I have had multiple games played, where my tank got stuck from driving over a trench. There should be a way for a player to get it unstuck in those situations or improve it to where trenches won’t have tanks getting stuck in them.
There is a good way to avoid that - don’t try to drive over trenches if you already know that your tank can’t do that.
i cant belive that some people complain about tank stuck. I play this game alot and never stuck with tank.
Why?? Because you have so large map that you can drive where you want.
How are we supposed to know? Most tanks back then could drive over trenches, I mean its very essential if you have to rush to a point or to get to a tank quicker. Instead of taking the long way. But thanks I guess?
You said that you already did it couple of times, so now you know it. Trenches in Elinsted are simply too wide to let tanks to ride across. But there are almost always (the only exception is D-Day) alternate ways to go that don’t require you to go over the trench.
At the same time trenches are never placed on your standard way to the points. They can make way to the flank longer, true. But that is the purpose of flanking, you go unexpected, longer way to surprise your enemy.
It was with every tank I have unlocked so far. But I am talking about the smaller ones. cause it has happened on the Control point maps.
It does suck that the trenches are big enough to get your tank stuck in. I spent a good 10 minutes trying to get it unstuck ya know? Like not everyone is also gonna pay attention while they trying to move and shoot.
This one is clearly on them. It’s not the game fault that they do not pay atention to their surroundings.
Well, I’m almost sure that infantry irl didn’t care about making their trenches narrow enough for enemy tanks to cross it.
But anyway I could agree about adding something like towing cable so friendly tank could help you get out. But trenches should stay as they are and there should not be any mechanics to “reset” the vehicle to get it out (like in some games).
Right, its just cause I don’t wanna be sitting there stuck and waste a ticket on something that can be used more if it didn’t get stuck so I tow cable for sure. I would love to see that in the game.
What do you think if they added like a push your vehicle left or right? Like in I think hero’s and generals. As well as tow cables?
I think that manually pushing a tank that weight few tones is rather unrealistic. I support the idea of teamwork in that situation - try asking some friendly tanks for help, I personally would come and try to push your tank out (but obviously not everyone will).
But the most important thing is situational awarness. If you don’t go into the trench you will not get stuck.
The battle of Kursk was won by the soviets thanks to trenches so that part seems realistic enough. The only tank that can get out or over tranches right now is the Puma (Sd.Kfz. 234/2).
Even on the D.Day map i do not see why you would want to cross the trenches, as German you go on one of the hills on the side and as US you just follow behind your infantry as support.
Regarding getting stuck and then be useless: If you essentially loose your tank, wether it sinks to deep into the river or gets stuck between debris or on trenches, just abandon the tank and keep going as infantry squad.
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I think the third time a person gets a tank stuck in a trench, then should get their account banned for life.
Don’t be dumb and drive over trenches if you know you can’t do it then.
After a couple times of getting my tank stuck in trenches, I avoided them like the plague. Seems rather silly, I mean tanks came around during WWI where trenches were a major thing, pretty sure tanks have been designed to be able to go over trenches, so I don’t really know why tanks are helpless to trenches in this game.
What you CAN do, though, is drive over the half-circle of… what should I call it? That little metal covering that is often in trenches here and there. Seems stupid that it can hold up a tank, Hell it seems stupid that a big long tank can’t get over a trench that is, what, 1m wide? Anyhow, for now, that is an unrealistic exploit you can take advantage of to get your tank over a trench.
They’re even on the map… with your actual position on the map. WWI one tanks were hilariously long to cross these things.
Realistically vehicles get stuck all the time, they’re typically turned into pillboxes, or abandoned and recovered later.
If a player is getting repeatedly stuck… That’s completely on them and an absolute refusal to learn from their mistakes…
Given how infrequently I get stuck now that I simply avoid trenches, I’m inclined to agree. It’s harsh, but it seems true. On that map with the church you can go up the tower in and shoot from, I tried pushing my Jumbo tank over the bumpy remains of a crumbled building. I nearly got stuck, managed to wiggle the tank free, realized it was dumb, and carried on. That was the most recent instance of almost getting stuck and really I shoulda known not to do it, but I didn’t know, I tried it, and now I do know.
I guess some people want games to be easy and to not punish them for doing stupid things, which is something that life tends to do. That said, though, I would really like to see how a tank would fair against trenches of the style that are in this game. Tanks were made in the days of trenches, trenches were and still are important aspects of the Military, so how could it be that tanks can’t go over trenches? Maybe the physics of tanks need to be changed. I mean, the ammunition and engine are in the back, right? Is that correct? Tanks must be quite back-heavy even in spite of the barrel of the tank often left sticking out the front. The heavy arse-end of the tank ought to keep it steady, I should think, while the front end goes over an empty lip that is the body of the trench. Even if the tip starts to dip and ends up punching into the opposite wall of the trench, you’d think all that weight on the treads on the nearer lip would provide a lot of forward pressure and the treads rotating in the front would coax the tip of the tank to ride the opposite end of the trench up until it gets over and then the tank is free to roll over it. As long as the arse-end of the tank isn’t TOO heavy, then by the time the rear of the trench is passed, as long as the driver keeps on the gas, it should be on its way again with ease.
As for those vehicles I’ve seen get stuck sideways with one set of treads in the trench and the other in the air… yeah I think they’re basically boned. Once took out a German tank that was stuck in that configuration, it had been there for a little while and I don’t THINK it was getting any kills even though it was kinda close to a point. I felt like I was doing it a service by putting it out of its misery. Felt bad for 'em.
WWII tanks really weren’t designed to slowly go over trenches. Trench Warfare was a WWI thing and WWII tanks for the most part were designed to flank these positions or bombard them to hell.
Tanks designed to cross these positions had much longer hulls and tracks that were more exposed and went higher on the front.
and they also still got stuck…
If you get enough speed you can cross one in game sometimes as I have done it early on. I definitely wouldn’t want to be in a real tank doing that though and just look at the map and go around them.
I don’t recall having said anything about ‘slow,’ in fact I said that they shouldn’t let up on the gas. In my mind, going over trenches as fast as possible sounds like the way to do it with the least chance of getting stuck.
There were still trenches in WWII, just not as many and the combat wasn’t as stagnant.
That is a different style of trench than what is seen in Enlisted. Significantly wider at the top and significantly deeper.
Very good screencap, but again, much wider and deeper trench. The small trenches of Enlisted seem like they should be easy for tanks to scale over if they’re approaching completely straight at it, and not doing it slowly.