a big isuse on normandy. Its funny as hell when the only Air defnce you got is a JU188 trying to bomb tanks and kill enemy plans cause no one ever uses the fighters for the obrous reasons I been talking abought.

Air strikes are bad and darkflow should feel bad

I’ve said it few times that this thing need rework.
It should cover less map and eventually be transfered to precise strike against tanks.

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Would be nice to trade an artillery strike for 1 precise bomb, but at the same time a good pilot can already do that without a red circle to spook the enemy team.

Unfortunately my teammates like to put their bombs half a mile into the ocean.

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I would consider it smth like few 250kg bombs dropped in quick succesion on postion.
Eventually napalm strike or anti-tank rocket strafe.
Maybe even make this one a strafe, few bombers in line, it will atleast make it a bit harder to use and less forgiving.
Becouse being fair in my games it usually scores from 4 to 13 kills, the problem is that this strike decimate all strategic constructions.

They are just too frequent, it’s very annoying

Well if they gave us axis on normandy a god dam friking plan to deal with tanks other then JU188 we wouldnt need air strikes. But they but the god dam FW under a pay wall

Bomber formations in ww2 only bombed the front lines by accident.

Bomber raids are annoying, but NOT really OP or gamebreaking (and I’m not even using them in Pacific yet).

They are announced with a HUGE warning in every possible way, and take a LONG time before the actual booms, at which point despite the open nature of maps there’s usually plenty of trenches or other hard terrain cover to lay in with good chances of surviving. IF, despite all warnings, you CHOSE to still get caught inside the blast area.

As far as I see that, if you die under air strikes often enough to be pissed by them, it’s probably because you deliberately choose to IGNORE all warnings and pretend bombs aren’t going to fall within the CLEARLY HIGHLIGHTED area.

but you got plenty of houses to hide in.

i don’t really see the struggle nor the problem.

although, i won’t be missing them either tbh.

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There´s your problem. If the enemy team has a team wich a vague interest in the objective and they have someone who spams it the whole round it kinda is gamebreaking because there´s absolutely no counterplay. The threat of an Artillery strike only lasts a short time in wich you can quickly leave the circle and get back on the Objective. With the Airstrike the threat is there for a longer time in wich you always need to look at the sky to check how close they are.

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Most of the Objectives are either in the open, single structure buildings of wich not much cover near it or around straw huts wich offer nothing in terms of actual cover. Stalingrad also has dense city streets to hide from the shrapnel wich Pacific also doesn´t have. If the best approach to an objective is downhill good luck trying to find cover.

well, that’s where the risk plays in.

you either take cover, or deal with the bombers your self or even go to the objective and try to either defend(attack as best as you can proning near objects ( as you have higher chances of survival when you are proned near objects ) or hold some houses nearby to be in cover, and still perform your duty on the objective.

no risk, no rewards.

( beside, it’s not like bombers last forever. there are colldows, and time before those reach )

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