⭐ About the new progression and matchmaking

Wow, you’ve just described HLL. But why are you talking about Enlisted next?

its a concept work.just to show an idea.

isnt the final image not even close to it.

And that’s why ppl are complaining. Unless everyone use meta things, there won’t be any room for variety and experimentation.

No more using squads for fun.

I love the stuart in Normandy for example, but I also like m2 carbine. Would mean I couldn’t use both anymore.

It’s the flaw I’m trying to point out: not everyone enjoy using ONLY the most meta stuff.

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Screenshot_20230224-201539_Chrome

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By trying to satisfy everyone, it is obvious that the devs will dissatisfy everyone, and they cannot afford to lose us die hard history fans because we are only here for the campaigns and their unique maps and weaponry. It is a bad idea to combine these campaigns because essentially you will force people to play the crap campaigns that most of the playerbase will hate, in fact, this will be the nature of Enlisted if the campaigns are morphed. I will be forced to play 3-4 other campaigns I do NOT want to play, everyone will be forced against their choosing. It will be just like War Thunder, with its horrible maps being what you get most of the time. I will do either two things, quit the game and rematch till I get the map I want, OR just not play anymore.

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Except he is a helper that says how he understands the news. Not how it will be.
So his words are as good as mine or yours imo.

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This is what developers sayd to them, have a bit of faith

Exactly.

Something has to be done and I’m glad to see DF making a huge effort. Don’t get me wrong.

But what I don’t understand is that many clever brains in here praise the changes without a shadow of a doubt.

“DF is changing something - that’s a good thing! Now, shut up, be patient and see what happens.”

Of course, it’s a good thing. I’m very glad things are on the move.

But how they actually gonna change the game should still be a debatable question among the community.

This is only a sketch, right?

Only because they now trying to make some bold and big moves doesn’t by necessity means they will choose the best possible path.

And Keofox also stated nothing is set in stone yet.

There will be eventual room for changes and devs will collect feedback from everyone.


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A bit too much guessing for my taste.

Is a positive guessing at least, the other community guessing are apochalictic

There’s many blind followers, and there’s many witches hunters here.

I feel I’m in between.

I just want what’s best, for everyone, and express doubt when faced with incomplete news, to help perfect things.

“Doubt Everything” Descartes.

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if you are using normal loadout there are no problem. if you are equipping pz2 with kar98 and AT rifles, you will be matched against counterparts.

and m2 is what? lvl 23 unlock? so that is mid game weapon. at worst you will be matched against other mid game vehicles like pz4 J and H and stuart can handle them unlike tigers and panthers. and everything depends on conditional rating of weapons and if MM is actually based on max rating, average rating or weighted average rating (btw think that weighted average with vehicle weight is best choice).

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4x2zod

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These arent even my ideas, this is just what is happening with additions to try and make it better lmao. If you don’t want official support that is on you, but they are moving the “Historical battles” to customs either way as stated in the devblog. Its almost as if you all don’t actually read and just screech when things don’t go your way.

Edit:

This is what I’m advocating for: not max rating, but the average of the total brought. Which is similar to total weight.

If we don’t tell devs right now however, they might decide to do like WT, and max rating.

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well i am not blind follower, i am the leader :smiley: i like this news cause it is almost everything that i suggested for progression rework in countless other rework topics and one mine. there are some parts that are not in line with my suggestion (like historical accuracy and map/campaign/mode filter) and there are some parts that there are unclear, but overall we are getting better game overall. we are getting united playerbase (more human vs human action), equipment based MM (to stop stupid seal clubbing stuart vs tiger situations ), multi campaign queue (even though i think there should be opt out option for some modes/campaigns)

average has its own disadvantages. what if i took 3 squads of kar98k and tiger. or opposite puma and 3 squads of stg44. it needs to be either max rating or weighted average where high tier vehicle or high tier weapon gets more weight in calculation of BR.

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This is what I’d like to see from here. Scrap this garbage change of game completely. keep game as is.
Remove stuff in certain campaigns that shouldn’t be there (looking at you mg42 and pz IV f2)((< this just minor issue)). make game rotate on certain campaings by having this week, maybe 2 be about say pacific campaign, like a big event say, where you for that time get say double xp, and say 1 squad/vehicle or weapon, maybe profile pic, stuff like that, gear and uniforms get added to that campaign you can unlock. that way most players will play that campaign this/theses weeks. players will play if incentive to play this being double xp here plus some cosmetic rewards to sweeten the deal and make it feel worth it and add flavour. then you could on top of that have small events on certain dates, like important dates for certain battles and such. say battle of that/this 1941 and you get some unique squad from that there battle, maybe uniform, some equipment and such or a profile pic of some hero of that battle.
This way you get community to rotate the campaigns. thsi ways you can play whatever campaigns/time you feel like, but most who like to progress and care for all campaigns will play current event/season cause it’s more worth it being faster progression and some cosmetics to top up, gettin unique stuff that adds to immersive feel. This way also you make sure players don’t burn out on one campaign grind too hard and get some variation. gridning just one campaign doing same shit every dau isn’t healthy for player nor game.
This way you can maek game more flwowing and battles more alive and more coulour to game.

No need to destroy and turn game upside down and shake it into something else entirely.
don’t destroy this game. add to it, not wreak it.

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Heh, that was a lot to read, thank you for leaving your feedback here, we still collecting it c:

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image

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That’s true, but it still outweigh the cost of no variation whatsoever that we’d get with max BR, aka meta stuff only.

So sure, you could bring only k98 and 1 tiger, but your opponent could spam m2 carbines on 3 squads for example.

Still balance out, unlike stg44 + tiger vs stuart + Springfield.

There’s so many MANY different weaponry to choose from in Enlisted. Makes a lot of it’s charm. Would be shame if everyone were pushed towards using only assaulters, gunners and tigors to follow meta.

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