A question and maybe a sujestion about APC

Frist, let,s make the question.

can APC relocate? because my self can,t drive a fridely APC.

if not, ok. add the ability to the owner of the APC drive it.

why? because when your team capture a flag, then it,s time to update the rally network, so it,s fair the owner of the APC drive it to a better location.

cheers.

3 Likes

Only APC drivers can use them to change position

I’m not sure I understand what you’re asking here.

IF you own the APC then YOU can drive it around - is that what you mean by relocate ?

Your APC can’t capture the Point (flag) because its a vehicle, you can dismount your squad to do so.

The advantage of the APCs is that they are a moving spawn point, so as long as you maneouvre sensibly you can really give your team a boost, particularly if you have an aggressive team that will leverage your spawn mobility.

1 Like

i’m sure english may not be your first language, but:

relocate means to take something, and move it elsewhere.

in this case, the apc.

which it’s… somewhat clear enough given that op specifically said:

that’s not what op is talking about.

it’s… there to read :sweat_smile:

op is not claiming that apcs should capture points.

but:

says that once him or the team captured a point, he would like to move the apc because it’s no longer needed in the old position.

anyway.

as for op goes, i agree and disagree at the same time.

reason being,

as much it is convenient and would be to just straght up being able to move your own apc,

the limitation was made to make the acp class have it’s own use. instead of being another rider class that serves almost no use.

if… can be replaced by any other role really.

dunno.

personally, i would be fine with both choises.

2 Likes

Nah English is not my first language, but ppl who failed English clearly understand each other well :stuck_out_tongue:

I really do not understand this logic. So why any class can use tanks? Any class can use bikes? Any class can use map planes?

The ability to relocate APC should be locked to owner of vehicle (the exactly same thing you can turn on for other vehicle in optin, this one should be just automatic), not certain class type. It just doesn’t make any sense.

4 Likes

I think they just wanted to add in the driver role, there is potentially a method to their madness sometime in the developmental future.

1 Like

you would be correct.

but at the same time,

other vehicles do not have rallies incorporated to them.

like, it is somewhat game changing.

also this.

something new i guess.

guess we could call it,

DF consistency pattern :joy:

1 Like

Yeah thats dumb

I fail to see correlation. I guess they’re just too scared of this rally point mechanic. So they made up this completely illogical decision.

i wouldn’t call it illogical.

because from a certain point of view,
it does make sense.
similar to pilots etc.

you wouldn’t normally use what you aren’t trained to do
as one might not know how to operate it.

but it then just would become like riders.
where, what’s the point of using a new class, if you can then replace it with something else / anything else?

i guess just a different approach.

but you are correct to point out.

if x and y are like this, why should z be any different.

because as said in the other thread, you could then just keep using the same halftrack etc.

but wouldn’t be very beneficial as you would make your grind endless for the apc squad in question. ( as, you have the halftrack, but will risk it’s location as the previous one will respawn. and if you keep using the old apc, you will not gain any experience for the apc squad in of it self because no members are alive and you are using other squads instead )

dunno. depends from your focus on the matter.

personally, i’m fine with it either way.
even though i think:

which defines what i said above too.

This is also why I suggested changing the driver to a squad selective role for certain squads - ie those commensurate with a “armoured infantry” concept - eg Eng Squad, Radio Squad, Assault Squad…

So if your actual APC squad gets wiped out fighting on foot, you can still make some use of the vehicle in subsequent spawn ins.

You can easily use any plane that’s on map with any class.
For example:
Hydroplanes in Pacific, planes on airfield in Normandy.

So obviously that isn’t the reason. They somewhat thinks it’s good idea to have only one soldier per whole 3 squad rotation (if you dont own premium) which can relocate something as important as is mobile rally point.

And nobody cares if enemy sniper will kill your APC driver 20m away from the spawn. Effectively making your squad useless. Plus as bonus you have to run 100m to objective on foot.

Definitely player friendly mechanic “for the sake of balance”.

1 Like

I haven’t really had my driver sniped though, most of the other positions yes, but not really the driver. Unless you move him to man the MG, he should be fairly safe from small arms.

i should have been more precise.

like, i was trying to use real life logic into it.

which… doesn’t often apply to it as it’s a game after all.

and as you pointed out, you can use tanks, and airplanes on foot.

even without the specific class.

so, an oversight from me i guess.

definitely something strange.

you can’t even have 3 apc squads at the moment.
nor relocate your existing halftrack.

i’m not precisely sure why.

but someone came up with :joy:

as i said, i think it was more of the halftrack rally point within.

which you will effectively replace the apc squad as soon the vehicle is spawned the first time with any other class really…

i’m not sure if it’s an incentive to keep the vehicle alive along side your squad… or an incentive to keep using the squad so you can grind it better.

dunno. could be bloody anything.

that’s not quite what happens.

for some reason, the apc squad, even if your driver dies, you can still drive the APC with other members.

because i noticed that by default, the APC driver is actually the gunner.

so, even if he dies, you can still drive.

it’s only once you jump out, that you lose the ability to drive it unless you are using the apc driver.

which definitely it is:

:confused:

Obviously, that was just an exaggerated scenario used only as an example.

That wasn’t the point.

Yeah, I guess your soldiers can do literally anything on battlefield. But for some unknown reason they’re scared to ride trucks.
Smh :man_facepalming:

1 Like

Ah ok I didn’'t realise any of the Squad could drive the APC.

I noticed the driver was in the gunner position and just moved him…

I assumed it was a bug, but didn’t think to test the other crew as APC drivers. Ok so now what @Adamnpee wrote makes more sense.

Yeah ok I’m tracking now, the driver was always the last crew member in the vehicle for me. I never moved him out. I dismounted the rest of the squad individually and just left the driver behind the wheel.