1% damage resist wouldn’t do anything, 20% damage resist actually does
I’ll pick a random gun, lets go with Kiraly SMG, it does 7.9 damage so two shots to the torso is 15.8, but body armor brings that down to 12.6 damage. This means with vitality (13.5 total hp before going down), you are tanking an extra shot from the gun just because of how you spent your appearance orders
Soviet body armor is a biased game mechanic in my opinion
for me body armor is not a big deal cause you mostly play against bots and players worse than bots.
BUT i want it removed cause it violates basic equipment balance that should be based on just weapon stats between nations, it is only available for separate currency that you cant earn by playing normally(*outside events and BP) and lastly it is only available to one nation.
for me it would be somewhat acceptable if:
it was available for all nations
it is equipment(like binoculars or flasks) buyable with silver
even then it would affect balance of some weapons that had some unique advantages over some other weapon on same BR.
Wtf you all take this numbers from?
20%? Where? Show me your damned source.
2.8 is 20%, not 10%.
Where the fk you take your numbers from?
Did you really lived in a fantasy world until now, where body armor resist 20! %?
It’s a thing that’s should be just unique part of equipment for soviets with it’s unique buffs and debuffs.
Not as customize bs. As stick mine for japs.
this wouldnt be problem if everything unique about germans wasnt basically just copied by soviets(e.g. panzerfaust and as44). either we have unique and asymmetrical balance or we have copy pasted symmetrical balance.
go calculate yourself if you want to disprove something. i gave you my source.
btw here is hint. make graph. mark damage on 10m and damage on 100m on that graph and pull a line.
I think we should let the Germans loot Soviet armor. Then everyone will be happy. Besides, as far as I know, there were some real cases of the Germans using captured bodyarmor.