Played Axis BR2 today (last days before it will be a botfarm) I destroyed enemy tanks with Pz III N without them noticing me.
BR1 and 2 players are noobs, they dont know how to spot or why they should spot so you can take out 4-5 tanks from the same spot before someone visits you with TNT charge.
“III N armour too strong” is copium at its finest since any 37mm or bigger gun can pen the 50mm turret, but skill issue people prefer to blame everything but their own stupidity.
it is skill cause you need lot of knowledge to know what tanks you can pen with what ammo, where you can pen them, angle at where you should even bother to shoot. to have this knowledge for ~hundred tanks and then successfully apply it is a skill.
without pen indicator i would guess that 90% of people would have hard time killing another tank.
What’s controversial isn’t much the fact the 3N is now br3.
it’s the fact it’s the only one that got moved there, while m8 and T28E remain br2
sure, t28 can explode by everything… but so does ALL axis tanks br1 to 3. pretty soft, those…
It’s the double standards, and it makes me “eye roll”.
It’s the same in WT… I expect it, I know it will happens, but even so, each time I “shake my head”.
Sure, can pen a T34 frontally (giggity), but the T34 one taps it pretty easily because any shots aimed at the upper glacis that pen will probably hit the ammo storage stowed right behind the driver, for some reason. Also, it has real trouble with the KV-1 which also one taps it pretty reliably.
On top of that; it now lacks proper HE rounds which takes away from it’s historical role of infantry support.
I’ve said it before; it’s very good for BR2, but underpowered in BR3.
t28 won’t be a problem, it never was a problem. it’s just a big target. i always said that transferring pz3n to BR3 won’t be a problem, since germany has other similar tanks.
for me personally the only problem with BR3 tanks is 3 slots for infantry and 1 slot for tank/aircraft. Most players critically lack variability. meanwhile i can use 2 tanks and 2 aircraft, not to mention infantry. for me even losing two tanks in a row is not critical, unlike free-to-play players who are simply deprived of a choice.
Eh, im wary of such montages…I could make montages of Stukas killing P-38s over and over but most people would agree its not really representative for balancing
The montage isn’t about me (the player). And it’s not really a montage…it’s all contained in a single Spawn/Match. I misused the word I think.
The only thing that you need to pay attention to is:
T-28E ammunition front Penning and one tapping all BR 3 tanks at range easily (with and without the lead indicator. Firing from commander/binoculars has no pen indicator). Thats the only point
And if you watch the Kill Cam its not all Turret shots (the obvious Panzer IV weakspot)
As a tanker It generally comes down to who fires first. So being able to Front pen, and 1 shot when you front pen, means you are laughing. (the last thing you want, is to need follow up shots…thats when you need to know your stuff)
Theres another Hidden Feature Of soviet ammo that Enlisted players don’t know about (its in War thunder, safe to say its in Enlisted). Soviet ammo Has better performance against Angles modifier (Typically less overall penetration, better against angles, and generally more HE filler)
Most german tanks can pen and blow u.s. tanks with one shot randomly placed using heat, aphe, and apcbc. No skill. If you wanna claim you’ve got skill, then go use the chaffee in br3 (gun equivalent to shermans pre buff with apcbc) and let me know how you fair
Had a few arguments about this some time ago - while it makes sense that a bigger more massive projectile doesnt lose power over range as much as smaller projectiles, which is why IS2 for example doesnt loose as much power over distance as Panthers.
but the arguments that this is because of special formed ballistic caps and what not is typical Russian biased fantasy - it does make a difference, but that is nowhere near as important as the mass difference between those projectiles. Its obviously easier to redirect something that has less mass.
in reality, IS 2 and ISU 152 were effective tank killers NOT because of some magical Soviet engineering, but because literally Soviets used HE and blew Panthers and Tigers to shredds - destroying Panthers especially with its very light superstructure and only 16mm top and bottom armor would crack open like an egg after getting hit by Soviet massive HE canons. Tigers didnt suffer as much from this, but Tiger IIs again did, because of poor late war steel.
That being said, I remember a time when sloped armor was MUCH stronger than today.
Panzer IV F2 would literally struggle alot trying to pen just a T34, Jagdpanzer IV L48 was frontally immortal against both T34 85 and 76mm Shermans - but today those correctly will very easily penetrate. Angled armor is realistic enough now.
without lead indicator, do you think that 95% of the players would differentiate between m1/m2 sherman and jumbo? do you think that most players even know how to pen jumbo with pz4 H or worse? yes, tanks are mostly no brainers when fighting lower tier or most of the same tier, but there are lots of examples where you need knowledge and skill to fight same or higher tier. this can be hard even with lead indicator cause of pixel shots, not to mention without lead indicator.
Hm, I was looking at the stats today and I didn’t know the T-28E has non-dogshit AP ammo… (was thinking it was also cursed with the awful shrapnel crap base T-28 has)
I think it should go up to BR3 too lol, if Pz3N did. (M8 Scott is way too paper AND an open top to even feature in this discussion)
The BR change would be more acceptable given the fact BR5 is about to be quarantined away from BR3 and I think the tank could still be somewhat usable in moderate BR4 uptiers (as in, not entire enemy team is fully meta BR4 lineup)
It’s a soviet tank so it won’t go up in BR3. Plus it also has 2x MGs with fast moving turret so it’s vastly superior to PZ3N in anti infantry capacity and also vs tanks.