Airstrike Radio call in needs to be removed from Pacific

But where´s the risk for the guy who spams it? Why do I need to deal with all this shit because a single guy keeps pressing a button to make everything harder for me and my team? AA is useless against bombers, Biplanes too and I don´t have much faith in the future planes either.

This isn´t like an Artillery strike wich cover a small area for a short time. It´s like they just put it in the Pacific because it was available in Stalingrad without any further thought put into it.

i’m more against the fact that you call them more frequently, but he still has to deal with a squad of only 5 soldiers, the fact that if he spams is gonna be a detriment for his team for lacking of manpower at the front, and denies any other calls ( as the bomber call does not allow any other type of calls from teammates ) which, to be honest, i usually see the point being capped first than the bombing actually taking place. i don’t really see devastating effect from those bombers in my matches as i always try to be carefull and flank around. so i can eliminate enemy reinforcement, flank to get on the objective and just waste their time chasing me near their spawn. so less enemy forces concentrated on the objective. plus as i said, majority of the objectives takes place in houses ( outside alligators creek where you have a trench system ( which again, you can still prone and avoid getting nuked due how explosives works ), and few other open areas. but still, majority are surrounded by buildings or have one in the capture point.

it’s kinda foolish to claim otherwise or take those few examples and use them as exscuses for it’s entirety.

welll… isn’t what happens in war?

we all signed up for this after all.

well, tell me that you haven’t tried without saying that you actually didn’t.
because it’s quite obvious to me. anyway, that’s kinda what fighters are there for, and AA guns.
it might sound new to you what i’m about to say, but you should really try, if you actually use the tools that have been given to you, ( such as airplanes, AA guns, M13s etc ) you can destroy a few airplanes and significally reduce their blast zone and effectiveness. like, from 5 dots, those will only be 3/2 /1 depending on how many you destroy.

and even there, devs allowed you to take precautions by reacting or acting upon it. ( usually, 1 to 3 minutes to take care of them. sure, those might be a bit hard to destroy, but it takes a bit of time and practice.

now, the fact that you refuse to use those said tools, again, that’s a different discussion for another time.

no. indeed. otherwise it would have never been implemented if it was identical to the other, don’t you think?

i kinda like them ( even though i don’t particular use them as i rather use smoke no matter if i’m defending or attacking ) and i can see their potential.
not a huge fan of them as increases the spam and as you somewhat mentioned, are easy to kill. kinda wished was similar to Day of infamy where you need a commander and a radio operator in your squad to call the fire support. guess we can’t have everything.

yes.

no changes have been made because almost no one said anything about it nor took the step forward to suggest something better or just improvements.

which, what i have written above is also semi false if we consider that devs aknoweldge some of our complains and increased/reduced ( can’t remember ) the time before those planes reach the battle area.

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Being able to potentially wipe the Objective is a big enough advantage that having one less player isn´t game changing. If their team is moderatly interested Objective wich is a major factor wich the player quality in most matches.

Uh no? This is a video game wich is supposed to be fun. This is still a casual game afterall. You can pull this excuse with the more simulator type games like Squad, Post Scriptum, Hell Let Loose etc. but not here.

I only have the Biplanes and they´re slow and can´t take much damage. Not to mention that more often than not I can´t use it because there´s always a guy hogging the slot. By the time I can actually engage planes with the AA in the Pacific they´re almost on top of me because of the atrocoius sighlines (open enough to have a clear view of the skies but not open enough to become public enemy No.1). M13 and Ta Se seem to be pretty garbage at AA work too from what I´m guessing. M13 overheats extremly fast and the Ta Se might be decent but haven´t used him because it´s such a lackluster vehicle overall.

Yeah because obviously it´s solely my responsebility to deal with it while everyone else can have their fun by just running into the objective to die over and over again yeah fuck me I guess.

They should´ve been limited to Stalingrad where they work. That´s the point I´m trying to make with this post in the first place.

Well I like to think the devs do some playtesting themselves and use their brains when putting mechanics in the game rather than being compleately reactonary in everything they do.

My problem is that I have NO problems with air raids?

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Then please play with me everytime I play Pacific as a good luck charm lol

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considering that you can potentially waste his call by eliminating all the airplanes ( which can be done ) and undone his " potential " damage can be game changing.

don’t really know what you are implying here.

i could interpretate this in many ways.

so fun that people openly admits to leave matches, let the others in dispair, occasionally camp to the expense of others, complains on constat base ( like this one for airplanes and more HE which i can somewhat relate to an extent ) i don’t really see the connection between fun and correlation with other titles. most of them are actually different within each other. but;

it’s no an exscuse, it’s a reality of what we are seeing.

i often complain about stuff that shouldn’t be there, and yet there is. despite having a valid reason, or not. if i was against many thhings, i wouldn’t probably be sticking around. and so far, there are few things that i find hard to like, but don’t bother me in the slight.

which, to wrap this up, sometimes are good, others are not.
and out of all problems that airstrike has, is the ability to hit stuff in the gray area ( and potentially even spawn ) that’s the only thing that i would center my arguments on, and ask for a change. ( also being able to rotate the area )

since the new nerf upon AAs and oveheating i can some what understand. but it’s not like it has been made impossible. it just take a bit of skill and practice. ( aka don’t spray and pray. which it’s not an assumption. just an advice since i see alot of teammates and enemies alike doing it )

no. of course not. teammates can be questionable at best and probably your number one enemy. but if those bothers you that much, maybe you can start taking care of them and allow ( hopefully ) your teammates to do what you would do.

i know… individualism at best, but that’s what we have to do on a basis in enlisted.

again, you’re not new to this.

and i disagree i’m afraid. because i can see their potential and makes the battlefield a bit more different creating different situations. instead of removing them, since removing features that has been implemented it’s not the DF way, you could instead suggest on how to make them better or tweak them.

not to sound annoying, because i genually have care for discussions in order to take something productive out and usually make things happens the way i can, but, as much what i’m about to say might sound controversial, it’s partially true.

you see, devs don’t really have to play their own game. they are not forced to.
similar to those who make cheap and distatestfull cakes. they are not the one that will be eating those?

so… the gametesters are ( allegedely a few. probably understaffed and do their best ) the ones that are getting payed, and basically, us.

also people have different minds and different ideas. hence what you might not think it’s usefull or usable, others might think otherwise.
so, you’ll have to find a common ground. which again, the common ground is to tweak the air rades.

( i was thinking something about it, but a bit unrelated and added even more stuff that you might not have liked it )

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Yeah sorry not reading all this again. I don´t give that much of a shit about the game anymore as I used to. You get a * for your effort though for actually bothering to have a discussion.

i only think ive ever been killed by them a couple of times, regular artillery is much stronger

Yes.

The OP appears to suffer their psychological effect more than the actual destructive potential.

The actual area denial effect is arguably inferior to regular artillery, as well.

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Being fair outside some low level jumbo encounters, Axis wipe the floor with Allied tanks.
Axis have insane advantage in terms of vehicles in Normandy, but also Normandy is the only campaign where CAS is powerfull as hell.

Tank on tank dont seem to happen much and niether side realy kills each other. At least while im flying any how.Mostly People are shoting at people and leave tanks alone. Hell i watched a M$ pull up beside a puma and they left each other alone lol

I mean tank kills give like 1000 points so why ignore them?