⭐ About the new progression and matchmaking

No, only this one until march 3rd

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Okay…
I pray that keofox will be properly paid for his overtime in time to pick up the questions from this thread and that his mental health will be protected.
BTW, I am very optimistic about the new system and look forward to the improvements in matchmaking. Thanks DarkFlow.

I thought he meant that the Q&A (the third devblog) would be out on March 3rd, which means that there should be the second one between now and then.

what if you wait till they actually say how MM will work? if it will be max BR, average BR or weighted average BR. or how much actually ± rating will MM match people with.

and do you know how i read your question about ppsh-41? how do i abuse system that it can match me against people with low level vehicles (like pz2) when i take my t34 out and 3 squads of mosins cause i want to play OP vehicle. or how do i abuse system to match me against low level opponents if i take t60 and 3 squads of ppsh41?
and why would you take ppsh-41 and mosins? you could easily take ppd-34/38 instead and get normal lower level MM. or if you prefer bolties over semi automatics with ppsh-41, why not live with your choice of bringing superior weapon and just accept higher equipment MM?

do you understand that adding any condition to MM increases requirements for player population by a factor. for that kind of MM you are advocating you would need 100k or 200k concurrent players.
also no to any kind of skill MM.

All I want is a semblance of historical authenticity. I don’t care for sweating/abusing.

My point here is the perfect scenario. Obviously the conditions should be relaxed once the MM takes too long.

The Q&A is their answer to our question here

I know, but I believe they said that would be the third devblog they would post within this change, meaning there should be one more between now and the 3rd. I could be wrong though.

well i want some historical accuracy, but not at the cost of ruining game balance.

there will never be that kind of perfect scenario.
queue MM (current MM) creates game as soon as there are 10 players in one team or when you have waited too long and fills it with bots. requirements for this kind of queue 1-10 players in one team
equipment based MM will be more complex and will require multiple of previous queue just to match same effectiveness (lets say that mm will just match low, mid and high end weapons), so requirements 3-30 players in one team (btw oversimplification, that number should be cause of weapon distribution)
equal number of human players requires MM to have 6-60 players at any given time in queue.
similar average team skill would just kill MM cause it would need 10 times number of players to actually make somewhat equal team (btw equity sucks). so that would mean that at any time there would need to be at least 60-600 players for queue to work.

and now complicate this with different sides cause you have japanese vs us, us vs germany, germany vs soviets and historical accuracy (cause 6 campaigns) and you would need 360-3600 players in queue at any given moment for only 6 campaigns. sure there is some overlap in weapons used in early and late war, but historical accuracy would force 6 queues.

and i didnt even include equal number of console players… so do you now understand why it is impossible to have “perfect MM”

Third devblog is the Q&A

Of course I’m talking more about the “upcoming” MM with all players in the same pool. Just MM’ing them by those criteria and not simply their gear.

It’s clear that a lot of people are concerned with historical inaccuracies stemming from this update. I am just going to post my solution here in case it gets buried.

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What a good idea!

TLDR: T50 fought in the Battle of Moscow.

You’re right about the possibility of the 4th and 22nd tank brigades not having T50s during the battle of Moscow. I looked at the stats table again, and it shows a ‘total’ for the number of tanks in each unit. The author wouldn’t be listing a total if the tally was incomplete.
Here’s the link to that table:

However, I could prove to you that the 150th tank brigade fought during the Battle of Moscow, as the 150th Tank Brigade was listed in Moscow’s battle order.
(Battle of Moscow order of battle - Wikipedia)

You may say that the 150th’s T50s could be destroyed by the time the unit participated the Battle of Moscow. I would argue that it’s possible, but unlikely.
Background information followed by reasoning:

The Battle of Moscow began on September 30th, 1941, when Germany’s Army Group Center started an offensive along its whole front towards Moscow. Before this, the front there was in a relative stalemate. The stalemate from August 1st to September 30th was a result of the Army Group being on the defensive. The Soviets launched a limited offensive against the Army Group, which gained little positional advantages while sustaining some losses. Meanwhile, the bulk of Army Group Center’s armored force went to secure its flanks by reinforcing Army Groups North and South’s respective offensives.
The Soviet’s Bryansk Front was formed on August 14th, Southeast of Army Group Center during that time. It consists of the 50th, 13th, and badly depleted 3rd Armies. The Bryansk Front’s made a report of its armored strength on Sept. 27, 1941. The report shows that it contains the 150th tank brigade, which has 8 T50s.

Because there wasn’t any major fighting in the Bryansk Front before the beginning of Army Group Center’s Moscow offensive, I think it’s unlikely for the 150th tank brigade to deplete all of its T50s in less than three days after the report was made.
image

The 13th Army was soon encircled and destroyed. The 50th and 3rd were withdrawn to defended Moscow’s Southern flank. The Bryansk front was disbanded on Nov. 10, and its units were merged into the Western Front. The 50th Army successfully defended Tula in the Tula Defensive Operation, the fifth of the seven sub-operations that constituted the ‘Moscow Strategic Defensive Operation’.
image
image

Sources:
(Eastern Front animated: 1941 - YouTube
Bryansk Front - Wikipedia
Tula Defensive Operation | Operations & Codenames of WWII

In addition, I found a photo of a destroyed T50 belonging to the 150th, dated October 1941:
image
The source of the photo is below. It also contains 2 pictures of T50s from the Leningrad Front:

Click triangle to see picture of knocked out T50. The other picture is on the link above.

image

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I found the source on Internet Archive.
(The rifle story : an illustrated history from 1776 to the present day : Walter, John, 1951- : Free Download, Borrow, and Streaming : Internet Archive)

Indeed. In some cases, there may be more deviations from historical accuracy than what we currently have in the game.

So more force-fields around russian troops taking 2 smg clips to kill instead of one, and electric T-34 tanks cause the current ones still can run away even with a red hit on their engine.

Doubt you devs STILL read all of this at this point (if you do, respect!)

But if you do…

Just make polls after you release the Q&A dev blog. Will be much easier and help everyone.

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Screenshot_20230226-131203_Chrome

Interesting.

My count is

Probably ppl I teased who blocked me. :upside_down_face:

Kinda glad now that I think about it. My threads have less garbage in them :laughing:

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Guess we missed a lot of crap.

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I’ll say it again. Matchmaking a la War Thunders Battle rating is utter trash. It breaks the game. it ruins the historical immersion.
I see some dumbasses writing here proposing this and that and try ± this and that and whatnot, it doesn’t work, you still ruined the game. You don’t get it.
All you get is a cesspool of shit.
For the arguement of more fun and mixture, no doesn’t work like that, people will fully equip their squads with what the best they have. All this system will bring is only top their have players and rest is dead. All players will do is play Battle of Berlin with Assault Rifles.
And once this change is done, next stage is remove restrictions on maps, cause no one plays them, and soon enough we all run around with StG 44 on whatever map.
NO historical immersion, NO variety, no fun. and game goes stale and eventually dies out in the sand. but not after adding more premiums bullshit cosmetics, event skins with fictional bullshit, soccerballs, shoes, whatnot. and all of a sudden your playing the worthless WarThunder again.

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